public abstract class AbstractColleague {
protected int number;
public int getNumber() {
return number;
}
public void setNumber(int number){
this.number = number;
}
//注意这里的参数不再是同事类,而是一个中介者
public abstract void setNumber(int number, AbstractMediator am);
}
package mediatorModel;
public abstract class AbstractMediator {
protected AbstractColleague A;
protected AbstractColleague B;
public AbstractMediator(AbstractColleague a, AbstractColleague b) {
A = a;
B = b;
}
public abstract void AaffectB();
public abstract void BaffectA();
}
package mediatorModel;
public class ColleagueA extends AbstractColleague{
@Override
public void setNumber(int number, AbstractMediator am) {
this.number=number;
am.AaffectB();
}
}
package mediatorModel;
public class ColleagueB extends AbstractColleague{
@Override
public void setNumber(int number, AbstractMediator am) {
this.number=number;
am.BaffectA();
}
}
package mediatorModel;
public class Mediator extends AbstractMediator{
public Mediator(AbstractColleague a, AbstractColleague b) {
super(a, b);
// TODO Auto-generated constructor stub
}
//处理A对B的影响
public void AaffectB() {
int number = A.getNumber();
B.setNumber(number*100);
}
//处理B对A的影响
public void BaffectA() {
int number = B.getNumber();
A.setNumber(number/100);
}
}
package mediatorModel;
public class testMain {
public static void main(String[] args) {
AbstractColleague collA = new ColleagueA();
AbstractColleague collB = new ColleagueB();
AbstractMediator am = new Mediator(collA, collB);
System.out.println("==========通过设置A影响B==========");
collA.setNumber(1000, am);
System.out.println("collA的number值为:"+collA.getNumber());
System.out.println("collB的number值为A的10倍:"+collB.getNumber());
System.out.println("==========通过设置B影响A==========");
collB.setNumber(1000, am);
System.out.println("collB的number值为:"+collB.getNumber());
System.out.println("collA的number值为B的0.1倍:"+collA.getNumber());
}
}
设计模式看到这里有些感悟:
1.首先当然是面向对象。
2.分角色,分模块。
3.对象和对象之间存在大量的依赖关系。
4.面向接口编程。
5.将可能要发生变化的业务抽离出来。