按键循环:
# coding:utf-8
import tkinter
import time
import threading
def rounds():
# 判断是否开始循环
global isloop, newloop
if isloop == True:
return
# 初始化计数 变量
i = 0
# 死循环
while True:
if newloop == True:
newloop = False
return
# 延时操作
time.sleep(0.1)
# 将所有的组件背景变为白色
for x in girlfrends:
x['bg'] = 'white'
# 将当前数值对应的组件变色
girlfrends[i]['bg'] = 'red'
# 变量+1
i += 1
# 如果i大于最大索引直接归零
if i >= len(girlfrends):
i = 0
# 建立一个新线程的函数
def newtask(event):
global isloop, newloop
if isloop == False:
# 建立线程
t = threading.Thread(target = rounds)
# 开启线程运行
t.start()
# 设置循环开始标志ask(self):nknewtas
isloop = True
elif isloop == True:
isloop = False
newloop = True
"""
def setwindow(btn1, btn2):
#开始停止按钮
global girlfrends
girlfrends = [btn1, btn2]
# print("girlfrends:", girlfrends)
"""
#准备好界面
root = tkinter.Tk()
root.title('lowB版转盘')
root.minsize(800, 800)
# 声明一个是否按下开始的变量
isloop = False
newloop = False
#调用设置界面的方法
btn1 = tkinter.Button(root, text='做饭', bg='red')
btn1.place(x=90, y=150, width=200, height=50)
btn1.config(font=("Courier", 30))
btn2 = tkinter.Button(root, text='外面吃', bg='red')
btn2.place(x=500, y=150, width=200, height=50)
btn2.config(font=("Courier", 30))
girlfrends = [btn1, btn2]
btn_start = tkinter.Button(root, text='开始/停止', bg='gold')
btn_start.bind("<Return>", newtask)
btn_start.focus_set()
btn_start.pack()
btn_start.place(x=200, y=400, width=300, height=50)
btn_start.config(font=("Courier", 30))
# 将所有选项组成列表
#setwindow(btn1, btn2)
root.mainloop()
点击按钮开始循环:
# coding:utf-8
import tkinter
import time
import threading
class Choujiang:
#初始化魔术方法
def __init__(self):
#准备好界面
self.root = tkinter.Tk()
self.root.title('lowB版转盘')
self.root.minsize(800, 800)
# 声明一个是否按下开始的变量
self.isloop = False
self.newloop = False
#调用设置界面的方法
self.setwindow()
self.root.mainloop()
#界面布局方法
def setwindow(self):
#开始停止按钮
self.btn_start = tkinter.Button(self.root, text = '开始/停止',command = self.newtask,bg='gold')
self.btn_start.place(x=200, y=400, width=300, height=50)
self.btn_start.config(font=("Courier", 30))
self.btn1 = tkinter.Button(self.root, text='做饭', bg='red')
self.btn1.place(x=90, y=150, width=200, height=50)
self.btn1.config(font=("Courier", 30))
self.btn2 = tkinter.Button(self.root, text='外面吃', bg='red')
self.btn2.place(x=500, y=150, width=200, height=50)
self.btn2.config(font=("Courier", 30))
# 将所有选项组成列表
self.girlfrends = [self.btn1,self.btn2]
def rounds(self):
# 判断是否开始循环
if self.isloop == True:
return
# 初始化计数 变量
i = 0
# 死循环
while True:
if self.newloop == True:
self.newloop = False
return
# 延时操作
time.sleep(0.1)
# 将所有的组件背景变为白色
for x in self.girlfrends:
x['bg'] = 'white'
# 将当前数值对应的组件变色
self.girlfrends[i]['bg'] = 'red'
# 变量+1
i += 1
# 如果i大于最大索引直接归零
if i >= len(self.girlfrends):
i = 0
# 建立一个新线程的函数
def newtask(self):
if self.isloop == False:
# 建立线程
t = threading.Thread(target = self.rounds)
# 开启线程运行
t.start()
# 设置循环开始标志ask(self):nknewtas
self.isloop = True
elif self.isloop == True:
self.isloop = False
self.newloop = True
c = Choujiang()
插入背景图片
# coding:utf-8
import tkinter
import time
import threading
import tkinter.messagebox
from PIL import ImageTk,Image
#初始化魔术方法
#界面布局方法
def rounds():
# 判断是否开始循环
global isloop, newloop
if isloop == True:
return
# 初始化计数 变量
global i
global r1, r2
# 死循环
while True:
if newloop == True:
newloop = False
if i == 0:
r2 += 1
if i == 1:
r1 += 1
btn3['text'] = "①命中" + str(r1) + "次" + "\n" + "②命中" + str(r2) + "次"
# if r1+r2 >= 11:
# tkinter.messagebox.showinfo('提示', '超过十次连续选择')
return
# 延时操作
time.sleep(0.1)
# 将所有的组件背景变为白色
for x in girlfrends:
x['bg'] = 'white'
# 将当前数值对应的组件变色
girlfrends[i]['bg'] = 'red'
# 变量+1
i += 1
# 如果i大于最大索引直接归零
if i >= len(girlfrends):
i = 0
# 建立一个新线程的函数
def newtask(event):
global isloop, newloop, r1, r2, mark
if r1 + r2 >= 10 and mark == 0:
if tkinter.messagebox.askokcancel('提示', '超过十次连续选择,清零重新开始选择'):
r1 = 0
r2 = 0
mark = 0
btn3['text'] = "①命中" + str(r1) + "次" + "\n" + "②命中" + str(r2) + "次"
main()
# return
else:
mark = 1
if isloop == False:
# 建立线程
t = threading.Thread(target = rounds)
# 开启线程运行
t.start()
# 设置循环开始标志ask(self):nknewtas
isloop = True
elif isloop == True:
isloop = False
newloop = True
"""
def setwindow(btn1, btn2):
