效果
一、资源链接
https://pan.baidu.com/s/1SnnAcJnl6w8eoxzDo2VCSQ 提取码: m7ku
二、代码
1.index.html
/**
* We are both programmers,
* so I write some code to celebrate our 1st valentine's day.
*/
Boy i = new Boy("edagarli");
Girl u = new Girl("Nicole");
// Jan 16, 2016, I told you I love you.
i.love(u);
// Luckily, you accepted and became my girlfriend eversince.
u.accepted();
// Since then, I miss u every day.
i.miss(u);
// And take care of u and our love.
i.takeCareOf(u);
// You say that you won't be so easy to marry me.
// So I keep waiting and I have confidence that you will.
boolean isHesitate = true;
while (isHesitate) {
i.waitFor(u);
// I think it is an important decision
// and you should think it over.
isHesitate = u.thinkOver();
}
// After a romantic wedding, we will live happily ever after.
i.marry(u);
i.liveHappilyWith(u);
2.default.css
body {
margin: 0;
padding: 0;
background: #ffe;
font-size: 12px;
overflow: auto
}
#mainDiv {
width: 100%;
height: 100%
}
#loveHeart {
float: left;
width: 670px;
height: 625px
}
#garden {
width: 100%;
height: 100%
}
#elapseClock {
text-align: right;
font-size: 18px;
margin-top: 10px;
margin-bottom: 10px
}
#words {
font-family: "sans-serif";
width: 505px;
font-size: 24px;
color: #666
}
#messages {
display: none
}
#elapseClock .digit {
font-family: "digit";
font-size: 36px
}
#loveu {
padding: 5px;
font-size: 22px;
margin-top: 80px;
margin-right: 120px;
text-align: right;
display: none
}
#loveu .signature {
margin-top: 10px;
font-size: 20px;
font-style: italic
}
#code {
float: left;
width: 440px;
height: 400px;
color: #333;
font-family: "Consolas", "Monaco", "Bitstream Vera Sans Mono", "Courier New", "sans-serif";
font-size: 12px
}
#code .string {
color: #2a36ff
}
#code .keyword {
color: #7f0055;
font-weight: bold
}
#code .placeholder {
margin-left: 15px
}
#code .space {
margin-left: 7px
}
#code .comments {
color: #3f7f5f
}
#copyright {
margin-top: 10px;
text-align: center;
width: 100%;
color: #666
}
#errorMsg {
width: 100%;
text-align: center;
font-size: 24px;
position: absolute;
top: 100px;
left: 0
}
#copyright a {
color: #666
}
3.JS
1. functions_dev.js
/**
* Created by jhp-android on 16/2/5.
*/
// variables
var $window = $(window), gardenCtx, gardenCanvas, $garden, garden;
var clientWidth = $(window).width();
var clientHeight = $(window).height();
$(function () {
// setup garden
$loveHeart = $("#loveHeart");
var offsetX = $loveHeart.width() / 2;
var offsetY = $loveHeart.height() / 2 - 55;
$garden = $("#garden");
gardenCanvas = $garden[0];
gardenCanvas.width = $("#loveHeart").width();
gardenCanvas.height = $("#loveHeart").height()
gardenCtx = gardenCanvas.getContext("2d");
gardenCtx.globalCompositeOperation = "lighter";
garden = new Garden(gardenCtx, gardenCanvas);
$("#content").css("width", $loveHeart.width() + $("#code").width());
$("#content").css("height", Math.max($loveHeart.height(), $("#code").height()));
$("#content").css("margin-top", Math.max(($window.height() - $("#content").height()) / 2, 10));
$("#content").css("margin-left", Math.max(($window.width() - $("#content").width()) / 2, 10));
// renderLoop
setInterval(function () {
garden.render();
}, Garden.options.growSpeed);
});
$(window).resize(function() {
var newWidth = $(window).width();
var newHeight = $(window).height();
if (newWidth != clientWidth && newHeight != clientHeight) {
location.replace(location);
}
});
function getHeartPoint(angle) {
var t = angle / Math.PI;
