栈
定义:
一种可实现先进后出的存储结构
栈类似于箱子
分类
静态栈:数组为内核
动态栈
静态栈与动态栈的区别:
静态栈必须提前确定栈的大小(有限的),并且都是连续的.
动态栈可以无限大小(内存够的情况下),并且是不连续的
作者:Y_No_Look
链接:https://www.jianshu.com/p/e8511bd0d4af
来源:简书
著作权归作者所有。商业转载请联系作者获得授权,非商业转载请注明出处。
算法
出栈
压栈
#include <stdio.h>
#include <malloc.h>
#include <stdio.h>
struct Node
{
int data;
struct Node * pNext;
}NODE, * PNODE;
typedef struct Stack
{
PNODE pTop;
PNODE pBottom;
}STACK, *PSTACK; //PSTACK 等价于struct STACK *
void init(PSTACK);
void push(PSTACK, int);
void traverse(PSTACK);
bool pop(PSTACK pS, int * pVal);
void clear(PSTACK pS);
/*void f(int k)
{
int m;
double * q= (double *)malloc(200);
}*/
int main(void)
{
STACK S; //STACK 等价于struct Stack
int val;
init(&S); //造出一个空栈
push(&S, 1);//压栈
push(&S, 2);
push(&S, 3);
push(&S, 4);
push(&S, 5);
pop(&S, &val);
traverse(&S); //遍历输出
clear(&S);
traverse(&S); //遍历输出
if(pop(&S, &val))
{
printf("出栈成功,出战的额元素为%d\n",val);
}
else
{
printf("出栈失败\n");
}
}
void init(PSTACK pS)
{
pS->pTop = (PNODE)malloc(sizeof(NODE));
if(NULL == pS->pTop)
{
printf("动态内存分配失败\n");
}
else
{
pS->pBottom = pS->pTop;
pS->pTop->pNext = NULL; //pS->Bottom->pNext = NULL;
}
}
void push(PSTACK, int)
{
PNODE pNew = (PNODE)malloc(sizeof(NODE));//造新节点
pNew->data =val;
pNew->pNext = pS->pTop; //pS->pTop不能改成pS->pBottom
pS->pTop = pNew;
}
void traverse(PSTACK pS)
{
PNODE p = pS->pTop;
while(p != pS->pBottom)
{
printf("%d", p->data);
p = p->pNext;
}
printf("\n");
return;
}
bool empty(PSTACK pS)
{
if(pS->pTop == pS->pBottom)
return true;
else
return false;
}
//把pS所指向的栈出栈一次,并把出栈的元素存入pVal形参所指向的变量中,如果出栈失败返回false,否则返回true
bool pop(PSTACK pS, int * pVal)
{
if(empty(pS)) //pS本身存放的就是S的地址
{
return false;
}
else
{
PNODE r = pS->pTop;
*pVal = r->data;
pS->pTop = r->pNext;
free(r);
r = NULL;
return true;
}
}
void clear(PSTACK pS)
{
if(empty(pS))
{
return;
}
else
{
PNODE p = pS->pTop;
PNODE q = NULL;
while(p != pS->pBottom)
{
q =p->pNext;
free(p);
p = q;
}
pS->pTop = pS->pBottom;
}
}
push的图解
栈的应用
函数调用
中断
表达式求值
内存分配
缓存处理
迷宫