private byte[] byte_0;
private DateTime dateTime_0;
private float float_0;
private float float_1;
private float float_2;
public GClass11<int, Players> gclass11_0;
public List<Players> 人物列表;
private GClass22 gclass22_0;
private int int_0;
public long long_0;
private object object_0;
private object object_1;
private Players players_0;
private System.Timers.Timer timer_0;
public GClass46()
{
this.object_0 = new object();
this.object_1 = new object();
this.gclass11_0 = new GClass11<int, Players