二叉搜索树的操作集

#include <stdio.h>
#include <stdlib.h>

typedef int ElementType;
typedef struct TNode *Position;
typedef Position BinTree;
struct TNode{
    ElementType Data;
    BinTree Left;
    BinTree Right;
};

void PreorderTraversal( BinTree BT ); /* 先序遍历,由裁判实现,细节不表 */
void InorderTraversal( BinTree BT );  /* 中序遍历,由裁判实现,细节不表 */

BinTree Insert( BinTree BST, ElementType X );
BinTree Delete( BinTree BST, ElementType X );
Position Find( BinTree BST, ElementType X );
Position FindMin( BinTree BST );
Position FindMax( BinTree BST );

int main()
{
    BinTree BST, MinP, MaxP, Tmp;
    ElementType X;
    int N, i;

    BST = NULL;
    scanf("%d", &N);
    for ( i=0; i<N; i++ ) {
        scanf("%d", &X);
        BST = Insert(BST, X);
    }
    printf("Preorder:"); PreorderTraversal(BST); printf("\n");
    MinP = FindMin(BST);
    MaxP = FindMax(BST);
    scanf("%d", &N);
    for( i=0; i<N; i++ ) {
        scanf("%d", &X);
        Tmp = Find(BST, X);
        if (Tmp == NULL) printf("%d is not found\n", X);
        else {
            printf("%d is found\n", Tmp->Data);
            if (Tmp==MinP) printf("%d is the smallest key\n", Tmp->Data);
            if (Tmp==MaxP) printf("%d is the largest key\n", Tmp->Data);
        }
    }
    scanf("%d", &N);
    for( i=0; i<N; i++ ) {
        scanf("%d", &X);
        BST = Delete(BST, X);
    }
    printf("Inorder:"); InorderTraversal(BST); printf("\n");

    return 0;
}
/* 你的代码将被嵌在这里 */


Position Find( BinTree BST, ElementType X ){
    if (BST==NULL) return BST;
    if (X==BST->Data) return BST;
    if (X>BST->Data) return Find(BST->Right,X);
    if (X<BST->Data) return Find(BST->Left,X);
}

Position FindMin( BinTree BST ){
    if (BST){
        while (BST->Left!=NULL){
            BST=BST->Left;
        }
    }
    return BST;
}
Position FindMax( BinTree BST ){
    if (BST){
        while (BST->Right!=NULL){
            BST=BST->Right;
        }
    }
    return BST;
}


BinTree Insert( BinTree BST, ElementType X ){
    if (BST==NULL){
        BST=(struct TNode *)malloc(sizeof(struct TNode));
        BST->Data=X;
        BST->Left=BST->Right=NULL;
        return BST;         
    }
    if (X<BST->Data)    BST->Left=Insert(BST->Left,X);                        //在这里是一层层插入一层层返回指针,最后返回到树的根节点的指针
    if (X>BST->Data)    BST->Right=Insert(BST->Right,X);
    return BST;
}

BinTree Delete( BinTree BST, ElementType X ){
    Position Tmp;
    if(!BST)    printf("Not Found\n");
    else {
        if( X < BST->Data)  
            BST->Left = Delete(BST->Left, X);          
        else if(X > BST->Data ) 
            BST->Right = Delete(BST->Right , X);      
        else {                                          
            if(BST->Left && BST->Right) {               
                Tmp=FindMin(BST->Right);                
                BST->Data = Tmp->Data;
                BST->Right=Delete(BST->Right,BST->Data);
            }else {                                     
                Tmp = BST;
                if(!BST->Left) BST = BST->Right;        
                else if(!BST->Right)    BST = BST->Left;
                free(Tmp);                             
            }
        }
    }
    return BST;
}
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值