Android实现计时与倒计时(限时抢购)的几种方法
(2012-08-18 12:27:30)
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杂谈
在最近的一个安卓客户端项目中恰好遇到了类似的问题,一开始使用的是Timer与 TimerTask,
虽然此方法通用,但后来考虑在安卓中是否有更佳的方案,于是乎共找到以下五种实现方案,最终我使用了方案五完成了此功能.
方法一
Timer与TimerTask(Java实现)
01 public class timerTask extends Activity{
02
03 private int recLen = 11;
04 private TextView txtView;
05 Timer timer = new Timer();
06
07 public void onCreate(Bundle savedInstanceState){
08 super.onCreate(savedInstanceState);
09
10 setContentView(R.layout.timertask);
11 txtView = (TextView)findViewById(R.id.txttime);
12
13 timer.schedule(task, 1000, 1000); // timeTask
14 }
15
16 TimerTask task = new TimerTask() {
17 @Override
18 public void run() {
19
20 runOnUiThread(new Runnable() { // UI thread
21 @Override
22 public void run() {
23 recLen--;
24 txtView.setText(""+recLen);
25 if(recLen < 0){
26 timer.cancel();
27 txtView.setVisibility(View.GONE);
28 }
29 }
30 });
31 }
32 };
33 }
方法二
TimerTask与Handler(不用Timer的改进型)
01 public class timerTask extends Activity{
02 private int recLen = 11;
03 private TextView txtView;
04 Timer timer = new Timer();
05
06 public void onCreate(Bundle savedInstanceState){
07 super.onCreate(savedInstanceState);
08
09 setContentView(R.layout.timertask);
10 txtView = (TextView)findViewById(R.id.txttime);
11
12 timer.schedule(task, 1000, 1000); // timeTask
13 }
14
15 final Handler handler = new Handler(){
16 @Override
17 public void handleMessage(Message msg){
18 switch (msg.what) {
19 case 1:
20 txtView.setText(""+recLen);
21 if(recLen < 0){
22 timer.cancel();
23 txtView.setVisibility(View.GONE);
24 }
25 }
26 }
27 };
28
29 TimerTask task = new TimerTask() {
30 @Override
31 public void run() {
32 recLen--;
33 Message message = new Message();
34 message.what = 1;
35 handler.sendMessage(message);
36 }
37 };
38 }
方法三
01 Handler与Message(不用TimerTask)
02
03 public class timerTask extends Activity{
04 private int recLen = 11;
05 private TextView txtView;
06
07 public void onCreate(Bundle savedInstanceState) {
08 super.onCreate(savedInstanceState);
09
10 setContentView(R.layout.timertask);
11 txtView = (TextView)findViewById(R.id.txttime);
12
13 Message message = handler.obtainMessage(1); // Message
14 handler.sendMessageDelayed(message, 1000);
15 }
16
17 final Handler handler = new Handler(){
18
19 public void handleMessage(Message msg){ // handle message
20 switch (msg.what) {
21 case 1:
22 recLen--;
23 txtView.setText("" + recLen);
24
25 if(recLen > 0){
26 Message message = handler.obtainMessage(1);
27 handler.sendMessageDelayed(message, 1000); // send message
28 }else{
29 txtView.setVisibility(View.GONE);
30 }
31 }
32
33 super.handleMessage(msg);
34 }
35 };
36 }
方法四
Handler与Thread(不占用UI线程)
01 public class timerTask extends Activity{
02 private int recLen = 0;
03 private TextView txtView;
04
05 public void onCreate(Bundle savedInstanceState){
06 super.onCreate(savedInstanceState);
07
08 setContentView(R.layout.timertask);
09 txtView = (TextView)findViewById(R.id.txttime);
10
11 new Thread(new MyThread()).start(); // start thread
12 }
13
14 final Handler handler = new Handler(){ // handle
15 public void handleMessage(Message msg){
16 switch (msg.what) {
17 case 1:
18 recLen++;
19 txtView.setText("" + recLen);
20 }
21 super.handleMessage(msg);
22 }
23 };
24
25 public class MyThread implements Runnable{ // thread
26 @Override
27 public void run(){
28 while(true){
29 try{
30 Thread.sleep(1000); // sleep 1000ms
31 Message message = new Message();
32 message.what = 1;
33 handler.sendMessage(message);
34 }catch (Exception e) {
35 }
方法五
01 Handler与Runnable(最简单型)
02
03 public class timerTask extends Activity{
04 private int recLen = 0;
05 private TextView txtView;
06
07 public void onCreate(Bundle savedInstanceState){
08 super.onCreate(savedInstanceState);
09
10 setContentView(R.layout.timertask);
11 txtView = (TextView)findViewById(R.id.txttime);
12
13 handler.postDelayed(runnable, 1000);
14 }
15
16 Handler handler = new Handler();
17 Runnable runnable = new Runnable() {
18 @Override
19 public void run() {
20 recLen++;
21 txtView.setText("" + recLen);
22 handler.postDelayed(this, 1000);
23 }
24 };
25 }
计时与倒计时
方法1,方法2和方法3,都是倒计时
方法4,方法5,都是计时
计时和倒计时,都可使用上述方法实现(代码稍加改动)
UI线程比较
方法1,方法2和方法3,都是在UI线程实现的计时;
方法4和方法5,是另开Runnable线程实现计时
实现方式比较
方法1,采用的是Java实现,即Timer和TimerTask方式;
其它四种方法,都采用了Handler消息处理
推荐使用
如果对UI线程交互要求不很高,可以选择方法2和方法3
如果考虑到UI线程阻塞,严重影响到用户体验,推荐使用方法4,另起线程单独用于计时和其它的逻辑处理
方法5,综合了前几种方法的优点,是最简的
转自:http://blog.csdn.net/t12x3456/article/details/7816500
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