简单来讲 socket通讯的本质就是 :
举个简单的例子我们来进行说明:大家对打电话都比较熟悉吧!2个人通电话之间忽略其他方面(没电之类)。你首先必须知道对方的电话号码 才能
彼此建立通讯 当任意一方挂断电话之后 此次通过宣布结束。socket通讯其实也就是这个原理。当客户端与服务器之间建立通讯连接之后。在客户端
跟服务器之间会建立一个套接字会话 我们只需要操作这个会话就可以了。当客户端结束此次操作之后,此次连接宣布结束。服务器端口除外。 package game.socket;
import java.io.BufferedReader;
import java.io.IOException;
import java.io.InputStreamReader;
import java.io.PrintWriter;
import java.net.ServerSocket;
import java.net.Socket;
public class SocketServer {
private ServerSocket server;
private Socket socket;
private BufferedReader in;
private PrintWriter out;
public SocketServer(){
try {
server=new ServerSocket(10000);
while(true){
socket=server.accept();
in=new BufferedReader(new InputStreamReader(socket.getInputStream()));
out=new PrintWriter(socket.getOutputStream(),true);
String line=in.readLine();
out.print("server message"+line);
out.close();
in.close();
socket.close();
}
} catch (IOException e) {
// TODO Auto-generated catch block
e.printStackTrace();
}
}
/**
* @param args
*/
public static void main(String[] args) {
} package game.socket; import java.io.BufferedReader; import java.io.IOException; import java.io.InputStreamReader; import java.io.PrintWriter; import java.net.Socket; import java.net.UnknownHostException; public class SocketClient { private Socket socket; private BufferedReader in; private PrintWriter out; public SocketClient(){ try { socket=new Socket("127.0.0.1",10000); //获取服务器返回的信息 in=new BufferedReader(new InputStreamReader(socket.getInputStream())); out = new PrintWriter(socket.getOutputStream(),true); BufferedReader line = new BufferedReader(new InputStreamReader(System.in)); out.println(line.readLine()); line.close(); out.close(); in.close(); socket.close(); } catch (UnknownHostException e) { e.printStackTrace(); } catch (IOException e) { e.printStackTrace(); } } public static void main(String[] args) { // TODO Auto-generated method stub } } 客户端程序如下: