public ThreadPoolExecutor(int corePoolSize,
int maximumPoolSize,
long keepAliveTime,
TimeUnit unit,
BlockingQueue<Runnable> workQueue,
ThreadFactory threadFactory,
RejectedExecutionHandler handler)
TimeUnit.NANOSECONDS; //纳秒
TimeUnit.MICROSECONDS; //微妙
TimeUnit.MILLISECONDS; // 毫秒
TimeUnit.SECONDS; //秒
TimeUnit.MINUTES; //分钟
TimeUnit.HOURS; //小时
TimeUnit.DAYS; //天