redis详解(一)

感谢狂神,视频链接:https://www.bilibili.com/video/BV1S54y1R7SB?p=36

业务发展历史:
1、单机版
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2、Memcached(缓存) + mysql + 垂直拆分(读写分离)
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3、分库分表 + 水平拆分 + mysql集群
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4、如今的背景:
现在是数据大爆炸的时代,各种东西都是数据、资源。
典型的处理比如短时间点赞10w+,不可能一直往数据库存。本地缓存一定时间再去存数据库。
再比如博客比较大的文件、图片。数据库表很大,效率就很低。如果有一种数据库专门来处理这种数据。
这样数据库的压力就变得很小,但大数据得io下,表几乎没法更大了。

目前技术栈:
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为什么要用NoSQL?
用户的个人信息,社交网络,地理位置。用户自己产生的数据,用户日志等大爆发增加。
这时候就要使用NoSQL(Not Only Sql)。泛指非关系数据库。
NoSQL特点:
1、方便扩展(数据库之间没有关系,很好扩展)
2、大数据量高性能(redis一秒8万,读取11万)
3、数据类型多样型的

大数据时代:3V+3高,海量、多样、实时;高并发、高可扩、高性能
真正在公司中的实践中发现:NoSQL + RDBMS一起使用才是最强的

任何问题–没有什么是加一层不能解决的。

现实实例:一个商品的界面数据来自各个表。
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Nosql定义四大分类:
1、KV键值对:redis
2、文档型数据库(KV结构):MongOB(bson和json形式)。必须掌握。
MongOB:是基于分布式文件存储的数据库,主要用来处理大量的文档。
3、列存储数据库(以列簇式存储,将同一列数据存在一起): HBase 分布式的文件系统
4、图关系数据库:Neo4J、infoGrid;是存关系的,比如朋友圈

Redis
官网:https://www.redis.net.cn/
注意:Redis推荐安装配置到linux的。window下存在很多问题。
Redis能干吗?
1、内存存储、持久化,内存中断电即失、所以说持久化很重要(RDB、AOF)
2、效率高、可以用于高速缓存。
3、发布订阅系统
4、地图信息
5、计数器、计时器(浏览量)

特性:
1、多样的数据类型
2、持久化
3、集群
4、事务

linux上安装:
不多比比。官网下载,winscp到linux解压安装就行。
如果上传报错权限不足:(两种解决方式)
1、使用root用户登录。 — 推荐
2、sudo chmod 777 -R /opt — 暴力更改权限解决。

1、解压

tar -zxvf redis-6.0.5.tar.gz

2、安装依赖

gcc -v  //  检查gcc,如果已有可以先不处理。再如果make失败,执行下面命令。
yum install gcc-c++

3、执行make本地加载

make

4、进入redis默认安装路径

/usr/local/redis/bin

5、查看目录下是否有redis.conf,如果没有将压缩路径下cp过来

6、修改配置文件。检查必要的设置。其他参数按需要设置

protected-mode yes
// 保证redis一直运行
daemonize yes

7、启动redis,指定配置文件运行(如果指定redis.conf启动失败,不要也行,因为再6.0.5中默认配置也是可以的)

/usr/local/redis/bin$ redis-server redis.conf

8、测试连接。如下表示连接上。

zhouyi@ubuntu:/usr/local/redis/bin$ redis-cli -p 6379
127.0.0.1:6379> ping
PONG  // 表示ping通  下面基础命令操作测试
127.0.0.1:6379> set name zhouyi
OK
127.0.0.1:6379> get name
"zhouyi"
127.0.0.1:6379> keys *  // 查询所有的key
1) "name"
127.0.0.1:6379> 
// 查看redis相关进程
ps -ef|grep redis

9、关闭连接。

127.0.0.1:6379> SHUTDOWN
not connected> exit

redis-benchmark是redis自带的压力测试工具:
参考菜鸟教程:

