本文实例为大家分享了kotlin自定义对话框的具体代码,供大家参考,具体内容如下
1.CommonDialog 创建我们自己的对话框,继承于系统的Dialog 实现构造方法
\2. 在内部创建BUilder类 定义出我们需要的方法和属性
class Builder (private val context: Context) {
private var title: String? = null
private var message: String? = null
private var positiveButtonContent: String? = null
private var negativeButtonContent: String? = null
private var positiveButtonListener: DialogInterface.OnClickListener? = null
private var negativeButtonListener: DialogInterface.OnClickListener? = null
private var contentView: View? = null
private var imageid: Int = 0
private var color: Int = 0
private var withOffSize: Float = 0.toFloat()
private var heightOffSize: Float = 0.toFloat()
fun setTitle(title: String): Builder {
this.title = title
return this
}
fun setTitle(title: Int): Builder {
this.title = context.getText(title) as String
return this
}
fun setMessage(message: String): Builder {
this.message = message
return this
}
fun setMessageColor(color: Int): Builder {
this.color = color
return this
}
fun setImageHeader(Imageid: Int): Builder {
this.imageid = Imageid
return this
}
fun setPositiveButton(text: String, listener: DialogInterface.OnClickListener): Builder {
this.positiveButtonContent = text
this.positiveButtonListener = listener
return this
}
fun setPositiveButton(textId: Int, listener: DialogInterface.OnClickListener): Builder {
this.positiveButtonContent = context.getText(textId) as String
this.positiveButtonListener = listener
return this
}
fun setNegativeButton(text: String, listener: DialogInterface.OnClickListener): Builder {
this.negativeButtonContent = text
this.negativeButtonListener = listener
return this
}
fun setNegativeButton(textId: Int, listener: DialogInterface.OnClickListener): Builder {
this.negativeButtonContent = context.getText(textId) as String
this.negativeButtonListener = listener
return this
}
fun setContentView(v: View): Builder {
this.contentView = v
return this
}
fun setWith(v: Float): Builder {
this.withOffSize = v
return this
}
fun setContentView(v: Float): Builder {
this.heightOffSize = v
return this
}
fun create(): CommonDialog {
/**
* 利用我们刚才自定义的样式初始化Dialog
*/
val dialog = CommonDialog(context,
R.style.dialogStyle)
/**
* 下面就初始化Dialog的布局页面
*/
val inflater = context
.getSystemService(Context.LAYOUT_INFLATER_SERVICE) as LayoutInflater
val dialogLayoutView = inflater.inflate(R.layout.dialog_layout,
null)
dialog.addContentView(dialogLayoutView, ViewGroup.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT, ViewGroup.LayoutParams.WRAP_CONTENT))
if (imageid != 0) {
(dialogLayoutView.findViewById<View (R.id.iv_image_header) as ImageView)
.setImageResource(imageid)
} else {
(dialogLayoutView.findViewById<View (R.id.iv_image_header) as ImageView).visibility = View.GONE
}
if (!TextUtils.isEmpty(title)) {
(dialogLayoutView.findViewById<View (R.id.tv_dialog_title) as TextView).text = title
} else {
// Log.w(context.getClass().toString(), "未设置对话框标题!");
}
if (color != 0) {
val viewById = dialogLayoutView.findViewById<View (R.id.dialog_content) as TextView
viewById.setTextColor(color)
}
if (!TextUtils.isEmpty(message)) {
(dialogLayoutView.findViewById<View (R.id.dialog_content) as TextView).text = message
} else if (contentView != null) {
(dialogLayoutView
.findViewById<View (R.id.dialog_llyout_content) as LinearLayout)
.removeAllViews()
(dialogLayoutView
