Java架构师交流群:793825326
java版本:jdk1.8
IDE:idea 18
之前的一篇博客(https://blog.csdn.net/dap769815768/article/details/96712257)讲了wait、notify\notifyAll的使用,实际上目前我们比较推荐的方式是用Condition的await、signal\signalAll来实现类似的功能。
添加一个测试类Test:
public class Test {
private Lock lock=new ReentrantLock();
private Condition condition=lock.newCondition();
public void start() {
try {
lock.lock();
System.out.println(Thread.currentThread().getId() + "执行");
condition.await();
System.out.println(Thread.currentThread().getId() + "start");
Thread.sleep(5000);
System.out.println(Thread.currentThread().getId() + "end");
lock.unlock();
} catch (Exception ex) {
System.out.println(ex);
}
}
public void releaseAll()
{
lock.lock();
condition.signalAll();
lock.unlock();
}
public synchronized void releaseOne()
{
lock.lock();
condition.signal();
lock.unlock();
}
}
写一段测试代码:
Test t=new Test();
try {
Thread thread1= new Thread(() -> t.start());
thread1.start();
Thread.sleep(100);
Thread thread2= new Thread(() -> t.start());
thread2.start();
Thread.sleep(1000);
t.releaseAll();
}
catch (Exception ex)
{
System.out.println(ex);
}
这和之前使用wait、notify\notifyAll这套方案实现的效果一样。
如果单纯从这个例子来看,它们之间并没有什么区别,Condition的优势也没有体现出来。实际上Condition可以实现更细粒度的控制。看下面的代码:
public class Test {
private Lock lock=new ReentrantLock();
private Condition condition1=lock.newCondition();
private Condition condition2=lock.newCondition();
public void start1() {
try {
lock.lock();
System.out.println(Thread.currentThread().getId() + "执行");
condition1.await();
System.out.println(Thread.currentThread().getId() + "start");
Thread.sleep(5000);
System.out.println(Thread.currentThread().getId() + "end");
lock.unlock();
} catch (Exception ex) {
System.out.println(ex);
}
}
public void start2() {
try
{
lock.lock();
System.out.println(Thread.currentThread().getId() + "执行");
condition2.await();
System.out.println(Thread.currentThread().getId() + "start");
Thread.sleep(5000);
System.out.println(Thread.currentThread().getId() + "end");
lock.unlock();
} catch (Exception ex) {
System.out.println(ex);
}
}
public void releaseAll()
{
lock.lock();
condition1.signalAll();
condition2.signalAll();
lock.unlock();
}
public synchronized void release1()
{
lock.lock();
condition1.signal();
lock.unlock();
}
public synchronized void release2()
{
lock.lock();
condition2.signal();
lock.unlock();
}
}
测试代码如下:
Test t=new Test();
try {
Thread thread1= new Thread(() -> t.start1());
thread1.start();
Thread.sleep(100);
Thread thread2= new Thread(() -> t.start2());
thread2.start();
Thread.sleep(1000);
t.release2();
t.release1();
}
catch (Exception ex)
{
System.out.println(ex);
}
它的执行结果:
14执行
15执行
15start
15end
14start
14end
在这个例子中,采用Condition的方式,显然比之前控制地更精确了。