一. 定义与类型
定义:门面模式,提供一个统一的接口,用来访问子系统中的一群接口,门面模式定义了一个高层接口,让子系统更容易使用
类型:结构性
二. 使用场景
子系统越来越复杂,增加外观模式提供简单调用接口
构建多层系统结构,利用外观对象作为每层的入口,简化层间调用
三. 优缺点
优点:简化了调用过程,无需了解深入子系统,防止带来风险。
减少系统依赖,松散耦合
更好的划分访问层次
符合迪米特法则,即最少知道原则
缺点:增加子系统,扩展子系统行为容易引入风险
不符合开闭原则
四. 相关设计模式
外观模式和中介者模式
外观模式和单例模式
外观模式和抽象工厂模式
五. Coding
假设一个场景,在商城中用积分退换商品时,有几个步骤:
(1) 校验:判断当前积分是否能够兑换商品
(2) 支付:使用积分支付兑换商品
(3)物流:将兑换的商品,送到目的地
在实际的场景中,一般正常的步骤是,用户直接用积分兑换商品,并没有校验,支付,物流等细节。而是提供了一个统一的兑换接口,来访问这些子系统。
/*** @program: designModel
* @description: 积分礼物
*@author: YuKai Fan
* @create: 2018-12-17 10:11
**/
public classPointsGift {privateString name;publicPointsGift(String name) {this.name =name;
}publicString getName() {returnname;
}public voidsetName(String name) {this.name =name;
}
}
/*** @program: designModel
* @description: 校验系统
*@author: YuKai Fan
* @create: 2018-12-17 10:12
**/
public classQualifyService {public booleanisAvailable(PointsGift pointsGift) {
System.out.println("校验" + pointsGift.getName() + " 积分资格通过,库存通过");return true;
}
}
/*** @program: designModel
* @description: 校验系统
*@author: YuKai Fan
* @create: 2018-12-17 10:12
**/
public classQualifyService {public booleanisAvailable(PointsGift pointsGift) {
System.out.println("校验" + pointsGift.getName() + " 积分资格通过,库存通过");return true;
}
}
/*** @program: designModel
* @description: 积分支付系统
*@author: YuKai Fan
* @create: 2018-12-17 10:13
**/
public classPoingtsPaymentService {public booleanpay(PointsGift pointsGift) {//扣减积分
System.out.println("支付" + pointsGift.getName() + " 积分成功");return true;
}
}
/*** @program: designModel
* @description: 物流系统
*@author: YuKai Fan
* @create: 2018-12-17 10:15
**/
public classShippingService {publicString shipGift(PointsGift pointsGift) {//物流系统的对接逻辑
System.out.println(pointsGift.getName() + "进入物流系统");
String shippingOrderNo= "666";returnshippingOrderNo;
}
}
统一对外开放的接口
/*** @program: designModel
* @description: 礼物兑换
*@author: YuKai Fan
* @create: 2018-12-17 10:17
**/
public classGiftExchangeService {privateQualifyService qualifyService;privatePoingtsPaymentService poingtsPaymentService ;privateShippingService shippingService;public voidgiftExchange(PointsGift pointsGift) {if(qualifyService.isAvailable(pointsGift)) {//资格校验通过
if(poingtsPaymentService.pay(pointsGift)) {//如果支付积分成功
String shippingOrderNo =shippingService.shipGift(pointsGift);
System.out.println("物流系统下班成功,订单号:" +shippingOrderNo);
}
}
}publicQualifyService getQualifyService() {returnqualifyService;
}public voidsetQualifyService(QualifyService qualifyService) {this.qualifyService =qualifyService;
}publicPoingtsPaymentService getPoingtsPaymentService() {returnpoingtsPaymentService;
}public voidsetPoingtsPaymentService(PoingtsPaymentService poingtsPaymentService) {this.poingtsPaymentService =poingtsPaymentService;
}publicShippingService getShippingService() {returnshippingService;
}public voidsetShippingService(ShippingService shippingService) {this.shippingService =shippingService;
}
}
客户端:
/*** @program: designModel
* @description:
*@author: YuKai Fan
* @create: 2018-12-17 10:21
**/
public classTest {public static voidmain(String[] args) {
PointsGift pointsGift= new PointsGift("T shirt");
GiftExchangeService giftExchangeService= newGiftExchangeService();
giftExchangeService.setQualifyService(newQualifyService());
giftExchangeService.setPoingtsPaymentService(newPoingtsPaymentService());
giftExchangeService.setShippingService(newShippingService());
giftExchangeService.giftExchange(pointsGift);
}
}
UML类图:
看上面的UML类图,应用层与子系统依旧存在着联系,这是因为没有集成spring的依赖注入的原因,而是直接在应用层中创建了子系统的对象注入到外观对象中。
进一步完善后的代码:
/*** @program: designModel
* @description: 礼物兑换
*@author: YuKai Fan
* @create: 2018-12-17 10:17
**/
public classGiftExchangeService {private QualifyService qualifyService = newQualifyService();private PoingtsPaymentService poingtsPaymentService = newPoingtsPaymentService();private ShippingService shippingService = newShippingService();public voidgiftExchange(PointsGift pointsGift) {if(qualifyService.isAvailable(pointsGift)) {//资格校验通过
if(poingtsPaymentService.pay(pointsGift)) {//如果支付积分成功
String shippingOrderNo =shippingService.shipGift(pointsGift);
System.out.println("物流系统下班成功,订单号:" +shippingOrderNo);
}
}
}publicQualifyService getQualifyService() {returnqualifyService;
}public voidsetQualifyService(QualifyService qualifyService) {this.qualifyService =qualifyService;
}publicPoingtsPaymentService getPoingtsPaymentService() {returnpoingtsPaymentService;
}public voidsetPoingtsPaymentService(PoingtsPaymentService poingtsPaymentService) {this.poingtsPaymentService =poingtsPaymentService;
}publicShippingService getShippingService() {returnshippingService;
}public voidsetShippingService(ShippingService shippingService) {this.shippingService =shippingService;
}
}
/*** @program: designModel
* @description:
*@author: YuKai Fan
* @create: 2018-12-17 10:21
**/
public classTest {public static voidmain(String[] args) {
PointsGift pointsGift= new PointsGift("T shirt");
GiftExchangeService giftExchangeService= newGiftExchangeService();//giftExchangeService.setQualifyService(new QualifyService());//giftExchangeService.setPoingtsPaymentService(new PoingtsPaymentService());//giftExchangeService.setShippingService(new ShippingService());
giftExchangeService.giftExchange(pointsGift);
}
}
UML类图:
上面的新类图,才是真正的外观模式的结构类图,支持了迪米特法则。
在开发过程中,要注意应用层到底有没有与子系统发生关系,要是又有了一个新的子系统,那就不符合开闭原则了。如果这个系统以后不需要扩展,或者扩展的子系统非常有限,那就用实体外观类就可以了,可以减少复杂度。但是如果需要经常新加子系统,那就需要使用抽象外观类。
六. 源码分析
springjdbc中的closeConnection(),closeStatement(),closeResultSet()等方法
mybatis中的Configuration配置类,使用的也是外观模式思想
tomcat源码中RequestFacade是一个request的一个外观类,实现了HttpServletRequest接口,
还有一个Request类也实现了HttpServletRequest接口,在request里声明了RequestFacade对象,而且具体的操作都是用的这个对象
tomcat源码中大量的使用了外观类