IJKPLAYER源码分析-常用API

1 前言

    本文简要介绍IJKPLAYER的几个常用API,以API使用的角度,来审视其内部运作原理。这里以iOS端直播API调用切入。

2 调用流程

2.1 init

    创建播放器实例后,会先调用init方法进行初始化:

- (IJKFFMediaPlayer *)init
{
    self = [super init];
    if (self) {
        _renderType = IJKSDLFFPlayrRenderTypeGlView;
         [self nativeSetup];
    }
    return self;
}

    而后,在init方法里调用nativeSetup对IJKPLAYER进行初始化: 

- (void) nativeSetup
{
    ijkmp_global_init();
    ijkmp_global_set_inject_callback(ijkff_inject_callback);
    _msgPool = [[IJKFFMoviePlayerMessagePool alloc] init];
    _eventHandlers = [[NSMutableSet alloc] init];
    
    _nativeMediaPlayer = ijkmp_ios_create(ff_media_player_msg_loop);
    ijkmp_set_option(_nativeMediaPlayer, IJKMP_OPT_CATEGORY_PLAYER, "overlay-format", "fcc-_es2");

    [self setInjectOpaque];
    
    _notificationManager = [[IJKNotificationManager alloc] init];

    [[IJKAudioKit sharedInstance] setupAudioSessionWithoutInterruptHandler];
    _optionsDictionary = nil;
    _isThirdGLView = true;
    _scaleFactor = 1.0f;
    _fps = 1.0f;

    [self registerApplicationObservers];
}

    注册ijkio相关callback: 

- (void) setInjectOpaque
{
    IJKFFWeakHolder *weakHolder = [[IJKFFWeakHolder alloc] init];
    weakHolder.object = self;
    
    ijkmp_set_weak_thiz(_nativeMediaPlayer, (__bridge_retained void *) self);
    ijkmp_set_inject_opaque(_nativeMediaPlayer, (__bridge_retained void *) weakHolder);
    ijkmp_set_ijkio_inject_opaque(_nativeMediaPlayer, (__bridge_retained void *) weakHolder);
}

    然后调用ijkmp_ios_create方法,由ijkmp_create创建IjkMediaPlayer、SDL_Vout、IJKFF_Pipeline等对象:

IjkMediaPlayer *ijkmp_ios_create(int (*msg_loop)(void*))
{
    IjkMediaPlayer *mp = ijkmp_create(msg_loop);
    if (!mp)
        goto fail;

    mp->ffplayer->vout = SDL_VoutIos_CreateForGLES2();
    if (!mp->ffplayer->vout)
        goto fail;

    mp->ffplayer->pipeline = ffpipeline_create_from_ios(mp->ffplayer);
    if (!mp->ffplayer->pipeline)
        goto fail;

    return mp;

fail:
    ijkmp_dec_ref_p(&mp);
    return NULL;
}

     特别值得一提的是ffpipeline_create_from_ios方法,创建了IJKFF_Pipeline对象并注册了打开video和audio的解码器的callback:

IJKFF_Pipeline *ffpipeline_create_from_ios(FFPlayer *ffp)
{
    IJKFF_Pipeline *pipeline = ffpipeline_alloc(&g_pipeline_class, sizeof(IJKFF_Pipeline_Opaque));
    if (!pipeline)
        return pipeline;

    IJKFF_Pipeline_Opaque *opaque     = pipeline->opaque;
    opaque->ffp                       = ffp;
    pipeline->func_destroy            = func_destroy;
    pipeline->func_open_video_decoder = func_open_video_decoder;
    pipeline->func_open_audio_output  = func_open_audio_output;

    return pipeline;
}
struct IJKFF_Pipeline_Opaque {
    FFPlayer    *ffp;
    bool         is_videotoolbox_open;
};

static void func_destroy(IJKFF_Pipeline *pipeline)
{
}

static IJKFF_Pipenode *func_open_video_decoder(IJKFF_Pipeline *pipeline, FFPlayer *ffp)
{
    IJKFF_Pipenode* node = NULL;
    IJKFF_Pipeline_Opaque *opaque = pipeline->opaque;
    if (ffp->videotoolbox) {
        node = ffpipenode_create_video_decoder_from_ios_videotoolbox(ffp);
        if (!node)
            ALOGE("vtb fail!!! switch to ffmpeg decode!!!! \n");
    }
    if (node == NULL) {
        node = ffpipenode_create_video_decoder_from_ffplay(ffp);
        ffp->stat.vdec_type = FFP_PROPV_DECODER_AVCODEC;
        opaque->is_videotoolbox_open = false;
    } else {
        ffp->stat.vdec_type = FFP_PROPV_DECODER_VIDEOTOOLBOX;
        opaque->is_videotoolbox_open = true;
    }
    ffp_notify_msg2(ffp, FFP_MSG_VIDEO_DECODER_OPEN, opaque->is_videotoolbox_open);
    return node;
}

static SDL_Aout *func_open_audio_output(IJKFF_Pipeline *pipeline, FFPlayer *ffp)
{
    return SDL_AoutIos_CreateForAudioUnit();
}

static SDL_Class g_pipeline_class = {
    .name = "ffpipeline_ios",
};

