android 与服务器通信,Android通过Socket与服务器之间进行通信的示例

一、首先进行Server的编写:

public class SocketServer {

private static Socket mSocket;

public static void main(String[] argc) {

try {

//1.创建一个服务器端Socket,即ServerSocket,指定绑定的端口,并监听此端口

ServerSocket serverSocket = new ServerSocket(12345);

InetAddress address = InetAddress.getLocalHost();

String ip = address.getHostAddress();

//2.调用accept()等待客户端连接

System.out.println("~~~服务端已就绪,等待客户端接入~,服务端ip地址: " + ip);

mSocket = serverSocket.accept();

//3.连接后获取输入流,读取客户端信息

InputStream is = null;

InputStreamReader isr = null;

BufferedReader br = null;

OutputStream os = null;

is = mSocket.getInputStream();

isr = new InputStreamReader(is, "UTF-8");

br = new BufferedReader(isr);

String info = null;

while ((info = br.readLine()) != null) {

System.out.println("客户端发送过来的信息" + info);

if (info.equals(BackService.HEART_BEAT_STRING)) {

sendmsg("ok");

} else {

sendmsg("服务器发送过来的信息" + info);

}

}

mSocket.shutdownInput();

mSocket.close();

} catch (IOException e) {

e.printStackTrace();

}

}

//为连接上服务端的每个客户端发送信息

public static void sendmsg(String msg) {

PrintWriter pout = null;

try {

pout = new PrintWriter(new BufferedWriter(

new OutputStreamWriter(mSocket.getOutputStream(), "UTF-8")), true);

pout.println(msg);

} catch (IOException e) {

e.printStackTrace();

}

}

}

二、对客户端的编写,主要用用AIDL进行Server和Client

AIDL 的编写主要为以下三部分:

1、创建 AIDL

1)、创建要操作的实体类,实现 Parcelable 接口,以便序列化/反序列化

2)、新建 aidl 文件夹,在其中创建接口 aidl 文件以及实体类的映射 aidl 文件

3)、Make project ,生成 Binder 的 Java 文件

2、服务端

1)、创建 Service,在其中创建上面生成的 Binder 对象实例,实现接口定义的方法

2)、在 onBind() 中返回

3、客户端

1)、实现 ServiceConnection 接口,在其中拿到 AIDL 类

2)、bindService()

3)、调用 AIDL 类中定义好的操作请求

IBackService.aidl 文件

package com.example.dell.aidlservice;

// Declare any non-default types here with import statements

interface IBackService {

/**

* Demonstrates some basic types that you can use as parameters

* and return values in AIDL.

*/

boolean sendMessage(String message);

}

Service的编写,命名为BackService

public class BackService extends Service {

private static final String TAG = "danxx";

public static final String HEART_BEAT_STRING = "HeartBeat";//心跳包内容

/**

* 心跳频率

*/

private static final long HEART_BEAT_RATE = 3 * 1000;

/**

* 服务器ip地址

*/

public static final String HOST = "172.16.50.115";

/**

* 服务器端口号

*/

public static final int PORT = 12345;

/**

* 服务器消息回复广播

*/

public static final String MESSAGE_ACTION = "message_ACTION";

/**

* 服务器心跳回复广播

*/

public static final String HEART_BEAT_ACTION = "heart_beat_ACTION";

/**

* 读线程

*/

private ReadThread mReadThread;

private LocalBroadcastManager mLocalBroadcastManager;

/***/

private WeakReference mSocket;

// For heart Beat

private Handler mHandler = new Handler();

/**

* 心跳任务,不断重复调用自己

*/

private Runnable heartBeatRunnable = new Runnable() {

@Override

public void run() {

if (System.currentTimeMillis() - sendTime >= HEART_BEAT_RATE) {

boolean isSuccess = sendMsg(HEART_BEAT_STRING);//就发送一个\r\n过去 如果发送失败,就重新初始化一个socket

if (!isSuccess) {

mHandler.removeCallbacks(heartBeatRunnable);

mReadThread.release();

releaseLastSocket(mSocket);

new InitSocketThread().start();

}

}

mHandler.postDelayed(this, HEART_BEAT_RATE);

}

};

private long sendTime = 0L;

/**

* aidl通讯回调

*/

private IBackService.Stub iBackService = new IBackService.Stub() {

/**

* 收到内容发送消息

* @param message 需要发送到服务器的消息

* @return

* @throws RemoteException

*/

@Override

public boolean sendMessage(String message) throws RemoteException {

return sendMsg(message);

}

};

@Override

public IBinder onBind(Intent arg0) {

return iBackService;

}

@Override

public void onCreate() {

super.onCreate();

new InitSocketThread().start();

mLocalBroadcastManager = LocalBroadcastManager.getInstance(this);

}

public boolean sendMsg(final String msg) {

if (null == mSocket || null == mSocket.get()) {

return false;

}

final Socket soc = mSocket.get();

if (!soc.isClosed() && !soc.isOutputShutdown()) {

new Thread(new Runnable() {

@Override

public void run() {

try {

OutputStream os = soc.getOutputStream();

String message = msg + "\r\n";

os.write(message.getBytes());

os.flush();

} catch (IOException e) {

e.printStackTrace();

}

}

}).start();

sendTime = System.currentTimeMillis();//每次发送成数据,就改一下最后成功发送的时间,节省心跳间隔时间

} else {

return false;

}

return true;

}

private void initSocket() {//初始化Socket

try {

//1.创建客户端Socket,指定服务器地址和端口

Socket so = new Socket(HOST, PORT);

mSocket = new WeakReference(so);

mReadThread = new ReadThread(so);

mReadThread.start();

mHandler.postDelayed(heartBeatRunnable, HEART_BEAT_RATE);//初始化成功后,就准备发送心跳包

} catch (UnknownHostException e) {

e.printStackTrace();