从这里开始下面我们要全部记住。
Redis数据结构:
Redis基本命令:
详细请参考。下面是截图。
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举例说明:(详细还是看官网、下面都是本人亲自测试后的说明)
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常用举例分析:
1、setex、setnx 不存在设置(分布式锁会常用)
2、list集合可做消息中间间,利用队列的特性。
3、set无序集合 用来做随机,比如抽奖等,并集交集差集等可以用来做:共同关注、好友,甚至二度好友(推荐好友)
4、hash可用于经常变更的数据,更加适合存对象。
5、zset有序集合,其实就是增加了一个索引,工资表、成绩表、权重表等。

趣闻:mysql端口是女儿的名字,redis端口是女偶像的名字。

三种特殊的类型:用的时候再去查看官网文档。不讲述。
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1、geospatail地理位置:将指定的地理空间位置(纬度、经度、名称)添加到指定的key中。这些数据将会存储到sorted set这样的目的是为了方便使用GEORADIUS或者GEORADIUSBYMEMBER命令对数据进行半径查询等操作。
朋友的定位、附近的人、打车距离的计算。
命令查看
相关命令:GEOADD、GEODIST、GEOHASH、GEOPOS、GEORADIUS、GEORADIUSBYMEMBER

2、Hyperloglog:占用的内存非常小的。但有0.81的错误率。
基数:什么是基数,就是不重复的元素,可以接受误差。
应用:网页的浏览量(一个人访问一个网站多次,但是算作一个人)

3、bitmaps位图:位存储,都是操作二进制来进行记录,只有0和1的两个状态。
实际中统计用户信息,活跃、不活跃,登陆、未登陆的,365天打卡。
365天=365bit。不如全部打卡为365个1。11111111…。甚至你可将结构细致到每月每周每天。

事务
redis单条命令式具有原子性的,但是redis事务是不保证原子性的。
没有隔离级别的概念。一次性、顺序性、排他性。
MULTI(开启事务) 、 EXEC(执行事务) 、 DISCARD (放弃事务)和 WATCH (监控)是 Redis 事务相关的命令。事务可以一次执行多个命令, 并且带有以下两个重要的保证:
1、事务是一个单独的隔离操作:事务中的所有命令都会序列化、按顺序地执行。事务在执行的过程中,不会被其他客户端发送来的命令请求所打断。
2、事务是一个原子操作:事务中的命令要么全部被执行,要么全部都不执行。

redis-watch实现乐观锁:常见利用watch和unwatch实现业务秒杀系统等。

6.0.5以前Redis是单线程的。6.0.5是多线程了,性能翻倍。
(1)为什么 Redis 一开始选择单线程模型(单线程的好处)?
1、基于内存,单线程状态下效率依然高;
2、基于内存使用IO多路复用,设计合理。即是连接网络处理很多,因为多路复用,依然可在高速的内存种处理得到忽略。

(2)为什么 Redis 在 6.0 之后加入了多线程(在某些情况下,单线程出现了缺点,多线程可以解决)?
是出于性能考虑,是为了解决网络I/O的处理。简单来说设计大数据量的插入删除,短时间不可能完成,这样用多线程处理就很合理。

整合当然目前是来说直接redisTempate就可以了。为了理解它集成的东西。先看看Jedis。
Jedis:
在windows下,需要下载window版本的redis,去到解压目录按住shift+右键打开命令cmd窗口:

// 启动
redis-server redis.windows.conf

本地测试连接成功:
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其实到这里我们就可以发现。上面分析过的命令在下面都是对应的方法。所以操作而言其实不难。记住了上面命令,下面就没啥难得。
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事务的例子:

在这里插入代码片package redis.test;

import com.alibaba.fastjson.JSONObject;
import redis.clients.jedis.Jedis;
import redis.clients.jedis.Transaction;

public class TestConnect {
    public static void main(String[] args) {
        Jedis jedis = new Jedis("127.0.0.1",6379);
        // 阿里fastjson
        JSONObject jsonObject = new JSONObject();
        jsonObject.put("name","zhouyi");
        jsonObject.put("age","26");
        // 开启事务
        Transaction multi = jedis.multi();
        String res = jsonObject.toJSONString();
        try{
            multi.set("user",res);
            // 执行事务
            multi.exec();
        } catch (Exception e) {
            // 异常放弃事务
            multi.discard();
            e.printStackTrace();
        } finally {
            // 关闭连接
            System.out.println(jedis.get("user"));
            jedis.close();
        }
    }
}