#开始停止按钮
global girlfrends
girlfrends = [btn1, btn2]
# print("girlfrends:", girlfrends)
"""
#准备好界面
root = tkinter.Tk()
root.title('Xman选择器')
#root.minsize(900, 900)
image2 =Image.open(r'photo.jpg')
background_image = ImageTk.PhotoImage(image2)
w = background_image.width()
h = background_image.height()
root.geometry('%dx%d+0+0' % (w,h))
background_label = tkinter.Label(root, image=background_image)
background_label.place(x=0, y=0, relwidth=1, relheight=1)
# 声明一个是否按下开始的变量
isloop = False
newloop = False
r1 = 0
r2 = 0
i = 0
mark = 0
#调用设置界面的方法
btn1 = tkinter.Button(root, text='self-cooking', bg='red')
btn1.place(x=90, y=150, width=300, height=50)
btn1.config(font=("Courier", 30))
btn2 = tkinter.Button(root, text='eat out', bg='red')
btn2.place(x=500, y=150, width=300, height=50)
btn2.config(font=("Courier", 30))
label1 = tkinter.Label(root, text='①')
label1.place(x=150, y=100, width=50, height=40)
label1.config(font=("Courier", 30))
label2 = tkinter.Label(root, text='②')
label2.place(x=600, y=100, width=50, height=40)
label2.config(font=("Courier", 30))
btn3 = tkinter.Button(root, text='', bg='red')
btn3.config(font=("Courier", 30))
btn3.place(x=300, y=500, width=300, height=100)
girlfrends = [btn1, btn2]
def main():
btn_start = tkinter.Button(root, text='开始/停止', bg='gold')
btn_start.bind("<Return>", newtask)
btn_start.focus_set()
btn_start.pack()
btn_start.place(x=300, y=400, width=300, height=50)
btn_start.config(font=("Courier", 30))
main()
# 将所有选项组成列表
#setwindow(btn1, btn2)
root.mainloop()
#c = Choujiang()
转盘式抽奖:
import tkinter
import time
import threading
class Choujiang:
#初始化魔术方法
def __init__(self):
#准备好界面
self.root = tkinter.Tk()
self.root.title('lowB版转盘')
self.root.minsize(300, 300)
# 声明一个是否按下开始的变量
self.isloop = False
self.newloop = False
#调用设置界面的方法
self.setwindow()
self.root.mainloop()
#界面布局方法
def setwindow(self):
#开始停止按钮
self.btn_start = tkinter.Button(self.root, text = '开始/停止',command = self.newtask,bg='gold')
self.btn_start.place(x=100, y=125, width=70, height=50)
self.btn1 = tkinter.Button(self.root, text='赵', bg='red')
self.btn1.place(x=20, y=20, width=50, height=50)
self.btn2 = tkinter.Button(self.root, text='钱', bg='white')
self.btn2.place(x=90, y=20, width=50, height=50)
self.btn3 = tkinter.Button(self.root, text='孙', bg='white')
self.btn3.place(x=160, y=20, width=50, height=50)
self.btn4 = tkinter.Button(self.root, text='李', bg='white')
self.btn4.place(x=230, y=20, width=50, height=50)
self.btn5 = tkinter.Button(self.root, text='周', bg='white')
self.btn5.place(x=230, y=90, width=50, height=50)
self.btn6 = tkinter.Button(self.root, text='吴', bg='white')
self.btn6.place(x=230, y=160, width=50, height=50)
self.btn7 = tkinter.Button(self.root, text='郑', bg='white')
self.btn7.place(x=230, y=230, width=50, height=50)
self.btn8 = tkinter.Button(self.root, text='王', bg='white')
self.btn8.place(x=160, y=230, width=50, height=50)
self.btn9 = tkinter.Button(self.root, text='冯', bg='white')
self.btn9.place(x=90, y=230, width=50, height=50)
self.btn10 = tkinter.Button(self.root, text='陈', bg='white')
self.btn10.place(x=20, y=230, width=50, height=50)
self.btn11 = tkinter.Button(self.root, text='褚', bg='white')
self.btn11.place(x=20, y=160, width=50, height=50)
self.btn12 = tkinter.Button(self.root, text='卫', bg='white')
self.btn12.place(x=20, y=90, width=50, height=50)
# 将所有选项组成列表
self.girlfrends = [self.btn1,self.btn2,self.btn3,self.btn4,self.btn5,self.btn6,self.btn7,self.btn8,self.btn9,self.btn10,self.btn11,self.btn12]
def rounds(self):
# 判断是否开始循环
if self.isloop == True:
return
# 初始化计数 变量
i = 0
# 死循环
while True:
if self.newloop == True:
self.newloop = False
return
# 延时操作
time.sleep(0.1)
# 将所有的组件背景变为白色
for x in self.girlfrends:
x['bg'] = 'white'
# 将当前数值对应的组件变色
self.girlfrends[i]['bg'] = 'red'
# 变量+1
i += 1
# 如果i大于最大索引直接归零
if i >= len(self.girlfrends):
i = 0
# 建立一个新线程的函数
def newtask(self):
if self.isloop == False:
# 建立线程
t = threading.Thread(target = self.rounds)
# 开启线程运行
t.start()
# 设置循环开始标志
self.isloop = True
elif self.isloop == True:
self.isloop = False
self.newloop = True
c = Choujiang()