数据结构与算法复制含有随机指针节点的链表和两个链表相交的一系列问题
目录
1. 复制含有随机指针节点的链表
-
题目概述
-
思路:创建一个HashMap结构,key放当前Node,value放需要复制的Node。
-
代码实现
import java.util.HashMap;
public class Code_CopyListWithRandom {
public static class Node {
public int value;
public Node next;
public Node rand;
public Node(int data) {
this.value = data;
}
}
public static Node copyListWithRand1(Node head) {
HashMap<Node, Node> map = new HashMap<Node, Node>();
Node cur = head;
while (cur != null) {
map.put(cur, new Node(cur.value));
cur = cur.next;
}
cur = head;
while (cur != null) {
map.get(cur).next = map.get(cur.next);
map.get(cur).rand = map.get(cur.rand);
cur = cur.next;
}
return map.get(head);
}
public static Node copyListWithRand2(Node head) {
if (head == null) {
return null;
}
Node cur = head;
Node next = null;
// copy node and link to every node
while (cur != null) {
next = cur.next;
cur.next = new Node(cur.value);
cur.next.next = next;
cur = next;
}
cur = head;
Node curCopy = null;
// set copy node rand
while (cur != null) {
next = cur.next.next;
curCopy = cur.next;
curCopy.rand = cur.rand != null ? cur.rand.next : null;
cur = next;
}
Node res = head.next;
cur = head;
// split
while (cur != null) {
next = cur.next.next;
curCopy = cur.next;
cur.next = next;
curCopy.next = next != null ? next.next : null;
cur = next;
}
return res;
}
public static void printRandLinkedList(Node head) {
Node cur = head;
System.out.print("order: ");
while (cur != null) {
System.out.print(cur.value + " ");
cur = cur.next;
}
System.out.println();
cur = head;
System.out.print("rand: ");
while (cur != null) {
System.out.print(cur.rand == null ? "- " : cur.rand.value + " ");
cur = cur.next;
}
System.out.println();
}
public static void main(String[] args) {
Node head = null;
Node res1 = null;
Node res2 = null;
printRandLinkedList(head);
res1 = copyListWithRand1(head);
printRandLinkedList(res1);
res2 = copyListWithRand2(head);
printRandLinkedList(res2);
printRandLinkedList(head);
System.out.println("=========================");
head = new Node(1);
head.next = new Node(2);
head.next.next = new Node(3);
head.next.next.next = new Node(4);
head.next.next.next.next = new Node(5);
head.next.next.next.next.next = new Node(6);
head.rand = head.next.next.next.next.next; // 1 -> 6
head.next.rand = head.next.next.next.next.next; // 2 -> 6
head.next.next.rand = head.next.next.next.next; // 3 -> 5
head.next.next.next.rand = head.next.next; // 4 -> 3
head.next.next.next.next.rand = null; // 5 -> null
head.next.next.next.next.next.rand = head.next.next.next; // 6 -> 4
printRandLinkedList(head);
res1 = copyListWithRand1(head);
printRandLinkedList(res1);
res2 = copyListWithRand2(head);
printRandLinkedList(res2);
printRandLinkedList(head);
System.out.println("=========================");
}
}
2. 两个链表相交的一系列问题
1. 题目描述
2. 思路
-
得到入环节点:
- 如果节点个数为0,1,2,那么不能形成环,返回null。
- 设置两个节点node1,node2,node1为慢节点,一次走一步,node2为快节点,一次走两步
- 遍历链表,如果可以相交即为有环
- 将node2重新置为head节点,一次走一步,重新从头节点出发,遇到node1即为入环节点
- 可以自行测试
-
无环链表相交问题
- 如果head1或head2一方为null,则不会相交,返回null
- 创建cur1和cur2节点,n变量。其中,cur1指向head1节点,cur2指向head2节点,n记录两个链表的长度。
- 判断cur1和cur2是否相同,即最后一个节点如果不相同,则不会相交。
- 遍历head1,每走一步n++,遍历head2,每走一步n–。最后得到的n值即为两个链表的长度差。
- 复用cur1和cur2,当n>0时,说明head1比较长,将cur1指向head1,否则head2比较长,将cur1,指向head2。cur2指向短的链表head1或head2。将n取绝对值。
- cur1先走n步,跟cur2一样长时,两者一起走,当两者值一样时即为无环链表相交点。返回cur1即可。
-
有环链表相交问题
-
创建两个变量cur1,cur2.