结果:
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SpringBoot整合redis
主要还是和以前一样springboot将这些都整理进这个框架了,比如spring-boot-starter-data-redis、org.springframework.kafka等类似。
新建工程,导入依赖:

		<dependency>
            <groupId>org.springframework.boot</groupId>
            <artifactId>spring-boot-starter-data-redis</artifactId>
        </dependency>

它的自动配置主要体现:以redis自动配置为例(其余的类推即可)。
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源码分析:

//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by Fernflower decompiler)
//

package org.springframework.boot.autoconfigure.data.redis;

import java.net.UnknownHostException;
import org.springframework.boot.autoconfigure.condition.ConditionalOnClass;
import org.springframework.boot.autoconfigure.condition.ConditionalOnMissingBean;
import org.springframework.boot.context.properties.EnableConfigurationProperties;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.context.annotation.Import;
import org.springframework.data.redis.connection.RedisConnectionFactory;
import org.springframework.data.redis.core.RedisOperations;
import org.springframework.data.redis.core.RedisTemplate;
import org.springframework.data.redis.core.StringRedisTemplate;

@Configuration(
    proxyBeanMethods = false
)
@ConditionalOnClass({RedisOperations.class})
@EnableConfigurationProperties({RedisProperties.class})
@Import({LettuceConnectionConfiguration.class, JedisConnectionConfiguration.class})
public class RedisAutoConfiguration {
    public RedisAutoConfiguration() {
    }

// 提供了
    @Bean
    @ConditionalOnMissingBean(
        name = {"redisTemplate"}
    ) // 该注解允许自己重写redisTemplate
    public RedisTemplate<Object, Object> redisTemplate(RedisConnectionFactory redisConnectionFactory) throws UnknownHostException {
    // 默认的RedisTemplate,没有过多的设置,redis对象需要序列化。
// 两个都是泛型object、object的类型,我们之后使用强制转换<String,Object>
        RedisTemplate<Object, Object> template = new RedisTemplate();
        template.setConnectionFactory(redisConnectionFactory);
        return template;
    }

// 由于String是redis最常用的类型,所以单独提出来一个bean
    @Bean
    @ConditionalOnMissingBean
    public StringRedisTemplate stringRedisTemplate(RedisConnectionFactory redisConnectionFactory) throws UnknownHostException {
        StringRedisTemplate template = new StringRedisTemplate();
        template.setConnectionFactory(redisConnectionFactory);
        return template;
    }
}

接着就是看注解内容,查看如何配置redis.。
在这里插入图片描述
看看该类的内容:

//
// Source code recreated from a .class file by IntelliJ IDEA
// (powered by Fernflower decompiler)
//

package org.springframework.boot.autoconfigure.data.redis;

import java.time.Duration;
import java.util.List;
import org.springframework.boot.context.properties.ConfigurationProperties;

// 前缀已指定,你需要给下面的各个属性赋值即可。
@ConfigurationProperties(
    prefix = "spring.redis"
)
public class RedisProperties {
    private int database = 0;
    private String url;
    private String host = "localhost";
    private String password;
    private int port = 6379;
    private boolean ssl;
    private Duration timeout;
    private String clientName;
    private RedisProperties.Sentinel sentinel;
    private RedisProperties.Cluster cluster;
    private final RedisProperties.Jedis jedis = new RedisProperties.Jedis();
    private final RedisProperties.Lettuce lettuce = new RedisProperties.Lettuce();

    public RedisProperties() {
    }

    public int getDatabase() {
        return this.database;
    }

    public void setDatabase(int database) {
        this.database = database;
    }

    public String getUrl() {
        return this.url;
    }

    public void setUrl(String url) {
        this.url = url;
    }

    public String getHost() {
        return this.host;
    }

    public void setHost(String host) {
        this.host = host;
    }

    public String getPassword() {
        return this.password;
    }

    public void setPassword(String password) {
        this.password = password;
    }