var x = 19.5 * (16 * Math.pow(Math.sin(t), 3));
var y = - 20 * (13 * Math.cos(t) - 5 * Math.cos(2 * t) - 2 * Math.cos(3 * t) - Math.cos(4 * t));
return new Array(offsetX + x, offsetY + y);
}
function startHeartAnimation() {
var interval = 50;
var angle = 10;
var heart = new Array();
var animationTimer = setInterval(function () {
var bloom = getHeartPoint(angle);
var draw = true;
for (var i = 0; i < heart.length; i++) {
var p = heart[i];
var distance = Math.sqrt(Math.pow(p[0] - bloom[0], 2) + Math.pow(p[1] - bloom[1], 2));
if (distance < Garden.options.bloomRadius.max * 1.3) {
draw = false;
break;
}
}
if (draw) {
heart.push(bloom);
garden.createRandomBloom(bloom[0], bloom[1]);
}
if (angle >= 30) {
clearInterval(animationTimer);
showMessages();
} else {
angle += 0.2;
}
}, interval);
}
(function($) {
$.fn.typewriter = function() {
this.each(function() {
var $ele = $(this), str = $ele.html(), progress = 0;
$ele.html('');
var timer = setInterval(function() {
var current = str.substr(progress, 1);
if (current == '<') {
progress = str.indexOf('>', progress) + 1;
} else {
progress++;
}
$ele.html(str.substring(0, progress) + (progress & 1 ? '_' : ''));
if (progress >= str.length) {
clearInterval(timer);
}
}, 75);
});
return this;
};
})(jQuery);
function getDaysInMonth(month) {
var data = [31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31];
return data[month];
}
function timeElapse(date, mode) {
var current = new Date();
var years = NaN;
var months = NaN;
var days = NaN;
var hours = NaN;
var minutes = NaN;
var seconds = NaN;
seconds = current.getSeconds() - date.getSeconds();
if (seconds < 0) {
seconds += 60;
current.setMinutes(current.getMinutes() - 1);
}
minutes = current.getMinutes() - date.getMinutes();
if (minutes < 0) {
minutes += 60;
current.setHours(current.getHours() - 1);
}
hours = current.getHours() - date.getHours();
if (hours < 0) {
hours += 24;
current.setDate(current.getDate() - 1);
}
if (mode == 1) {
days = current.getDate() - date.getDate();
if (days < 0) {
days += getDaysInMonth(current.getMonth());
current.setDate(current.getDate() - 1);
}
months = current.getMonth() - date.getMonth();
if (months < 0) {
months += 12;
current.setYear(current.getFullYear() - 1);
}
years = current.getFullYear() - date.getFullYear();
} else {
days = Math.floor((current.getTime() - date.getTime()) / (1000 * 3600 * 24));
}
if (hours < 10) {
hours = "0" + hours;
}
if (minutes < 10) {
minutes = "0" + minutes;
}
if (seconds < 10) {
seconds = "0" + seconds;
}
var result = (years > 0 ? "<span class=\"digit\">" + years + "</span> year ":"")
result += (months >= 0 ? "<span class=\"digit\">" + months + "</span> month ":"");
result += "<span class=\"digit\">" + days + "</span> day ";
result += "<span class=\"digit\">" + hours + "</span> hr "
result += "<span class=\"digit\">" + minutes + "</span> min "
result += "<span class=\"digit\">" + seconds + "</span> sec";
$("#elapseClock").html(result);
}
function showMessages() {
adjustWordsPosition();
$('#messages').fadeIn(5000, function() {
showLoveU();
});
}
function adjustWordsPosition() {
$('#words').css("position", "absolute");
$('#words').css("top", $("#garden").position().top + 195);
$('#words').css("left", $("#garden").position().left + 70);
}
function adjustCodePosition() {
$('#code').css("margin-top", ($("#garden").height() - $("#code").height()) / 2);
}
function showLoveU() {
$('#loveu').fadeIn(3000);
}
2. garden_dev.js
/**
* Created by jhp-android on 16/2/5.
*/
function Vector(x, y) {
this.x = x;
this.y = y;
};
Vector.prototype = {
rotate: function (theta) {
var x = this.x;
var y = this.y;
this.x = Math.cos(theta) * x - Math.sin(theta) * y;
this.y = Math.sin(theta) * x + Math.cos(theta) * y;
return this;
},
mult: function (f) {
this.x *= f;
this.y *= f;
return this;
},
clone: function () {
return new Vector(this.x, this.y);
},
length: function () {
return Math.sqrt(this.x * this.x + this.y * this.y);
},
subtract: function (v) {
this.x -= v.x;
this.y -= v.y;
return this;
},
set: function (x, y) {
this.x = x;
this.y = y;
return this;
}
};
function Petal(stretchA, stretchB, startAngle, angle, growFactor, bloom) {
this.stretchA = stretchA;
this.stretchB = stretchB;
this.startAngle = startAngle;
this.angle = angle;
this.bloom = bloom;
this.growFactor = growFactor;
this.r = 1;
this.isfinished = false;
//this.tanAngleA = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
//this.tanAngleB = Garden.random(-Garden.degrad(Garden.options.tanAngle), Garden.degrad(Garden.options.tanAngle));
}
Petal.prototype = {
draw: function () {
var ctx = this.bloom.garden.ctx;
var v1, v2, v3, v4;
v1 = new Vector(0, this.r).rotate(Garden.degrad(this.startAngle));
v2 = v1.clone().rotate(Garden.degrad(this.angle));
v3 = v1.clone().mult(this.stretchA); //.rotate(this.tanAngleA);
v4 = v2.clone().mult(this.stretchB); //.rotate(this.tanAngleB);
ctx.strokeStyle = this.bloom.c;
ctx.beginPath();
ctx.moveTo(v1.x, v1.y);
ctx.bezierCurveTo(v3.x, v3.y, v4.x, v4.y, v2.x, v2.y);
ctx.stroke();
},
render: function () {
if (this.r <= this.bloom.r) {
this.r += this.growFactor; // / 10;
this.draw();
} else {
this.isfinished = true;
}
}
}
function Bloom(p, r, c, pc, garden) {
this.p = p;
this.r = r;
this.c = c;
this.pc = pc;
this.petals = [];
this.garden = garden;
this.init();
this.garden.addBloom(this);
}
Bloom.prototype = {
draw: function () {
var p, isfinished = true;
this.garden.ctx.save();
this.garden.ctx.translate(this.p.x, this.p.y);
for (var i = 0; i < this.petals.length; i++) {
p = this.petals[i];
p.render();
isfinished *= p.isfinished;
}
this.garden.ctx.restore();
if (isfinished == true) {
this.garden.removeBloom(this);
}
},
init: function () {
var angle = 360 / this.pc;
var startAngle = Garden.randomInt(0, 90);
for (var i = 0; i < this.pc; i++) {
this.petals.push(new Petal(Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), Garden.random(Garden.options.petalStretch.min, Garden.options.petalStretch.max), startAngle + i * angle, angle, Garden.random(Garden.options.growFactor.min, Garden.options.growFactor.max), this));
}
}
}
function Garden(ctx, element) {
this.blooms = [];
this.element = element;
this.ctx = ctx;
}
Garden.prototype = {
render: function () {
for (var i = 0; i < this.blooms.length; i++) {
this.blooms[i].draw();
}
},
addBloom: function (b) {
this.blooms.push(b);
},
removeBloom: function (b) {
var bloom;
for (var i = 0; i < this.blooms.length; i++) {
bloom = this.blooms[i];
if (bloom === b) {
this.blooms.splice(i, 1);
return this;
}
}
},
createRandomBloom: function (x, y) {
this.createBloom(x, y, Garden.randomInt(Garden.options.bloomRadius.min, Garden.options.bloomRadius.max), Garden.randomrgba(Garden.options.color.rmin, Garden.options.color.rmax, Garden.options.color.gmin, Garden.options.color.gmax, Garden.options.color.bmin, Garden.options.color.bmax, Garden.options.color.opacity), Garden.randomInt(Garden.options.petalCount.min, Garden.options.petalCount.max));
},
createBloom: function (x, y, r, c, pc) {
new Bloom(new Vector(x, y), r, c, pc, this);
},
clear: function () {
this.blooms = [];
this.ctx.clearRect(0, 0, this.element.width, this.element.height);
}
}
Garden.options = {
petalCount: {
min: 8,
max: 15
},
petalStretch: {
min: 0.1,
max: 3
},
growFactor: {
min: 0.1,
max: 1
},
bloomRadius: {
min: 8,
max: 10
},
density: 10,
growSpeed: 1000 / 60,
color: {
rmin: 128,
rmax: 255,
gmin: 0,
gmax: 128,
bmin: 0,
bmax: 128,
opacity: 0.1
},
tanAngle: 60
};
Garden.random = function (min, max) {
return Math.random() * (max - min) + min;
};
Garden.randomInt = function (min, max) {
return Math.floor(Math.random() * (max - min + 1)) + min;
};
Garden.circle = 2 * Math.PI;
Garden.degrad = function (angle) {
return Garden.circle / 360 * angle;
};
Garden.raddeg = function (angle) {
return angle / Garden.circle * 360;
};
Garden.rgba = function (r, g, b, a) {
return 'rgba(' + r + ',' + g + ',' + b + ',' + a + ')';
};
Garden.randomrgba = function (rmin, rmax, gmin, gmax, bmin, bmax, a) {
var r = Math.round(Garden.random(rmin, rmax));
var g = Math.round(Garden.random(gmin, gmax));
var b = Math.round(Garden.random(bmin, bmax));
var limit = 5;
if (Math.abs(r - g) <= limit && Math.abs(g - b) <= limit && Math.abs(b - r) <= limit) {
return Garden.rgba(rmin, rmax, gmin, gmax, bmin, bmax, a);
} else {
return Garden.rgba(r, g, b, a);
}
};