-
如果两个入环节点相同,则将head1赋给cur1,head2赋给cur2.创建一个变量n记录head1和head2的长度。
-
遍历head1,每走一步n++,遍历head2,每走一步n–。最后得到的n值即为两个链表的长度差。
-
复用cur1和cur2,当n>0时,说明head1比较长,将cur1指向head1,否则head2比较长,将cur1,指向head2。cur2指向短的链表head1或head2。将n取绝对值。
-
cur1先走n步,跟cur2一样长时,两者一起走,当两者值一样时即为无环链表相交点。返回cur1即可。
-
如果两个入环节点不同,则可能相交也可能不相交。
-
使cur1 = loop1.next,遍历环结构,如果途中遇到loop2,即为相交,否则不相交。
-
3. 代码实现
public class Code_FindFirstIntersectNode {
public static class Node {
public int value;
public Node next;
public Node(int data) {
this.value = data;
}
}
public static Node getIntersectNode(Node head1, Node head2) {
if (head1 == null || head2 == null) {
return null;
}
Node loop1 = getLoopNode(head1);
Node loop2 = getLoopNode(head2);
if (loop1 == null && loop2 == null) {
return noLoop(head1, head2);
}
if (loop1 != null && loop2 != null) {
return bothLoop(head1, loop1, head2, loop2);
}
return null;
}
//得到入环节点
public static Node getLoopNode(Node head) {
if (head == null || head.next == null || head.next.next == null) {
return null;
}
Node n1 = head.next; // n1 -> slow
Node n2 = head.next.next; // n2 -> fast
while (n1 != n2) {
if (n2.next == null || n2.next.next == null) {
return null;
}
n2 = n2.next.next;
n1 = n1.next;
}
n2 = head; // n2 -> walk again from head
while (n1 != n2) {
n1 = n1.next;
n2 = n2.next;
}
return n1;
}
//无环链表相交问题
public static Node noLoop(Node head1, Node head2) {
if (head1 == null || head2 == null) {
return null;
}
Node cur1 = head1;
Node cur2 = head2;
int n = 0;
while (cur1.next != null) {
n++;
cur1 = cur1.next;
}
while (cur2.next != null) {
n--;
cur2 = cur2.next;
}
if (cur1 != cur2) {
return null;
}
cur1 = n > 0 ? head1 : head2;
cur2 = cur1 == head1 ? head2 : head1;
n = Math.abs(n);
while (n != 0) {
n--;
cur1 = cur1.next;
}
while (cur1 != cur2) {
cur1 = cur1.next;
cur2 = cur2.next;
}
return cur1;
}
// 两个有环链表相交问题
public static Node bothLoop(Node head1, Node loop1, Node head2, Node loop2) {
Node cur1 = null;
Node cur2 = null;
if (loop1 == loop2) {
cur1 = head1;
cur2 = head2;
int n = 0;
while (cur1 != loop1) {
n++;
cur1 = cur1.next;
}
while (cur2 != loop2) {
n--;
cur2 = cur2.next;
}
cur1 = n > 0 ? head1 : head2;
cur2 = cur1 == head1 ? head2 : head1;
n = Math.abs(n);
while (n != 0) {
n--;
cur1 = cur1.next;
}
while (cur1 != cur2) {
cur1 = cur1.next;
cur2 = cur2.next;
}
return cur1;
} else {
cur1 = loop1.next;
while (cur1 != loop1) {
if (cur1 == loop2) {
return loop1;
}
cur1 = cur1.next;
}
return null;
}
}
public static void main(String[] args) {
// 1->2->3->4->5->6->7->null
Node head1 = new Node(1);
head1.next = new Node(2);
head1.next.next = new Node(3);
head1.next.next.next = new Node(4);
head1.next.next.next.next = new Node(5);
head1.next.next.next.next.next = new Node(6);
head1.next.next.next.next.next.next = new Node(7);
// 0->9->8->6->7->null
Node head2 = new Node(0);
head2.next = new Node(9);
head2.next.next = new Node(8);
head2.next.next.next = head1.next.next.next.next.next; // 8->6
System.out.println(getIntersectNode(head1, head2).value);
// 1->2->3->4->5->6->7->4...
head1 = new Node(1);
head1.next = new Node(2);
head1.next.next = new Node(3);
head1.next.next.next = new Node(4);
head1.next.next.next.next = new Node(5);
head1.next.next.next.next.next = new Node(6);
head1.next.next.next.next.next.next = new Node(7);
head1.next.next.next.next.next.next = head1.next.next.next; // 7->4
// 0->9->8->2...
head2 = new Node(0);
head2.next = new Node(9);
head2.next.next = new Node(8);
head2.next.next.next = head1.next; // 8->2
System.out.println(getIntersectNode(head1, head2).value);
// 0->9->8->6->4->5->6..
head2 = new Node(0);
head2.next = new Node(9);
head2.next.next = new Node(8);
head2.next.next.next = head1.next.next.next.next.next; // 8->6
System.out.println(getIntersectNode(head1, head2).value);
}
}