.findViewById<View (R.id.dialog_llyout_content) as LinearLayout).addView(
contentView, ViewGroup.LayoutParams(
ViewGroup.LayoutParams.WRAP_CONTENT,
ViewGroup.LayoutParams.WRAP_CONTENT))
} else {
(dialogLayoutView.findViewById<View (R.id.dialog_content) as TextView).visibility = View.INVISIBLE
}
if (!TextUtils.isEmpty(positiveButtonContent)) {
(dialogLayoutView.findViewById<View (R.id.tv_dialog_pos) as TextView).text = positiveButtonContent
if (positiveButtonListener != null) {
(dialog.findViewById<View (R.id.tv_dialog_pos) as TextView)
.setOnClickListener { positiveButtonListener!!.onClick(dialog, -1) }
}
} else {
(dialogLayoutView.findViewById<View (R.id.tv_dialog_pos) as TextView).visibility = View.GONE
dialogLayoutView.findViewById<View (R.id.line).visibility = View.GONE
}
if (!TextUtils.isEmpty(negativeButtonContent)) {
(dialogLayoutView.findViewById<View (R.id.tv_dialog_neg) as TextView).text = negativeButtonContent
if (negativeButtonListener != null) {
(dialogLayoutView
.findViewById<View (R.id.tv_dialog_neg) as TextView)
.setOnClickListener { negativeButtonListener!!.onClick(dialog, -2) }
}
} else {
(dialogLayoutView.findViewById<View (R.id.tv_dialog_neg) as TextView).visibility = View.GONE
}
/**
* 将初始化完整的布局添加到dialog中
*/
dialog.setContentView(dialogLayoutView)
/**
* 禁止点击Dialog以外的区域时Dialog消失
*/
dialog.setCanceledOnTouchOutside(false)
val window = dialog.window
val context = this.context as Activity
val windowManager = context.windowManager
val defaultDisplay = windowManager.defaultDisplay
val attributes = window!!.attributes
if (withOffSize.toDouble() != 0.0) {
attributes.width = (defaultDisplay.width * withOffSize).toInt()
} else {
attributes.width = (defaultDisplay.width * 0.77).toInt()
}
if (heightOffSize.toDouble() != 0.0) {
attributes.height = (defaultDisplay.height * heightOffSize).toInt()
}
window.attributes = attributes
return dialog
}
}
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
- 10.
- 11.
- 12.
- 13.
- 14.
- 15.
- 16.
- 17.
- 18.
- 19.
- 20.
- 21.
- 22.
- 23.
- 24.
- 25.
- 26.
- 27.
- 28.
- 29.
- 30.
- 31.
- 32.
- 33.
- 34.
- 35.
- 36.
- 37.
- 38.
- 39.
- 40.
- 41.
- 42.
- 43.
- 44.
- 45.
- 46.
- 47.
- 48.
- 49.
- 50.
- 51.
- 52.
- 53.
- 54.
- 55.
- 56.
- 57.
- 58.
- 59.
- 60.
- 61.
- 62.
- 63.
- 64.
- 65.
- 66.
- 67.
- 68.
- 69.
- 70.
- 71.
- 72.
- 73.
- 74.
- 75.
- 76.
- 77.
- 78.
- 79.
- 80.
- 81.
- 82.
- 83.
- 84.
- 85.
- 86.
- 87.
- 88.
- 89.
- 90.
- 91.
- 92.
- 93.
- 94.
- 95.
- 96.
- 97.
- 98.
- 99.
- 100.
- 101.
- 102.
- 103.
- 104.
- 105.
- 106.
- 107.
- 108.
- 109.
- 110.
- 111.
- 112.
- 113.
- 114.
- 115.
- 116.
- 117.
- 118.
- 119.
- 120.
- 121.
- 122.
- 123.
- 124.
- 125.
- 126.
- 127.
- 128.
- 129.
- 130.
- 131.
- 132.
- 133.
- 134.
- 135.
- 136.
- 137.
- 138.
- 139.
- 140.
- 141.
- 142.
- 143.
- 144.
- 145.
- 146.
- 147.
- 148.
- 149.
- 150.
- 151.
- 152.
- 153.
3.在需要的地方使用
CommonDialog.Builder(this).
setImageHeader(R.mipmap.icon_gantan_tankuang)
.setTitle("你是否要注销账户")
.setMessage("注销后需重新注册才能使用牛返返优惠")
.setPositiveButton("确定注销", DialogInterface.OnClickListener { p0, p1 -
p0?.dismiss()
DestroyAccount()
})
.setNegativeButton("取消", DialogInterface.OnClickListener { p0, p1 - p0?.dismiss() })
.setWith(0.77f)
.create()
.show()
- 1.
- 2.
- 3.
- 4.
- 5.
- 6.
- 7.
- 8.
- 9.
- 10.
- 11.
- 12.
实现效果:
以上就是本文的全部内容,希望对大家的学习有所帮助。