面向对象的三大特性之一:封装
封装:将事物封装成一个类,减少耦合,隐藏细节。保留特定的接口与外界联系,当接口内部发生改变时,不会影响外部调用方。
案例:
package chapter02;
public class FengZhuang {
public static void main(String[] args) {
Student student = new Student();
student.name = "小明";
student.age = 120;
student.printStudentAge();
Student2 student2 = new Student2();
student2.setName("小白");
student2.setAge(120);
student2.printStudentAge();
}
}
class Student {
String name;
int age;
public void printStudentAge() {
System.out.println(name + "同学的年龄" + age);
}
}
class Student2 {
private String name;
private int age;
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public int getAge() {
return age;
}
public void setAge(int age) {
if (age < 0 || age > 100) {
throw new RuntimeException("年龄设置不合法");
}
this.age = age;
}
public void printStudentAge() {
System.out.println(name + "同学的年龄" + age);
}
}
输出结果: