【实例简介】1.需求分析 该系统是一个画图程序,我们要用设计模式的思想来设计系统结构,然后实现基本图形的绘制功能。 1.1 设计模式要求 至少在其中运用 3 种模式,其中涉及到的模式有装饰模式、策略模式、桥梁模式三种。 1.2 画图基本要求 能实现基本图形的绘制功能 1.3 画图高级要求 实现图形的操作(如选取、移动、放大、缩小、改变颜色、改变线形等)和持久化
【实例截图】
【核心代码】
package jdgc;
import java.awt.BorderLayout;
import java.awt.Graphics;
import java.awt.Color;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import java.awt.event.MouseAdapter;
import java.awt.event.MouseEvent;
import java.awt.event.MouseListener;
import javax.swing.JButton;
import javax.swing.JColorChooser;
import javax.swing.JFrame;
import javax.swing.JPanel;
public class Main {
static Color c;
static int x = 0;
static int y = 0;
static String a;
public static void main(String []args){
final JFrame jf = new JFrame("绘图");
jf.setSize(1000,700);
jf.setLocation(500,300);
//边界布局
jf.setLayout(new BorderLayout() );
final JPanel panel1= new JPanel();
panel1.setSize(950,700);
panel1.setLocation(50,50);
panel1.setBackground(Color.white);
//panel1.setLayout(null);
final JPanel panel2= new JPanel();
panel2.setSize(700,40);
panel2.setLocation(0,0);
panel2.setBackground(Color.gray);
final JButton bj = new JButton("矩形");
bj.setSize(100,35);
bj.setLocation(0,0);
final JButton by = new JButton("圆形");
by.setSize(100,35);
by.setLocation(100,0);
final JButton bs = new JButton("三角形");
bs.setSize(100,35);
bs.setLocation(200,0);
final JButton cl = new JButton("清屏");
bs.setSize(100,35);
bs.setLocation(300,0);
final JButton co = new JButton("颜色");
bs.setSize(100,35);
bs.setLocation(400,0);
panel2.add(bj);
panel2.add(by);
panel2.add(bs);
panel2.add(cl);
panel2.add(co);
jf.add(panel1,BorderLayout.CENTER);
jf.add(panel2,BorderLayout.NORTH);
jf.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
jf.setVisible(true);//设置窗体可见
bj.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
a ="1";
}
});
by.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
a ="2";
}
});
bs.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
a ="3";
}
});
cl.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
panel1.repaint();
}
});
co.addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
// TODO Auto-generated method stub
c = JColorChooser.showDialog(null, "Choose a Color", co.getForeground());
}
});
panel1.addMouseListener(new MouseAdapter(){
public void mousePressed(MouseEvent e) {//鼠标按下
x = e.getX();
y = e.getY();
}
public void mouseReleased(MouseEvent e) {//鼠标释放
Graphics g = panel1.getGraphics();//画笔
drawProduct dp = drawFactory.create(a);
dp.paint(g);
}
});
}
}