     以video为例,func_open_video_decoder方法是在read_thread线程例如下调用栈回调的:

read_thread => stream_component_open(FFPlayer *ffp, int stream_index) => ffpipeline_open_video_decoder => 
IJKFF_Pipenode* ffpipeline_open_video_decoder(IJKFF_Pipeline *pipeline, FFPlayer *ffp)
{
    return pipeline->func_open_video_decoder(pipeline, ffp);
}

    因此,init方法主要是对ijkplayer的比如demux、decoder、网络IO,以及ijkcache等的初始化,并设置使能的option。 

 2.2 setDataSource

    随后,业务层调用setDataSource方法,传入播放URL:

- (int) setDataSource:(NSString *)url
{   
    return ijkmp_set_data_source(_nativeMediaPlayer, [url UTF8String]);
}

    最后,url参数是保存在IjkMediaPlayer结构的data_source字段中:

static int ijkmp_set_data_source_l(IjkMediaPlayer *mp, const char *url)
{
    assert(mp);
    assert(url);

    // MPST_RET_IF_EQ(mp->mp_state, MP_STATE_IDLE);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_INITIALIZED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_ASYNC_PREPARING);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_PREPARED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_STARTED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_PAUSED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_COMPLETED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_STOPPED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_ERROR);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_END);

    freep((void**)&mp->data_source);
    mp->data_source = strdup(url);
    if (!mp->data_source)
        return EIJK_OUT_OF_MEMORY;

    ijkmp_change_state_l(mp, MP_STATE_INITIALIZED);
    return 0;
}

2.3 prepareAsync 

    紧接着,调用prepareAsync方法,这里将做一系列播放前的准备工作,比如创建相关线程、队列(PacketQueue和FrameQueue)初始化、锁和信号灯创建、参考时钟始化等:

- (int) prepareAsync
{
    return ijkmp_prepare_async(_nativeMediaPlayer);
}
  • msg loop thread:创建消息循环线程;
  • PacketQueue / FrameQueue / 参考时钟 初始化 / 锁和信号灯创建;
  • video_refresh_thread:创建视频显示线程;

  • read_thread:网络IO线程,并在该线程里创建解码线程并做audio、video和subtitle显示初始化系列工作;

    展开ijkmp_prepare_async源码:

static int ijkmp_prepare_async_l(IjkMediaPlayer *mp)
{
    assert(mp);

    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_IDLE);
    // MPST_RET_IF_EQ(mp->mp_state, MP_STATE_INITIALIZED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_ASYNC_PREPARING);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_PREPARED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_STARTED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_PAUSED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_COMPLETED);
    // MPST_RET_IF_EQ(mp->mp_state, MP_STATE_STOPPED);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_ERROR);
    MPST_RET_IF_EQ(mp->mp_state, MP_STATE_END);

    assert(mp->data_source);

    ijkmp_change_state_l(mp, MP_STATE_ASYNC_PREPARING);

    // released in msg_loop
    ijkmp_inc_ref(mp);
    // mp->msg_thread = SDL_CreateThreadEx(&mp->_msg_thread, ijkmp_msg_loop, mp, "ff_msg_loop");
    mp->msg_thread = SDL_CreateThread(ijkmp_msg_loop, "ff_msg_loop", mp);
    // msg_thread is detached inside msg_loop
    // TODO: 9 release weak_thiz if pthread_create() failed;

    int retval = ffp_prepare_async_l(mp->ffplayer, mp->data_source);
    if (retval < 0) {
        ijkmp_change_state_l(mp, MP_STATE_ERROR);
        return retval;
    }

    return 0;
}

    在此方法里,首先创建ijkmp_msg_loop消息循环线程,紧接着调用ffp_prepare_async_l方法:

int ffp_prepare_async_l(FFPlayer *ffp, const char *file_name)
{
    assert(ffp);
    assert(!ffp->is);
    assert(file_name);

    if (av_stristart(file_name, "rtmp", NULL) ||
        av_stristart(file_name, "rtsp", NULL)) {
        // There is total different meaning for 'timeout' option in rtmp
        av_log(ffp, AV_LOG_WARNING, "remove 'timeout' option for rtmp.\n");
        av_dict_set(&ffp->format_opts, "timeout", NULL, 0);
    }

