在实现利用Select组件实现网络通信的前提下,再来看Poll和Epoll就简单多了。
首先Poll的数据结构如下:
struct pollfd {
int fd;
short events;
short revents;
};
events 表示监测的事件,revents表示返回的事件结果。
比如一个客户端进行连接,所监测的fd为listenfd,监测的事件为POLLIN,通过poll函数进行返回,返回事件结果存储在revents中,在这里对poll函数不做详解。
同样Epoll的数据结构如下:
struct epoll_event {
__poll_t events;
__u64 data;
} EPOLL_PACKED;
epoll的实现主要由三个函数:
epoll_create()
epoll_ctl(ADD, DEL, MOD)
epoll_wait()
为了方便调试,下面代码段把select、poll、epoll的实现全部包含了,如下:
#include <errno.h>
#include <netinet/in.h>
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <sys/socket.h>
#include <sys/types.h>
#include <unistd.h>
#include <sys/poll.h>
#include <sys/epoll.h>
//#include <pthread.h>
#define MAXLNE 4096
#define POLL_SIZE 1024
//8m * 4G = 128 , 512
//C10k
#if 0
void *client_routine(void *arg) //
{
int connfd = *(int *)arg;
char buff[MAXLNE];
while (1)
{
int n = recv(connfd, buff, MAXLNE, 0);
if (n > 0)
{
buff[n] = '\0';
printf("recv msg from client: %s\n", buff);
send(connfd, buff, n, 0);
}
else if (n == 0)
{
close(connfd);
break;
}
}
return NULL;
}
#endif
int main(int argc, char **argv)
{
int listenfd, connfd, n;
struct sockaddr_in servaddr;
char buff[MAXLNE];
if ((listenfd = socket(AF_INET, SOCK_STREAM, 0)) == -1)
{
printf("create socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
memset(&servaddr, 0, sizeof(servaddr));
servaddr.sin_family = AF_INET;
servaddr.sin_addr.s_addr = htonl(INADDR_ANY);
servaddr.sin_port = htons(888);
if (bind(listenfd, (struct sockaddr *)&servaddr, sizeof(servaddr)) == -1)
{
printf("bind socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
if (listen(listenfd, 10) == -1)
{
printf("listen socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
#if 0
struct sockaddr_in client;
socklen_t len = sizeof(client);
if ((connfd = accept(listenfd, (struct sockaddr *)&client, &len)) == -1)
{
printf("accept socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
printf("========waiting for client's request========\n");
while (1)
{
n = recv(connfd, buff, MAXLNE, 0);
if (n > 0)
{
buff[n] = '\0';
printf("recv msg from client: %s\n", buff);
send(connfd, buff, n, 0);
}
else if (n == 0)
{
close(connfd);
}
//close(connfd);
}
//一请求一线程写法
#elif 0
while (1)
{
struct sockaddr_in client;
socklen_t len = sizeof(client);
if ((connfd = accept(listenfd, (struct sockaddr *)&client, &len)) == -1)
{
printf("accept socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
pthread_t threadid;
pthread_create(&threadid, NULL, client_routine, (void*)&connfd);
}
//select 写法
#elif 0
fd_set rfds, rset, wfds, wset;
FD_ZERO(&rfds);
FD_SET(listenfd, &rfds);
FD_ZERO(&wfds);
int max_fd = listenfd;
while (1)
{
rset = rfds;
wset = wfds;
int nready = select(max_fd+1, &rset, &wset, NULL, NULL);
printf("nready is: %d\n", nready);
if (FD_ISSET(listenfd, &rset))
{
struct sockaddr_in client;
socklen_t len = sizeof(client);
if ((connfd = accept(listenfd, (struct sockaddr *)&client, &len)) == -1)
{
printf("accept socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
printf("listenfd is: %d, connfd is :%d\n", listenfd,connfd);
FD_SET(connfd, &rfds);
if (connfd > max_fd) max_fd = connfd;
if (--nready == 0) continue;
}
int i = 0;
for (i = listenfd+1; i <= max_fd; i ++)
{
if (FD_ISSET(i, &rset))
{
n = recv(i, buff, MAXLNE, 0);
if (n > 0)
{
