matlab八分之一中点画圆算法,中点八分画圆算法

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#include

#include

#define W 800

#define H 600

void drawCircle(SDL_Renderer* renderer, SDL_Color* color, int x0, int y0, int r)

{

int x, y;

int d;

x = 0;

y = r;

d = 1 - r;

SDL_SetRenderDrawColor(renderer, color->r, color->g, color->b, color->a);

while (x < y)

{

SDL_RenderDrawPoint(renderer, x + x0, y + y0);

SDL_RenderDrawPoint(renderer, x + x0, -y + y0);

SDL_RenderDrawPoint(renderer, -x + x0, y + y0);

SDL_RenderDrawPoint(renderer, -x + x0, -y + y0);

SDL_RenderDrawPoint(renderer, y + x0, x + y0);

SDL_RenderDrawPoint(renderer, y + x0, -x + y0);

SDL_RenderDrawPoint(renderer, -y + x0, x + y0);

SDL_RenderDrawPoint(renderer, -y + x0, -x + y0);

if (d > 0)

{

d += ((x - y) << 1) + 5;

y--;

}

else

{

d += (x << 1) + 3;

//d += 2;

}

x++;

}

}

int main(int argc, char* argv[])

{

SDL_Window* window = SDL_CreateWindow("SDL Window", SDL_WINDOWPOS_CENTERED, SDL_WINDOWPOS_CENTERED, W, H, SDL_WINDOW_SHOWN);

SDL_Renderer* renderer = SDL_CreateRenderer(window, -1, SDL_RENDERER_ACCELERATED);

SDL_SetRenderDrawColor(renderer, 255, 255, 255, 255);

SDL_RenderClear(renderer);

SDL_Color color = {0, 0, 0, 255};

drawCircle(renderer, &color, 100, 100, 100);

drawCircle(renderer, &color, 200, 400, 50);

SDL_RenderPresent(renderer);

SDL_Event event;

bool flag = true;

while (flag)

{

while (SDL_PollEvent(&event))

{

if (event.type == SDL_QUIT)

{

flag = false;

}

}

}

return 0;

}

/*

中点八分画圆算法,

欢迎大家帮忙测试

/xyx

*/

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