情人节-动态爱心(h5+css+js)

一、效果图

二、源代码

<!DOCTYPE html>
<html>
<head>
	<title></title>
</head>
<style>
  *{
    padding: 0;
    margin: 0;
  }
  html, body {
  height: 100%;
  padding: 0;
  margin: 0;
  background: #000;
}
canvas {
  position: absolute;
  width: 100%;
  height: 100%;
}
.aa{
  position: fixed;
  left: 50%;
  bottom: 10px;
  color: #ccc
}
</style>
<body>
    <canvas id="pinkboard"></canvas>

    <script>
       
/*
 * Settings
 */
var settings = {
  particles: {
    length:   500, // maximum amount of particles
    duration:   2, // particle duration in sec
    velocity: 100, // particle velocity in pixels/sec
    effect: -0.75, // play with this for a nice effect
    size:      30, // particle size in pixels
  },
};

/*
 * RequestAnimationFrame polyfill by Erik M?ller
 */
(function(){var b=0;var c=["ms","moz","webkit","o"];for(var a=0;a<c.length&&!window.requestAnimationFrame;++a){window.requestAnimationFrame=window[c[a]+"RequestAnimationFrame"];window.cancelAnimationFrame=window[c[a]+"CancelAnimationFrame"]||window[c[a]+"CancelRequestAnimationFrame"]}if(!window.requestAnimationFrame){window.requestAnimationFrame=function(h,e){var d=new Date().getTime();var f=Math.max(0,16-(d-b));var g=window.setTimeout(function(){h(d+f)},f);b=d+f;return g}}if(!window.cancelAnimationFrame){window.cancelAnimationFrame=function(d){clearTimeout(d)}}}());

/*
 * Point class
 */
var Point = (function() {
  function Point(x, y) {
    this.x = (typeof x !== 'undefined') ? x : 0;
    this.y = (typeof y !== 'undefined') ? y : 0;
  }
  Point.prototype.clone = function() {
    return new Point(this.x, this.y);
  };
  Point.prototype.length = function(length) {
    if (typeof length == 'undefined')
      return Math.sqrt(this.x * this.x + this.y * this.y);
    this.normalize();
    this.x *= length;
    this.y *= length;
    return this;
  };
  Point.prototype.normalize = function() {
    var length = this.length();
    this.x /= length;
    this.y /= length;
    return this;
  };
  return Point;
})();

/*
 * Particle class
 */
var Particle = (function() {
  function Particle() {
    this.position = new Point();
    this.velocity = new Point();
    this.acceleration = new Point();
    this.age = 0;
  }
  Particle.prototype.initialize = function(x, y, dx, dy) {
    this.position.x = x;
    this.position.y = y;
    this.velocity.x = dx;
    this.velocity.y = dy;
    this.acceleration.x = dx * settings.particles.effect;
    this.acceleration.y = dy * settings.particles.effect;
    this.age = 0;
  };
  Particle.prototype.update = function(deltaTime) {
    this.position.x += this.velocity.x * deltaTime;
    this.position.y += this.velocity.y * deltaTime;
    this.velocity.x += this.acceleration.x * deltaTime;
    this.velocity.y += this.acceleration.y * deltaTime;
    this.age += deltaTime;
  };
  Particle.prototype.draw = function(context, image) {
    function ease(t) {
      return (--t) * t * t + 1;
    }
    var size = image.width * ease(this.age / settings.particles.duration);
    context.globalAlpha = 1 - this.age / settings.particles.duration;
    context.drawImage(image, this.position.x - size / 2, this.position.y - size / 2, size, size);
  };
  return Particle;
})();

/*
 * ParticlePool class
 */
var ParticlePool = (function() {
  var particles,
      firstActive = 0,
      firstFree   = 0,
      duration    = settings.particles.duration;
  
  function ParticlePool(length) {
    // create and populate particle pool
    particles = new Array(length);
    for (var i = 0; i < particles.length; i++)
      particles[i] = new Particle();
  }
  ParticlePool.prototype.add = function(x, y, dx, dy) {
    particles[firstFree].initialize(x, y, dx, dy);
    