buff[n] = '\0';
printf("recv msg from client: %s\n", buff);
FD_CLR(i, &rfds);
FD_SET(i, &wfds);
}
else if (n == 0)
{
close(i);
FD_CLR(i, &rfds);
printf("disconnect\n");
}
if (--nready == 0) break;
}
else if (FD_ISSET(i, &wset))
{
send(i, buff, n, 0);
FD_CLR(i, &wfds);
FD_SET(i, &rfds);
if (--nready == 0) break;
}
}
}
// poll写法
#elif 1
struct pollfd fds[POLL_SIZE] = {0};
fds[0].fd = listenfd;
fds[0].events = POLLIN;
int max_fd = listenfd;
int i = 0;
for (i = 1; i < POLL_SIZE; i ++)
{
fds[i].fd = -1;
}
while (1)
{
int nready = poll(fds, max_fd+1, -1);
printf("nready is :%d\n", nready);
if (fds[0].revents & POLLIN)
{
struct sockaddr_in client;
socklen_t len = sizeof(client);
if ((connfd = accept(listenfd, (struct sockaddr *)&client, &len)) == -1)
{
printf("accept socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
printf("listenfd is: %d, connfd is :%d\n", listenfd,connfd);
fds[connfd].fd = connfd;
fds[connfd].events = POLLIN;
if (connfd > max_fd) max_fd = connfd;
if (--nready == 0) continue;
}
for (i = listenfd+1; i <= max_fd; i ++)
{
printf("revents: %d\n", fds[i].revents);
if (fds[i].revents & POLLIN)
{
printf("recv!\n");
n = recv(i, buff, MAXLNE, 0);
if (n > 0)
{
buff[n] = '\0';
printf("recv msg from client: %s\n", buff);
fds[i].events = POLLOUT;
}
else if (n == 0) //
{
close(i);
fds[i].fd = -1;
}
if (--nready == 0) break;
}
else if (fds[i].revents & POLLOUT)
{
printf("send!\n");
send(i, buff, n, 0);
fds[i].events = POLLIN;
if (--nready == 0) break;
}
}
}
//epoll 写法
#elif 0
// epoll_create
// epoll_ctl(ADD, DEL, MOD)
// epoll_wait
int epfd = epoll_create(1); //int size
struct epoll_event events[POLL_SIZE] = {0};
struct epoll_event ev;
ev.events = EPOLLIN;
ev.data.fd = listenfd;
epoll_ctl(epfd, EPOLL_CTL_ADD, listenfd, &ev);
while (1)
{
int nready = epoll_wait(epfd, events, POLL_SIZE, 5);
//printf("clientfd is :%d\n", events[0].data.fd);
if (nready == -1)
{
continue;
}
int i = 0;
for (i = 0; i < nready; i ++)
{
int clientfd = events[i].data.fd;
printf("listenfd is: %d, clientfd is :%d\n", listenfd,clientfd);
if (clientfd == listenfd)
{
struct sockaddr_in client;
socklen_t len = sizeof(client);
if ((connfd = accept(listenfd, (struct sockaddr *)&client, &len)) == -1)
{
printf("accept socket error: %s(errno: %d)\n", strerror(errno), errno);
return 0;
}
printf("accept\n");
ev.events = EPOLLIN;
ev.data.fd = connfd;
printf("connfd is :%d\n", connfd);
epoll_ctl(epfd, EPOLL_CTL_ADD, connfd, &ev);
}
else if (events[i].events & EPOLLIN)
{
n = recv(clientfd, buff, MAXLNE, 0);
if (n > 0)
{
buff[n] = '\0';
printf("recv msg from client: %s\n", buff);
ev.events = EPOLLOUT;
}
else if (n == 0)
{
ev.events = EPOLLIN;
ev.data.fd = clientfd;
epoll_ctl(epfd, EPOLL_CTL_DEL, clientfd, &ev);
close(clientfd);
}
}
else if (events[i].events & EPOLLOUT)
{
send(clientfd, buff, n, 0);
ev.events = EPOLLIN;
}
}
}
#endif
close(listenfd);
return 0;
}
总结一下:
select 和 poll原理差不多,select通过一个fdset来实现,这个fdset其实是一个bit序列,通过对该bit序列上的位进行置位或者清零,在select函数监测到就绪的fd时,判断fdset中对应的位置是否置位进行相应的操作。这样的话,select就能实现同时监测多个fd,达到实现多个客户端通信的效果。
poll其实也是一样,只是poll通过把fd和事件(event)结合起来,poll函数不断监测所有fd的event,如果触发,通过判断revents来进行相应的操作。同样可以实现多个客户端通信的效果。
实际上,select或者poll都受限于fd的数量,而且对fd轮询的方式在大量fd的情况下效率是比较低下的。至于epoll,后面文章会接触到更多的应用,到时候再讲为什么epoll在大量客户端的情况下会显得更高效。