//设置初始阈值
int Dis = 50;
//将原始数据复制到新点集进行操作
IPointCollection PointCollection = new PolygonClass();
PointCollection.AddPointCollection(pPointCollection);
//执行道格拉斯算法
IPointCollection pAddPoint = Douglas(PointCollection, 0, PointCollection.PointCount - 2, Dis);
//通过指定点数获取点集
GetDouglasPoint(pAddPoint, PointCount, Dis, PointCollection, pPointCollection);
/// <summary>
/// 通过指定的点数获取算法值
/// </summary>
private static void GetDouglasPoint(IPointCollection pAddPoint, int PointCount, int Dis, IPointCollection PointCollection, IPointCollection pPointCollection)
{
if (pAddPoint.PointCount > PointCount)
{
while (pAddPoint.PointCount > PointCount)
{
Dis += 1;
pAddPoint = Douglas(pAddPoint, 0, pAddPoint.PointCount - 2, Dis);
}
}
else
{
//缩小阈值重新生成点集
PointCollection.RemovePoints(0, PointCollection.PointCount);
PointCollection.AddPointCollection(pPointCollection);
Dis /= 2;
pAddPoint = Douglas(PointCollection, 0, PointCollection.PointCount - 2, Dis);
GetDouglasPoint(pAddPoint, PointCount, Dis, PointCollection, pPointCollection);
}
}
ArcGIS Engine - 通过指定点数获取道格拉斯算法计算后的点集
于 2020-10-21 16:02:11 首次发布