    // handle circular queue
    firstFree++;
    if (firstFree   == particles.length) firstFree   = 0;
    if (firstActive == firstFree       ) firstActive++;
    if (firstActive == particles.length) firstActive = 0;
  };
  ParticlePool.prototype.update = function(deltaTime) {
    var i;
    
    // update active particles
    if (firstActive < firstFree) {
      for (i = firstActive; i < firstFree; i++)
        particles[i].update(deltaTime);
    }
    if (firstFree < firstActive) {
      for (i = firstActive; i < particles.length; i++)
        particles[i].update(deltaTime);
      for (i = 0; i < firstFree; i++)
        particles[i].update(deltaTime);
    }
    
    // remove inactive particles
    while (particles[firstActive].age >= duration && firstActive != firstFree) {
      firstActive++;
      if (firstActive == particles.length) firstActive = 0;
    }
    
    
  };
  ParticlePool.prototype.draw = function(context, image) {
    // draw active particles
    if (firstActive < firstFree) {
      for (i = firstActive; i < firstFree; i++)
        particles[i].draw(context, image);
    }
    if (firstFree < firstActive) {
      for (i = firstActive; i < particles.length; i++)
        particles[i].draw(context, image);
      for (i = 0; i < firstFree; i++)
        particles[i].draw(context, image);
    }
  };
  return ParticlePool;
})();

/*
 * Putting it all together
 */
(function(canvas) {
  var context = canvas.getContext('2d'),
      particles = new ParticlePool(settings.particles.length),
      particleRate = settings.particles.length / settings.particles.duration, // particles/sec
      time;
  
  // get point on heart with -PI <= t <= PI
  function pointOnHeart(t) {
    return new Point(
      160 * Math.pow(Math.sin(t), 3),
      130 * Math.cos(t) - 50 * Math.cos(2 * t) - 20 * Math.cos(3 * t) - 10 * Math.cos(4 * t) + 25
    );
  }
  
  // creating the particle image using a dummy canvas
  var image = (function() {
    var canvas  = document.createElement('canvas'),
        context = canvas.getContext('2d');
    canvas.width  = settings.particles.size;
    canvas.height = settings.particles.size;
    // helper function to create the path
    function to(t) {
      var point = pointOnHeart(t);
      point.x = settings.particles.size / 2 + point.x * settings.particles.size / 350;
      point.y = settings.particles.size / 2 - point.y * settings.particles.size / 350;
      return point;
    }
    // create the path
    context.beginPath();
    var t = -Math.PI;
    var point = to(t);
    context.moveTo(point.x, point.y);
    while (t < Math.PI) {
      t += 0.01; // baby steps!
      point = to(t);
      context.lineTo(point.x, point.y);
    }
    context.closePath();
    // create the fill
    context.fillStyle = '#ea80b0';
    context.fill();
    // create the image
    var image = new Image();
    image.src = canvas.toDataURL();
    return image;
  })();
  
  // render that thing!
  function render() {
    // next animation frame
    requestAnimationFrame(render);
    
    // update time
    var newTime   = new Date().getTime() / 1000,
        deltaTime = newTime - (time || newTime);
    time = newTime;
    
    // clear canvas
    context.clearRect(0, 0, canvas.width, canvas.height);
    
    // create new particles
    var amount = particleRate * deltaTime;
    for (var i = 0; i < amount; i++) {
      var pos = pointOnHeart(Math.PI - 2 * Math.PI * Math.random());
      var dir = pos.clone().length(settings.particles.velocity);
      particles.add(canvas.width / 2 + pos.x, canvas.height / 2 - pos.y, dir.x, -dir.y);
    }
    
    // update and draw particles
    particles.update(deltaTime);
    particles.draw(context, image);
  }
  
  // handle (re-)sizing of the canvas
  function onResize() {
    canvas.width  = canvas.clientWidth;
    canvas.height = canvas.clientHeight;
  }
  window.onresize = onResize;
  
  // delay rendering bootstrap
  setTimeout(function() {
    onResize();
    render();
  }, 10);
})(document.getElementById('pinkboard'));




    </script>
</body>
</html>

三、链接(查看视图还可点击链接查看)

Tang.html 

 