    public int getPort() {
        return this.port;
    }

    public void setPort(int port) {
        this.port = port;
    }

    public boolean isSsl() {
        return this.ssl;
    }

    public void setSsl(boolean ssl) {
        this.ssl = ssl;
    }

    public void setTimeout(Duration timeout) {
        this.timeout = timeout;
    }

    public Duration getTimeout() {
        return this.timeout;
    }

    public String getClientName() {
        return this.clientName;
    }

    public void setClientName(String clientName) {
        this.clientName = clientName;
    }

    public RedisProperties.Sentinel getSentinel() {
        return this.sentinel;
    }

    public void setSentinel(RedisProperties.Sentinel sentinel) {
        this.sentinel = sentinel;
    }

    public RedisProperties.Cluster getCluster() {
        return this.cluster;
    }

    public void setCluster(RedisProperties.Cluster cluster) {
        this.cluster = cluster;
    }

    public RedisProperties.Jedis getJedis() {
        return this.jedis;
    }

    public RedisProperties.Lettuce getLettuce() {
        return this.lettuce;
    }
 // Lettuce 
    public static class Lettuce {
        private Duration shutdownTimeout = Duration.ofMillis(100L);
        private RedisProperties.Pool pool;
        private final RedisProperties.Lettuce.Cluster cluster = new RedisProperties.Lettuce.Cluster();

        public Lettuce() {
        }

        public Duration getShutdownTimeout() {
            return this.shutdownTimeout;
        }

        public void setShutdownTimeout(Duration shutdownTimeout) {
            this.shutdownTimeout = shutdownTimeout;
        }

        public RedisProperties.Pool getPool() {
            return this.pool;
        }

        public void setPool(RedisProperties.Pool pool) {
            this.pool = pool;
        }

        public RedisProperties.Lettuce.Cluster getCluster() {
            return this.cluster;
        }

        public static class Cluster {
            private final RedisProperties.Lettuce.Cluster.Refresh refresh = new RedisProperties.Lettuce.Cluster.Refresh();

            public Cluster() {
            }

            public RedisProperties.Lettuce.Cluster.Refresh getRefresh() {
                return this.refresh;
            }

            public static class Refresh {
                private Duration period;
                private boolean adaptive;

                public Refresh() {
                }

                public Duration getPeriod() {
                    return this.period;
                }

                public void setPeriod(Duration period) {
                    this.period = period;
                }

                public boolean isAdaptive() {
                    return this.adaptive;
                }

                public void setAdaptive(boolean adaptive) {
                    this.adaptive = adaptive;
                }
            }
        }
    }

    public static class Jedis {
        private RedisProperties.Pool pool;

        public Jedis() {
        }

        public RedisProperties.Pool getPool() {
            return this.pool;
        }

        public void setPool(RedisProperties.Pool pool) {
            this.pool = pool;
        }
    }

    public static class Sentinel {
        private String master;
        private List<String> nodes;
        private String password;

        public Sentinel() {
        }

        public String getMaster() {
            return this.master;
        }

        public void setMaster(String master) {
            this.master = master;
        }

        public List<String> getNodes() {
            return this.nodes;
        }

        public void setNodes(List<String> nodes) {
            this.nodes = nodes;
        }

        public String getPassword() {
            return this.password;
        }

        public void setPassword(String password) {
            this.password = password;
        }
    }

    public static class Cluster {
        private List<String> nodes;
        private Integer maxRedirects;

        public Cluster() {
        }

        public List<String> getNodes() {
            return this.nodes;
        }

        public void setNodes(List<String> nodes) {
            this.nodes = nodes;
        }

        public Integer getMaxRedirects() {
            return this.maxRedirects;
        }

        public void setMaxRedirects(Integer maxRedirects) {
            this.maxRedirects = maxRedirects;
        }
    }

    public static class Pool {
        private int maxIdle = 8;
        private int minIdle = 0;
        private int maxActive = 8;
        private Duration maxWait = Duration.ofMillis(-1L);
        private Duration timeBetweenEvictionRuns;

        public Pool() {
        }

        public int getMaxIdle() {
            return this.maxIdle;
        }

        public void setMaxIdle(int maxIdle) {
            this.maxIdle = maxIdle;
        }

