#include int main()
{
// set buffer array
char buffer[100] = {0};
// set flag
int flag;
// set loop i
int i;
int sfp,nfp;
struct sockaddr_in s_add,c_add;
int sin_size;
unsigned short portnum=0x8888;
printf("Hello,welcome to my server !\r\n");
sfp = socket(AF_INET, SOCK_STREAM, 0);
if(-1 == sfp)
{
printf("socket fail ! \r\n");
return -1;
}
printf("socket ok !\r\n");
bzero(&s_add,sizeof(struct sockaddr_in));
s_add.sin_family=AF_INET;
s_add.sin_addr.s_addr=htonl(INADDR_ANY);
s_add.sin_port=htons(portnum);
if(-1 == bind(sfp,(struct sockaddr *)(&s_add), sizeof(struct sockaddr)))
{
printf("bind fail !\r\n");
return -1;
}
printf("bind ok !\r\n");
if(-1 == listen(sfp,5))
{
printf("listen fail !\r\n");
return -1;
}
printf("listen ok\r\n");
nfp = accept(sfp, (struct sockaddr *)(&c_add), &sin_size);
if(-1 == nfp)
{
printf("accept fail !\r\n");
return -1;
}
printf("accept ok!\r\nServer start get connect from %#x : %#x\r\n",ntohl(c_add.sin_addr.s_addr),ntohs(c_add.sin_port));
while(1)
{
sin_size = sizeof(struct sockaddr_in);
//read data from client
if(-1 == (flag = read(nfp , buffer,1024)))
{
printf ("read from client fail!\r\n");
}
//printf ("%s\r\n",buffer);
// lower to upper
for (i = 0 ;i < 100;i++)
{
if(buffer[i]>='a' && buffer[i]<='z')
// printf("%c",buffer[i]);
buffer[i] = buffer [i] - 32;
}
//printf ("\n");
//printf ("%s\r\n",buffer);
//printf ("size:%d\n",(buffer));
if(-1 == write(nfp,buffer,32))
{
printf("write to client fail!\r\n");
return -1;
}
printf("write to client ok!\r\n");
//memset(buffer,0,100);
}
close(nfp);
close(sfp);
return 0;
}