FileReader Class
Definition
Namespace:
Assembly:Mono.Android.dll
A specialized Reader that reads from a file in the file system.
In this article
[Android.Runtime.Register("java/io/FileReader", ApiSince=1, DoNotGenerateAcw=true)]
public class FileReader : Java.IO.InputStreamReader
type FileReader = class
inherit InputStreamReader
Remarks
Portions of this page are modifications based on work created and shared by the
Constructors
Constructs a new FileReader on the given file.
Construct a new FileReader on the given FileDescriptor fd.
A constructor used when creating managed representations of JNI objects; called by the runtime.
Construct a new FileReader on the given file named filename.
Properties
Returns the unique instance of Class that represents this
object's class.
(Inherited from Object)
Returns the canonical name of the encoding used by this writer to convert characters to
bytes, or null if this writer has been closed.
(Inherited from InputStreamReader)
The handle to the underlying Android instance.
(Inherited from Object)
The object used to synchronize access to the reader.
(Inherited from Reader)
This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
This API supports the Mono for Android infrastructure and is not intended to be used directly from your code.
Methods
Creates and returns a copy of this Object.
(Inherited from Object)
Closes this reader.
(Inherited from InputStreamReader)
(Inherited from Object)
Compares this instance with the specified object and indicates if they
are equal.
(Inherited from Object)
Returns an integer hash code for this object.
(Inherited from Object)
Invoked when the garbage collector has detected that this instance is no longer reachable.
(Inherited from Object)
Sets a mark position in this reader.
(Inherited from Reader)
Indicates whether this reader supports the mark() and
reset() methods.
(Inherited from Reader)
Causes a thread which is waiting on this object's monitor (by means of
calling one of the wait() methods) to be woken up.
(Inherited from Object)
Causes all threads which are waiting on this object's monitor (by means
of calling one of the wait() methods) to be woken up.
(Inherited from Object)
Reads a single character from this reader and returns it as an integer
with the two higher-order bytes set to 0.
(Inherited from Reader)
Reads characters from this reader and stores them in the character array
buffer starting at offset 0.
(Inherited from Reader)
Reads up to count characters from this reader and stores them
at position offset in the character array buffer.
(Inherited from InputStreamReader)
Reads characters and puts them into the target character buffer.
(Inherited from Reader)
Indicates whether this reader is ready to be read without blocking.
(Inherited from Reader)
Resets this reader's position to the last mark() location.
(Inherited from Reader)
Skips charCount characters in this reader.
(Inherited from Reader)
Returns a string containing a concise, human-readable description of this
object.
(Inherited from Object)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object.
(Inherited from Object)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
(Inherited from Object)
Causes the calling thread to wait until another thread calls the notify() or notifyAll() method of this object or until the
specified timeout expires.
(Inherited from Object)
Explicit Interface Implementations
Extension Methods
Applies to