思路:linux下包含头文件#include <pthread.h>
使用命令gcc -o server server_tcp.c -lpthread 编译
使用命令gcc -o client client_tcp.c编译
编译的时候加上参数 -lpthread
对于服务器端,服务器对socket处理的部分与接收客户端字符串的部分分开写,
服务器端的主函数中首先使用socket()函数创建socket,然后使用bind()函数将socket与ip地址和端口绑定,
再调用listen()函数设置为监听端口状态和监听的最大值,最后在while(1)循环里写accept()函数,每接收到一个客户端
就响应并且创建一个线程来处理。
服务器端代码:
server_tcp.c
#include <stdlib.h>
#include <sys/types.h>
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
#include <pthread.h>
#include <sys/errno.h>
#define BUFFER_SIZE 100
#define LENGTH_OF_LISTEN_QUEUE 5
void * talk_to_client(void *data)
{
int new_socket = (int)data;
char buffer[BUFFER_SIZE];
//bzero(buffer, BUFFER_SIZE);
int flag;
int i;
//接收客户端发送来的信息到buffer中
while(1)
{
if(-1 == (flag = read(new_socket,buffer,32)))
{
printf("read from client fail!\n");
}
else
printf("read from client ok!\n");
//printf("%s\n",buffer);
for(i = 0;i<BUFFER_SIZE;i++)
{
if(buffer[i]>='a'&&buffer[i]<='z')
buffer[i]-=32;
}
if( -1 == write(new_socket,buffer,32))
printf("write to client fail!\n");
printf("write to client ok!\n");
}
//关闭与客户端的连接
close(new_socket);
pthread_exit(NULL);
}
int main()
{
int flag;
int i;
int sfp,nfp;
struct sockaddr_in s_add,c_add;
int sin_size;
unsigned short portnum=0x8888;
printf("Hello,welcome to my server !\r\n");
sfp = socket(AF_INET, SOCK_STREAM, 0);
if(-1 == sfp)
{
printf("socket fail ! \r\n");
return -1;
}
printf("socket ok !\r\n");
bzero(&s_add,sizeof(struct sockaddr_in));
s_add.sin_family=AF_INET;
s_add.sin_addr.s_addr=htonl(INADDR_ANY);
s_add.sin_port=htons(portnum);
if(-1 == bind(sfp,(struct sockaddr *)(&s_add), sizeof(struct sockaddr)))
{
printf("bind fail !\r\n");
return -1;
}
printf("bind ok !\r\n");
if(-1 == listen(sfp,LENGTH_OF_LISTEN_QUEUE))
{
printf("listen fail !\r\n");
return -1;
}
printf("listen ok !\r\n");
while(1)
{
sin_size = sizeof(struct sockaddr_in);
nfp = accept(sfp, (struct sockaddr *)(&c_add), &sin_size);
if(-1 == nfp)
{
printf("accept fail !\r\n");
return -1;
}
printf("accept ok!\r\nServer start get connect from %#x : %#x\r\n",ntohl(c_add.sin_addr.s_addr),ntohs(c_add.sin_port));
pthread_t child_thread;
pthread_attr_t child_thread_attr;
pthread_attr_init(&child_thread_attr);
pthread_attr_setdetachstate(&child_thread_attr,PTHREAD_CREATE_DETACHED);
if( pthread_create(&child_thread,&child_thread_attr,talk_to_client, (void*)nfp) < 0 )
printf("pthread_create Failed : %s\n",strerror(errno));
}
close(sfp);
return 0;
}
使用命令gcc -o server server_tcp.c -lpthread 编译
客户端代码client_tcp.c
#include <stdlib.h>
#include <sys/types.h>
#include <stdio.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <string.h>
int main()
{
// set str array
char str[100]={0};
char c;
int cfd;
int recbytes;
int sin_size;
char buffer[1024]={0};
struct sockaddr_in s_add,c_add;
unsigned short portnum=0x8888;
printf("Hello,welcome to client !\r\n");
cfd = socket(AF_INET, SOCK_STREAM, 0);
if(-1 == cfd)
{
printf("socket fail ! \r\n");
return -1;
}
printf("socket ok !\r\n");
bzero(&s_add,sizeof(struct sockaddr_in));
s_add.sin_family=AF_INET;
s_add.sin_addr.s_addr= inet_addr("0.0.0.0");
s_add.sin_port=htons(portnum);
printf("s_addr = %#x ,port : %#x\r\n",s_add.sin_addr.s_addr,s_add.sin_port);
if(-1 == connect(cfd,(struct sockaddr *)(&s_add), sizeof(struct sockaddr)))
{
printf("connect fail !\r\n");
return -1;
}
printf("connect ok !\r\n");
//write data to server
while(1){
int j = 0;
printf("wait for input :");
memset(str,0,100);
while((c=getchar())!='\n')
{
str[j] = c;
j++;
}
write (cfd,str,32);
//printf("%s\n",str);
if(-1 == (recbytes = read(cfd,buffer,1024)))
{
printf("read from server fail !\r\n");
return -1;
}
printf("data from server is :");
printf("%s\n",buffer);
//buffer[recbytes]='\0';
//printf("%s\r\n",buffer);
//getchar();
}
close(cfd);
return 0;
}
使用命令gcc -o client client_tcp.c编译
多开几个终端,一个终端运行服务器代码和几个终端运行客户端代码测试