//定义随机数产生函数
static int GetRandomNumber(int min, intmax)
{int rtn = 0;
Random r= newRandom();byte[] buffer =Guid.NewGuid().ToByteArray();int iSeed = BitConverter.ToInt32(buffer, 0);
r= newRandom(iSeed);
rtn= r.Next(min, max + 1);returnrtn;
}//生成随机数
a[i] = GetRandomNumber(1, 33); //产生1-33的随机数//*************实例,双色球彩票随机数生成*******************//usingSystem;usingSystem.Collections.Generic;usingSystem.ComponentModel;usingSystem.Data;usingSystem.Drawing;usingSystem.Linq;usingSystem.Text;usingSystem.Threading.Tasks;usingSystem.Windows.Forms;namespaceSSQYH
{public partial classForm1 : Form
{publicForm1()
{
InitializeComponent();
}static int GetRandomNumber(int min, intmax)
{int rtn = 0;
Random r= newRandom();byte[] buffer =Guid.NewGuid().ToByteArray();int iSeed = BitConverter.T