计算机网络物理层相关知识点总结(English)

Physical Layer
in the session, we will talk about the following parts.
1.bandwidth and delay
2.physical media
3.full duplex/half duplex/simplex
4.modulation type(electrical anologue to digital: base band and band pass)
5.mutiplexing( time mutiplexing and frenquency mutiplexing code division multiplexing)
6.propogation speed(Nyquist theorem and shannon)

  1. bandwidth and delay
    transmission delay : T-delay
    propogation delay: P-delay
    latency = L = M/R(massage/rate) +p-delay
    signal attenuation: reduction in amplitude(strength) of a signal

  2. pysical medium
    2.1
    wires(twisted coaxial cable)
    distance: short
    cost: cheap, easy to use
    bandwidth: moderate
    delay: middle
    2.2
    fiber
    distance: long
    cost: expensive, hard to use
    bandwidth: high
    delay: low
    2.3
    wireless
    easy to deploy
    mobility and broadcast
    transmission interface must be managed
    2.4
    satellite
    rapidly set up anywhere/anytime (after satellite have been launched)
    broadcast to large regions
    limited bandwidth and interface to manage

  3. link terminology’
    full duplex
    half duplex
    simplex

  4. electrical anologue signal to digital
    modulation type
    NAZ: non-return-to-zero: base band
    A sin(Ft +P): band pass
    A: amplitude
    F:frequency
    P:phase

  5. multiplexing
    time divison multiplexing
    frequency division multiplexing
    code divison multiplexing

  6. Nyquist theorem
    max data rate = 2B log2 V bits/sec
    6.1 if a signal has bandwidth B, it can be fully recontructed by sampling with 2B rate
    6.2 if signal has V levels, each symbol can be represented by log2V bits

  7. shannon:
    shannon’s theorem relates the data rate to the bandwidth(B) and signal strength(S) relative to the noise(N)

max data rate = B log2 (1+S/N) bits/sec
SNR of 20 db = S/N = 100

评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值