server-name=Dedicated Server
# Used as the server name
# Allowed values: Any string without semicolon symbol.
gamemode=survival
# Sets the game mode for new players.
# Allowed values: "survival", "creative", or "adventure"
force-gamemode=false
# force-gamemode=false (or force-gamemode is not defined in the server.properties)
# prevents the server from sending to the client gamemode values other
# than the gamemode value saved by the server during world creation
# even if those values are set in server.properties after world creation.
#
# force-gamemode=true forces the server to send to the client gamemode values
# other than the gamemode value saved by the server during world creation
# if those values are set in server.properties after world creation.
difficulty=easy