效果预览
实现思路
- 将目标字符串按字符转换为数组,遍历展示
this.stringLib[this.step].split("").forEach((item) => {
this.targetList.push({
text: item,
});
});
- 监听键盘事件
created() {
this.keyDown();
},
// 按下按键
keyDown() {
// function内的this不再是vue实例,需提前将 this 存入 that以便在 function内使用
let that = this;
document.onkeydown = function (e) {
console.log(e.key) // 按下键盘上的 A 时会打印 a
}
}
- 根据按键值判断输入是否正确,若正确则添加属性 type 为 success ,字符变绿 ;输入错误则添加属性 type 为 danger,字符变红 (type 值来自 el-tag 对应的效果)
// 用下标 index 跟踪标记输入进度
let targetText = that.targetList[that.index].text;
if (e.key === targetText) {
// 使用 $set 页面才能及时响应对象的变化
that.$set(that.targetList[that.index], "type", "success");
} else {
that.$set(that.targetList[that.index], "type", "danger");
}
- 当前关的字符输入完后,按任意键都会判定通关结果,输入全部正确才能通关
// 输入的正确字符数与目标字符数相等时,通过当前关
if (that.rightCharNum === that.targetList.length) {
// 若已是最后一关,则全部通关,闯关结束
if (that.step === that.totalStep) {
that.over();
} else {
that.result = "success";
// 通过当前关时播放通关成功的音效
that.$refs.successAudio.play();
}
} else {
that.result = "fail";
// 存在错误字符时播放通关失败的音效
that.$refs.failAudio.play();
}
- 判定结果后,按回车键/空格键,若通关则开始下一关,若失败则重新挑战
if (that.result) {
if (e.key === "Enter" || e.key === " ") {
if (that.result === "success") {
that.nextStep();
}
if (that.result === "fail") {
that.replay();
}
}
return;
}
- 为提升用户体验,每一次输入都会配音效,并统计输入正确和错误的次数
if (e.key === targetText) {
that.$set(that.targetList[that.index], "type", "success");
// 为避免输入过快时声音反应不及时,在每次输入时让音频从头开始播放
that.$refs.inputAudio.currentTime = 0;
that.$refs.inputAudio.play();
that.rightNum++;
} else {
that.$set(that.targetList[that.index], "type", "danger");
that.$refs.errorAudio.currentTime = 0;
that.$refs.errorAudio.play();
that.wrongNum++;
}
重要提示
-
element UI 需升级到 2.15.7 以上版本,否则不支持 el-result 标签
升级 element UI 的方法可以参考 https://blog.csdn.net/weixin_41192489/article/details/126013674 -
音效素材可从以下网站搜索下载
https://sc.chinaz.com/tag_yinxiao/peiyin.html本范例的音效素材,可通过以下链接下载
https://pan.baidu.com/s/1wCVuOebxLAAAMBe4eCNREA?pwd=4kym -
过长的音效,可通过软件 Audacity 剪辑 (腾讯管家软件库中可下载)
完整范例代码
<template>
<div class="mainBox">
<h1 class="center">【 打字闯关 】第 {{ step }} 关</h1>
<el-row type="flex" class="pageBanner" justify="center">
<el-pagination
:pager-count="20"
:total="totalStep"
:page-size="1"
@current-change="currentPageChange"
:current-page="step"
layout="prev, pager, next"
>
</el-pagination>
</el-row>
<el-row type="flex" justify="center">
<el-tag
:key="index"
v-for="(item, index) in targetList"
:type="item.type"
>
{{ item.text }}
</el-tag>
</el-row>
<el-row :gutter="10" type="flex" justify="center">
<el-col class="center" :span="2"> 正确:{{ rightNum }} 次 </el-col>
<el-col class="center" :span="2"> 错误:{{ wrongNum }} 次</el-col>
<el-col class="center" :span="4" v-if="result">
正确字符:{{ rightCharNum }} 个</el-col
>
<el-col class="center" :span="4" v-if="result">
错误字符:{{ wrongCharNum }} 个</el-col
>
</el-row>
<el-result
v-if="result === 'success'"
icon="success"
title="恭喜通关"
subTitle="你真棒!"
>
<template slot="extra">
<el-button type="primary" size="medium" @click="nextStep"
>下一关</el-button
>
</template>
</el-result>
<el-result
v-if="result === 'over'"
icon="success"
title="恭喜您,已全部通关"
subTitle="这大腿,俺抱定了!"