        public int getMinIdle() {
            return this.minIdle;
        }

        public void setMinIdle(int minIdle) {
            this.minIdle = minIdle;
        }

        public int getMaxActive() {
            return this.maxActive;
        }

        public void setMaxActive(int maxActive) {
            this.maxActive = maxActive;
        }

        public Duration getMaxWait() {
            return this.maxWait;
        }

        public void setMaxWait(Duration maxWait) {
            this.maxWait = maxWait;
        }

        public Duration getTimeBetweenEvictionRuns() {
            return this.timeBetweenEvictionRuns;
        }

        public void setTimeBetweenEvictionRuns(Duration timeBetweenEvictionRuns) {
            this.timeBetweenEvictionRuns = timeBetweenEvictionRuns;
        }
    }
}

正式开始配置:
最简单的配置:

#redis自动配置类 RedisAutoConfiguration
spring.redis.host=127.0.0.1
spring.redis.port=6379
#redis默认要配置lettuce,而不是jedis(重要点)
#spring.redis.lettuce.pool.max-active=8

说明使用方式:我们清晰看到redis的每种数据类型都有相应的操作opsFor。
在这里插入图片描述
最基本的测试类测试:

package com.stu.demo;

import org.junit.jupiter.api.Test;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.boot.test.context.SpringBootTest;
import org.springframework.data.redis.core.RedisTemplate;

@SpringBootTest
class RedisApplicationTests {

    @Autowired
    private RedisTemplate redisTemplate;
    @Test
    void contextLoads() {
        // opsForValue 操作字符串的
        // opsForList() 操作list opsForHash() hash操作 opsForSet() set操作 opsForZSet() ZSet操作等基础操作
        redisTemplate.opsForValue().set("key1","value1");
        System.out.println(redisTemplate.opsForValue().get("key1"));
    }

}

测试结果:
在这里插入图片描述

解决中文,序列化。
首先RedisTemplate类是非常彭大的。

public class RedisTemplate<K, V> extends RedisAccessor implements RedisOperations<K, V>, BeanClassLoaderAware 

在该类里面有说明序列化的问题:
先看看默认的序列化配置:

  @Nullable
    private RedisSerializer keySerializer = null;
    @Nullable
    private RedisSerializer valueSerializer = null;
    @Nullable
    private RedisSerializer hashKeySerializer = null;
    @Nullable
    private RedisSerializer hashValueSerializer = null;

默认的序列化是jdk的序列化,那么就会被转义。如下图。
在这里插入图片描述
怎么解决这个问题呢?上面说过了RedisTemplate是允许自己写的,而且默认很多配置,我们将默认的配置自定义,自己重写定义里面的序列化方式等等即可。
这也是为什么我们的POJO需要序列化。
自定义的redis模板类(这是固定的模板可直接拿来用):

package com.stu.demo;

import com.fasterxml.jackson.annotation.JsonAutoDetect;
import com.fasterxml.jackson.annotation.PropertyAccessor;
import com.fasterxml.jackson.databind.ObjectMapper;
import org.springframework.context.annotation.Bean;
import org.springframework.context.annotation.Configuration;
import org.springframework.data.redis.connection.RedisConnectionFactory;
import org.springframework.data.redis.core.RedisTemplate;
import org.springframework.data.redis.serializer.Jackson2JsonRedisSerializer;
import org.springframework.data.redis.serializer.StringRedisSerializer;

@Configuration
public class RedisConfig {
    
    @Bean // 自己顶一个RedisTemplate,一般使用<String,Object>
    public RedisTemplate<String,Object> redisTemplate(RedisConnectionFactory factory) {
        RedisTemplate<String, Object> template = new RedisTemplate<>();
        template.setConnectionFactory(factory);
        
        // Json序列化 里面有很多类型,选择Jackson2JsonRedisSerializer
        Jackson2JsonRedisSerializer jackson2JsonRedisSerializer = new Jackson2JsonRedisSerializer(Object.class);
        ObjectMapper mapper = new ObjectMapper();
        mapper.setVisibility(PropertyAccessor.ALL, JsonAutoDetect.Visibility.ANY);
        mapper.enableDefaultTyping(ObjectMapper.DefaultTyping.NON_FINAL);
        jackson2JsonRedisSerializer.setObjectMapper(mapper);
        // String的序列化
        StringRedisSerializer stringRedisSerializer = new StringRedisSerializer();
        