    /* there is a length limit in avformat */
    if (strlen(file_name) + 1 > 1024) {
        av_log(ffp, AV_LOG_ERROR, "%s too long url\n", __func__);
        if (avio_find_protocol_name("ijklongurl:")) {
            av_dict_set(&ffp->format_opts, "ijklongurl-url", file_name, 0);
            file_name = "ijklongurl:";
        }
    }

    av_log(NULL, AV_LOG_INFO, "===== versions =====\n");
    ffp_show_version_str(ffp, "ijkplayer",      ijk_version_info());
    ffp_show_version_str(ffp, "FFmpeg",         av_version_info());
    ffp_show_version_int(ffp, "libavutil",      avutil_version());
    ffp_show_version_int(ffp, "libavcodec",     avcodec_version());
    ffp_show_version_int(ffp, "libavformat",    avformat_version());
    ffp_show_version_int(ffp, "libswscale",     swscale_version());
    ffp_show_version_int(ffp, "libswresample",  swresample_version());
    av_log(NULL, AV_LOG_INFO, "===== options =====\n");
    ffp_show_dict(ffp, "player-opts", ffp->player_opts);
    ffp_show_dict(ffp, "format-opts", ffp->format_opts);
    ffp_show_dict(ffp, "codec-opts ", ffp->codec_opts);
    ffp_show_dict(ffp, "sws-opts   ", ffp->sws_dict);
    ffp_show_dict(ffp, "swr-opts   ", ffp->swr_opts);
    av_log(NULL, AV_LOG_INFO, "===================\n");

    av_opt_set_dict(ffp, &ffp->player_opts);
    if (!ffp->aout) {
        ffp->aout = ffpipeline_open_audio_output(ffp->pipeline, ffp);
        if (!ffp->aout)
            return -1;
    }

#if CONFIG_AVFILTER
    if (ffp->vfilter0) {
        GROW_ARRAY(ffp->vfilters_list, ffp->nb_vfilters);
        ffp->vfilters_list[ffp->nb_vfilters - 1] = ffp->vfilter0;
    }
#endif

    VideoState *is = stream_open(ffp, file_name, NULL);
    if (!is) {
        av_log(NULL, AV_LOG_WARNING, "ffp_prepare_async_l: stream_open failed OOM");
        return EIJK_OUT_OF_MEMORY;
    }

    ffp->is = is;
    ffp->input_filename = av_strdup(file_name);
    return 0;
}

    在此调用stream_open(ffp, file_name, NULL)方法:

static VideoState *stream_open(FFPlayer *ffp, const char *filename, AVInputFormat *iformat)
{
    assert(!ffp->is);
    VideoState *is;

    is = av_mallocz(sizeof(VideoState));
    if (!is)
        return NULL;
    is->filename = av_strdup(filename);
    if (!is->filename)
        goto fail;
    is->iformat = iformat;
    is->ytop    = 0;
    is->xleft   = 0;
#if defined(__ANDROID__)
    if (ffp->soundtouch_enable) {
        is->handle = ijk_soundtouch_create();
    }
#endif

    /* start video display */
    if (frame_queue_init(&is->pictq, &is->videoq, ffp->pictq_size, 1) < 0)
        goto fail;
    if (frame_queue_init(&is->subpq, &is->subtitleq, SUBPICTURE_QUEUE_SIZE, 0) < 0)
        goto fail;
    if (frame_queue_init(&is->sampq, &is->audioq, SAMPLE_QUEUE_SIZE, 1) < 0)
        goto fail;

    if (packet_queue_init(&is->videoq) < 0 ||
        packet_queue_init(&is->audioq) < 0 ||
        packet_queue_init(&is->subtitleq) < 0)
        goto fail;

    if (!(is->continue_read_thread = SDL_CreateCond())) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
        goto fail;
    }

    if (!(is->video_accurate_seek_cond = SDL_CreateCond())) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
        ffp->enable_accurate_seek = 0;
    }

    if (!(is->audio_accurate_seek_cond = SDL_CreateCond())) {
        av_log(NULL, AV_LOG_FATAL, "SDL_CreateCond(): %s\n", SDL_GetError());
        ffp->enable_accurate_seek = 0;
    }

    init_
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