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好的,我可以为您提供一个简单的登陆界面示例代码。以下是 HTMLCSS 和 JavaScript 代码: HTML 代码: ``` <!DOCTYPE html> <html> <head> <meta charset="UTF-8"> <title>Login Page</title> <link rel="stylesheet" href="style.css"> </head> <body> <div class="login-box"> <h2>Login Here</h2> <form> <div class="user-box"> <input type="text" name="" required=""> <label>Username</label> </div> <div class="user-box"> <input type="password" name="" required=""> <label>Password</label> </div> <a href="#"> <span></span> <span></span> <span></span> <span></span> Submit </a> </form> </div> </body> </html> ``` CSS 代码: ``` * { margin: 0; padding: 0; box-sizing: border-box; } body { font-family: sans-serif; background: #f1f1f1; } .login-box { width: 400px; height: 500px; background: #fff; color: #000; top: 50%; left: 50%; position: absolute; transform: translate(-50%, -50%); box-shadow: 0 10px 20px rgba(0, 0, 0, 0.5); padding: 70px 30px; border-radius: 20px; } .login-box h2 { margin: 0; padding: 0 0 20px; text-align: center; font-size: 30px; } .login-box .user-box { position: relative; } .login-box .user-box input { width: 100%; padding: 10px 0; font-size: 16px; margin-bottom: 30px; border: none; border-bottom: 1px solid #000; outline: none; background: transparent; } .login-box .user-box label { position: absolute; top: 0; left: 0; padding: 10px 0; font-size: 16px; color: #000; pointer-events: none; transition: 0.5s; } .login-box .user-box input:focus ~ label, .login-box .user-box input:valid ~ label { top: -20px; left: 0; color: #000; font-size: 12px; } .login-box a { display: inline-block; text-decoration: none; color: #000; background: #fff; padding: 10px 20px; font-size: 20px; border-radius: 20px; margin-top: 40px; position: relative; overflow: hidden; } .login-box a span { position: absolute; display: block; } .login-box a span:nth-child(1) { top: 0; left: -100%; width: 100%; height: 2px; background: linear-gradient(90deg, transparent, #000); animation: animate1 1s linear infinite; } @keyframes animate1 { 0% { left: -100%; } 50%, 100% { left: 100%; } } .login-box a span:nth-child(2) { top: -100%; right: 0; width: 2px; height: 100%; background: linear-gradient(180deg, transparent, #000); animation: animate2 1s linear infinite; animation-delay: 0.25s; } @keyframes animate2 { 0% { top: -100%; } 50%, 100% { top: 100%; } } .login-box a span:nth-child(3) { bottom: 0; right: -100%; width: 100%; height: 2px; background: linear-gradient(270deg, transparent, #000); animation: animate3 1s linear infinite; animation-delay: 0.5s; } @keyframes animate3 { 0% { right: -100%; } 50%, 100% { right: 100%; } } .login-box a span:nth-child(4) { bottom: -100%; left: 0; width: 2px; height: 100%; background: linear-gradient(360deg, transparent, #000); animation: animate4 1s linear infinite; animation-delay: 0.75s; } @keyframes animate4 { 0% { bottom: -100%; } 50%, 100% { bottom: 100%; } } .login-box a:hover span { animation: none; } .login-box a:hover span:nth-child(1) { left: 0; } .login-box a:hover span:nth-child(2) { top: 0; } .login-box a:hover span:nth-child(3) { right: 0; } .login-box a:hover span:nth-child(4) { bottom: 0; } ``` JavaScript 代码: ``` const inputs = document.querySelectorAll(".user-box input"); function addClass() { let parent = this.parentNode; parent.classList.add("focus"); } function removeClass() { let parent = this.parentNode; if (this.value == "") { parent.classList.remove("focus"); } } inputs.forEach(input => { input.addEventListener("focus", addClass); input.addEventListener("blur", removeClass); }); ``` 这段代码将会渲染一个登陆框,包含输入用户名和密码的文本框,以及一个提交按钮。CSS 代码将添加一些样式,而 JavaScript 代码将帮助我们在文本框获得焦点和失去焦点时添加或删除一个类名,以便更好地控制样式。

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