        // 指定key采用string的序列化方式
        template.setKeySerializer(stringRedisSerializer);
        // 指定hash的key也采用String的序列化方式
        template.setHashKeySerializer(stringRedisSerializer);
        // 指定value的序列化方式采用Jackson
        template.setValueSerializer(jackson2JsonRedisSerializer);
        // 指定hash的value的序列化方式也采用Jackson
        template.setHashKeySerializer(jackson2JsonRedisSerializer);
        return template;
    }
}

测试类:

package com.stu.demo;

import org.junit.jupiter.api.Test;
import org.springframework.beans.factory.annotation.Autowired;
import org.springframework.beans.factory.annotation.Qualifier;
import org.springframework.boot.test.context.SpringBootTest;
import org.springframework.data.redis.core.RedisTemplate;

@SpringBootTest
class RedisApplicationTests {

    @Autowired
    @Qualifier("redisTemplate") // 底层也有相同名字这里使用Qualifier给注入过来
    private RedisTemplate redisTemplate;
    @Test
    void contextLoads() {
        // opsForValue 操作字符串的
        // opsForList() 操作list opsForHash() hash操作 opsForSet() set操作 opsForZSet() ZSet操作等基础操作
        redisTemplate.opsForValue().set("key1","呵呵呵呵呵呵呵大大大大");
        System.out.println(redisTemplate.opsForValue().get("key1"));
    }

}

这就解决了库中看到被转义了的问题。

现实工作中,redis如何多而复杂的命令。没有必要去重复写redisTemplate.opsForValue()。而是把我们常用的封装再RedisUtils中,这种工具类思想很重要。这种东西网上也是一大堆。这也说明工具化很重要。

Redis.conf配置文件详解:
这个文件说明加配置近两千行。但是行家出手都是配置出发,这些你需要懂得,才是高手。直接将该文件复制出来逐一看看。以下主要看中文说明。


# Redis configuration file example.
#
# Note that in order to read the configuration file, Redis must be
# started with the file path as first argument:
#
# ./redis-server /path/to/redis.conf

# Note on units: when memory size is needed, it is possible to specify
# it in the usual form of 1k 5GB 4M and so forth:
#
# 1k => 1000 bytes
# 1kb => 1024 bytes
# 1m => 1000000 bytes
# 1mb => 1024*1024 bytes
# 1g => 1000000000 bytes
# 1gb => 1024*1024*1024 bytes
#
# units are case insensitive so 1GB 1Gb 1gB are all the same.
# 以上说明内存单位,并且对大小写不敏感。
################################## INCLUDES ###################################

# Include one or more other config files here.  This is useful if you
# have a standard template that goes to all Redis servers but also need
# to customize a few per-server settings.  Include files can include
# other files, so use this wisely.
#
# Notice option "include" won't be rewritten by command "CONFIG REWRITE"
# from admin or Redis Sentinel. Since Redis always uses the last processed
# line as value of a configuration directive, you'd better put includes
# at the beginning of this file to avoid overwriting config change at runtime.
#
# If instead you are interested in using includes to override configuration
# options, it is better to use include as the last line.
#
# include /path/to/local.conf
# include /path/to/other.conf
# 以上说明多个配置文件,就好比spring,import,include
################################## MODULES #####################################

# Load modules at startup. If the server is not able to load modules
# it will abort. It is possible to use multiple loadmodule directives.
#
# loadmodule /path/to/my_module.so
# loadmodule /path/to/other_module.so

################################## NETWORK #####################################
# 以下是网络相关说明

