形态学滤波,我一般当作一个 工具,用于 强调我需要的特征,或者 抑制我不需要的特征。
形态学 定义其实很简单,就是 定义一个 核 ,然后根据这个 核进行一些 操作:
- 最大值选择,这就是所谓的膨胀。
- 最小值选择,这就是所谓的腐蚀。
- 目标的像素分布符合这个核,这就是击中测试。
……
这几个简单的定义组合,可以得到其他操作:
![60a4a0363c9d2ccbf412b7baa3da5718.png](https://i-blog.csdnimg.cn/blog_migrate/99e641c84b8ce65bfa3ab5f7d6ab130a.jpeg)
OpenCV基本的算子
在 OpenCV扩展模块,还有细化算法。
![d6d4124b37cf9e5c521f0a62770f6452.png](https://i-blog.csdnimg.cn/blog_migrate/6406804eca19f2776fd75775276f69d0.jpeg)
ximgproc.hpp里细化算法
在 dlib里面,有 骨架化算法,其实就是 THINNING_ZHANGSUEN的 细化算法。
![bcbd8f78d1010be664bff4240380e6d8.png](https://i-blog.csdnimg.cn/blog_migrate/7eb049d4547ccd86f4b472e4e2034a6b.jpeg)
dlib的骨架化算法
学会使用算法,然后理解算法,最后应用算法,改进算法。
我目前集成了基本的算法:
![ca1c5c8e350928073c03c5c53499f398.png](https://i-blog.csdnimg.cn/blog_migrate/32488d6adbb6e3825f27cc9d5f7b4e00.jpeg)
基本形态学滤波
最重要的是算法的灵活运用,多多测试,就能学好一个算法。
测试一张图片:
![79ea1c8aa827043fdb142c1d4017c83f.png](https://i-blog.csdnimg.cn/blog_migrate/2da1d015444ae48c749987819354c939.jpeg)
图片A
使用 开运算,根据不同的核,可以得到不同的部件:
Rect 50x15,可以得到
![bb8c720bcba7e2af8b4ad83a8b1de35a.png](https://i-blog.csdnimg.cn/blog_migrate/1d836f242cb334a4216da8753ca125a8.jpeg)
使用 Rect50x15
![0023ced5036199ca2d6391725cf437a8.png](https://i-blog.csdnimg.cn/blog_migrate/36628370132411f72b0ae8ae548d5e86.jpeg)
使用EyeLeft 30x50
其中 eye left 就是 单位矩阵。
1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0 0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,1,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,10,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,00,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0,0
![11ab78229d84751a10ded6c4b7c18f6c.png](https://i-blog.csdnimg.cn/blog_migrate/dd46d6551e33baa9dd5408182d5870fd.jpeg)
使用 EyeRight 30x50的核
不同的核,可以检测不同的特性。
OpenCV标准 API:
CV_EXPORTS_W Mat getStructuringElement(int shape, Size ksize, Point anchor = Point(-1,-1));定义了 //! shape of the structuring elementenum MorphShapes { MORPH_RECT = 0, //!< a rectangular structuring element: f[E_{ij}=1f] MORPH_CROSS = 1, //!< a cross-shaped structuring element: //!< f[E_{ij} = fork{1}{if i=exttt{anchor.y} or j=exttt{anchor.x}}{0}{otherwise}f] MORPH_ELLIPSE = 2 //!< an elliptic structuring element, that is, a filled ellipse inscribed //!< into the rectangle Rect(0, 0, esize.width, 0.esize.height)};
opencv只定义了 三种常用的核,明显不够的。其实,可以定义很多 带方向的核,检测不同姿态的 特征。
形态学 滤波,不仅仅只有膨胀腐蚀,运用之妙存乎一心。
打好算法基础,才能走得更远。
大家的多多关注,我将更勤奋的分享一些 我学习到的基本知识。
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