} catch (IOException e) {

e.printStackTrace();

}

}

/**

* 心跳机制判断出socket已经断开后,就销毁连接方便重新创建连接

*

* @param mSocket

*/

private void releaseLastSocket(WeakReference mSocket) {

try {

if (null != mSocket) {

Socket sk = mSocket.get();

if (!sk.isClosed()) {

sk.close();

}

sk = null;

mSocket = null;

}

} catch (IOException e) {

e.printStackTrace();

}

}

class InitSocketThread extends Thread {

@Override

public void run() {

super.run();

initSocket();

}

}

// Thread to read content from Socket

class ReadThread extends Thread {

private WeakReference mWeakSocket;

private boolean isStart = true;

public ReadThread(Socket socket) {

mWeakSocket = new WeakReference(socket);

}

public void release() {

isStart = false;

releaseLastSocket(mWeakSocket);

}

@Override

public void run() {

super.run();

Socket socket = mWeakSocket.get();

if (null != socket) {

try {

InputStream is = socket.getInputStream();

byte[] buffer = new byte[1024 * 4];

int length = 0;

while (!socket.isClosed() && !socket.isInputShutdown() && isStart && ((length = is.read(buffer)) != -1)) {

if (length > 0) {

String message = new String(Arrays.copyOf(buffer, length)).trim();

Log.e(TAG, message);

//收到服务器过来的消息,就通过Broadcast发送出去

if (message.equals("ok")) {//处理心跳回复

Intent intent = new Intent(HEART_BEAT_ACTION);

mLocalBroadcastManager.sendBroadcast(intent);

} else {

//其他消息回复

Intent intent = new Intent(MESSAGE_ACTION);

intent.putExtra("message", message);

mLocalBroadcastManager.sendBroadcast(intent);

}

}

}

} catch (IOException e) {

e.printStackTrace();

}

}

}

}

@Override

public void onDestroy() {

super.onDestroy();

mHandler.removeCallbacks(heartBeatRunnable);

mReadThread.release();

releaseLastSocket(mSocket);

}

}

MainActivity

public class MainActivity extends AppCompatActivity implements View.OnClickListener {

private TextView mResultText;

private EditText mEditText;

private Intent mServiceIntent;

private IBackService iBackService;

private ServiceConnection conn = new ServiceConnection() {

@Override

public void onServiceDisconnected(ComponentName name) {

iBackService = null;

}

@Override

public void onServiceConnected(ComponentName name, IBinder service) {

iBackService = IBackService.Stub.asInterface(service);

}

};

class MessageBackReciver extends BroadcastReceiver {

private WeakReference textView;

public MessageBackReciver(TextView tv) {

textView = new WeakReference(tv);

}

@Override

public void onReceive(Context context, Intent intent) {

String action = intent.getAction();

TextView tv = textView.get();

if (action.equals(BackService.HEART_BEAT_ACTION)) {

if (null != tv) {

Log.i("danxx", "Get a heart heat");

tv.setText("Get a heart heat");

}

} else {

Log.i("danxx", "Get a heart heat");

String message = intent.getStringExtra("message");

tv.setText("服务器消息:" + message);

}

}

}

private MessageBackReciver mReciver;

private IntentFilter mIntentFilter;

private LocalBroadcastManager mLocalBroadcastManager;

@Override

protected void onCreate(Bundle savedInstanceState) {

super.onCreate(savedInstanceState);

setContentView(R.layout.activity_main);

mLocalBroadcastManager = LocalBroadcastManager.getInstance(this);

mResultText = (TextView) findViewById(R.id.resule_text);

mEditText = (EditText) findViewById(R.id.content_edit);

findViewById(R.id.send).setOnClickListener(this);

findViewById(R.id.send1).setOnClickListener(this);

mReciver = new MessageBackReciver(mResultText);

mServiceIntent = new Intent(this, BackService.class);

mIntentFilter = new IntentFilter();

mIntentFilter.addAction(BackService.HEART_BEAT_ACTION);

mIntentFilter.addAction(BackService.MESSAGE_ACTION);

}

@Override

protected void onStart() {

super.onStart();

mLocalBroadcastManager.registerReceiver(mReciver, mIntentFilter);

bindService(mServiceIntent, conn, BIND_AUTO_CREATE);

}

@Override

protected void onStop() {

super.onStop();

unbindService(conn);

mLocalBroadcastManager.unregisterReceiver(mReciver);

}

public void onClick(View view) {

switch (view.getId()) {

case R.id.send:

String content = mEditText.getText().toString();

try {

boolean isSend = iBackService.sendMessage(content);//Send Content by socket

Toast.makeText(this, isSend ? "success" : "fail", Toast.LENGTH_SHORT).show();

mEditText.setText("");

} catch (RemoteException e) {

e.printStackTrace();

}

break;

case R.id.send1:

new Thread(new Runnable() {

@Override

public void run() {

try {

acceptServer();

} catch (IOException e) {

e.printStackTrace();

}

}

}).start();

break;

default:

break;

}

}

private void acceptServer() throws IOException {

//1.创建客户端Socket,指定服务器地址和端口

Socket socket = new Socket("172.16.50.115", 12345);

//2.获取输出流,向服务器端发送信息

OutputStream os = socket.getOutputStream();

PrintWriter printWriter = new PrintWriter(os); //将输出流包装为打印流

//获取客户端的IP地址

InetAddress address = InetAddress.getLocalHost();

String ip = address.getHostAddress();

printWriter.write("客户端:~" + ip + "~ 接入服务器!!");

printWriter.flush();

socket.shutdownInput();

socket.close();

}

}

以上就是本文的全部内容,希望对大家的学习有所帮助,也希望大家多多支持脚本之家。

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