>
</el-result>
<el-result
v-if="result === 'fail'"
icon="error"
title="挑战失败"
subTitle="失败是成功的妈妈,再试一次吧!"
>
<template slot="extra">
<el-button type="primary" size="medium" @click="replay"
>重新挑战</el-button
>
</template>
</el-result>
<audio ref="overAudio" controls="controls" hidden>
<source src="./audios/全部通关.wav" type="audio/mpeg" />
</audio>
<audio ref="successAudio" controls="controls" hidden>
<source src="./audios/通关.wav" type="audio/mpeg" />
</audio>
<audio ref="failAudio" controls="controls" hidden>
<source src="./audios/一片嘘声.wav" type="audio/mpeg" />
</audio>
<audio ref="inputAudio" controls="controls" hidden>
<source src="./audios/键盘输入音.mp3" type="audio/mpeg" />
</audio>
<audio ref="errorAudio" controls="controls" hidden>
<source src="./audios/错误提示音.wav" type="audio/mpeg" />
</audio>
</div>
</template>
<script>
export default {
data() {
return {
index: 0,
targetList: [],
rightNum: 0,
wrongNum: 0,
result: null,
wrongCharNum: 0,
rightCharNum: 0,
stringLib: {
1: "aaaa ssss dddd ffff",
2: "jjjj kkkk llll ;;;;",
3: "qqqq wwww eeee rrrr",
4: "uuuu iiii oooo pppp",
5: "zzzz xxxx cccc vvvv",
6: "mmmm ,,,, .... ",
7: "tttt yyyy gggg hhhh",
8: "bbbb nnnn 1111 2222",
9: "3333 4444 5555 6666",
10: "7777 8888 9999 0000",
},
// 关卡数
step: 1,
// 总关卡数
totalStep: 10,
};
},
created() {
this.keyDown();
},
mounted() {
this.init();
},
methods: {
currentPageChange(newPage) {
this.step = newPage;
this.init();
},
// 重玩
replay() {
this.init();
},
// 下一关
nextStep() {
if (!this.stringLib[this.step + 1]) {
this.over();
return;
}
this.step++;
this.init();
},
// 初始化
init() {
this.result = null;
this.rightNum = 0;
this.wrongNum = 0;
this.rightCharNum = 0;
this.wrongCharNum = 0;
this.index = 0;
this.targetList = [];
this.stringLib[this.step].split("").forEach((item) => {
this.targetList.push({
text: item,
});
});
},
// 全部通关
over() {
this.result = "over";
this.$refs.overAudio.play();
},
// 按下按键
keyDown() {
let that = this;
document.onkeydown = function (e) {
if (that.result) {
if (e.key === "Enter" || e.key === " ") {
if (that.result === "success") {
that.nextStep();
}
if (that.result === "fail") {
that.replay();
}
}
return;
}
if (that.index > that.targetList.length - 1) {
that.targetList.forEach((item) => {
if (item.type === "success") {
that.rightCharNum++;
} else {
that.wrongCharNum++;
}
});
// 输入的正确字符数与目标字符数相等时,通过当前关
if (that.rightCharNum === that.targetList.length) {
// 若已是最后一关,则全部通关,闯关结束
if (that.step === that.totalStep) {
that.over();
} else {
that.result = "success";
// 通过当前关时播放通关成功的音效
that.$refs.successAudio.play();
}
} else {
that.result = "fail";
// 存在错误字符时播放通关失败的音效
that.$refs.failAudio.play();
}
return;
}
if (e.key === "Backspace") {
if (that.index > 0) {
that.index--;
that.$set(that.targetList[that.index], "type", "");
}
return;
}
let targetText = that.targetList[that.index].text;
if (e.key === targetText) {
that.$set(that.targetList[that.index], "type", "success");
// 为避免输入过快时声音反应不及时,在每次输入时让音频从头开始播放
that.$refs.inputAudio.currentTime = 0;
that.$refs.inputAudio.play();
that.rightNum++;
} else {
that.$set(that.targetList[that.index], "type", "danger");
that.$refs.errorAudio.currentTime = 0;
that.$refs.errorAudio.play();
that.wrongNum++;
}
that.index++;
};
},
},
};
</script>
<style scoped>
.center {
text-align: center;
}
.mainBox {
padding: 30px;
}
.el-tag {
margin: 10px;
height: 100px;
width: 100px;
font-size: 60px;
line-height: 100px;
border-radius: 10%;
text-align: center;
}
</style>