# By default, if no "bind" configuration directive is specified, Redis listens
# for connections from all the network interfaces available on the server.
# It is possible to listen to just one or multiple selected interfaces using
# the "bind" configuration directive, followed by one or more IP addresses.
#
# Examples:
#
# bind 192.168.1.100 10.0.0.1
# bind 127.0.0.1 ::1
#
# ~~~ WARNING ~~~ If the computer running Redis is directly exposed to the
# internet, binding to all the interfaces is dangerous and will expose the
# instance to everybody on the internet. So by default we uncomment the
# following bind directive, that will force Redis to listen only into
# the IPv4 loopback interface address (this means Redis will be able to
# accept connections only from clients running into the same computer it
# is running).
#
# IF YOU ARE SURE YOU WANT YOUR INSTANCE TO LISTEN TO ALL THE INTERFACES
# JUST COMMENT THE FOLLOWING LINE.
#  ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
bind 0.0.0.0
# bind ip绑定

# Protected mode is a layer of security protection, in order to avoid that
# Redis instances left open on the internet are accessed and exploited.
#
# When protected mode is on and if:
#
# 1) The server is not binding explicitly to a set of addresses using the
#    "bind" directive.
# 2) No password is configured.
#
# The server only accepts connections from clients connecting from the
# IPv4 and IPv6 loopback addresses 127.0.0.1 and ::1, and from Unix domain
# sockets.
#
# By default protected mode is enabled. You should disable it only if
# you are sure you want clients from other hosts to connect to Redis
# even if no authentication is configured, nor a specific set of interfaces
# are explicitly listed using the "bind" directive.
protected-mode yes
# 保护模式 总是开启yes

# Accept connections on the specified port, default is 6379 (IANA #815344).
# If port 0 is specified Redis will not listen on a TCP socket.
port 6379
# port 端口设置

# TCP listen() backlog.
#
# In high requests-per-second environments you need an high backlog in order
# to avoid slow clients connections issues. Note that the Linux kernel
# will silently truncate it to the value of /proc/sys/net/core/somaxconn so
# make sure to raise both the value of somaxconn and tcp_max_syn_backlog
# in order to get the desired effect.
tcp-backlog 511

# Unix socket.
#
# Specify the path for the Unix socket that will be used to listen for
# incoming connections. There is no default, so Redis will not listen
# on a unix socket when not specified.
#
# unixsocket /tmp/redis.sock
# unixsocketperm 700

# Close the connection after a client is idle for N seconds (0 to disable)
timeout 0

# TCP keepalive.
#
# If non-zero, use SO_KEEPALIVE to send TCP ACKs to clients in absence
# of communication. This is useful for two reasons:
#
# 1) Detect dead peers.
# 2) Take the connection alive from the point of view of network
#    equipment in the middle.
#
# On Linux, the specified value (in seconds) is the period used to send ACKs.
# Note that to close the connection the double of the time is needed.
# On other kernels the period depends on the kernel configuration.
#
# A reasonable value for this option is 300 seconds, which is the new
# Redis default starting with Redis 3.2.1.
tcp-keepalive 300

################################# GENERAL #####################################

# By default Redis does not run as a daemon. Use 'yes' if you need it.
# Note that Redis will write a pid file in /var/run/redis.pid when daemonized.
daemonize yes
# 守护进程开启yes

# If you run Redis from upstart or systemd, Redis can interact with your
# supervision tree. Options:
#   supervised no      - no supervision interaction
#   supervised upstart - signal upstart by putting Redis into SIGSTOP mode
#   supervised systemd - signal systemd by writing READY=1 to $NOTIFY_SOCKET
#   supervised auto    - detect upstart or systemd method based on
#                        UPSTART_JOB or NOTIFY_SOCKET environment variables
# Note: these supervision methods only signal "process is ready."
#       They do not enable continuous liveness pings back to your supervisor.
supervised no

# If a pid file is specified, Redis writes it where specified at startup
# and removes it at exit.
#
# When the server runs non daemonized, no pid file is created if none is
# specified in the configuration. When the server is daemonized, the pid file
# is used even if not specified, defaulting to "/var/run/redis.pid".
#
# Creating a pid file is best effort: if Redis is not able to create it
# nothing bad happens, the server will start and run normally.
pidfile /var/run/redis_6379.pid
# 指定pid文件

# Specify the server verbosity level.
# This can be one of:
# debug (a lot of information, useful for development/testing)
# verbose (many rarely useful info, but not a mess like the debug level)
# notice (moderately verbose, what you want in production probably) 默认生产环境,一般不用改
# warning (only very important / critical messages are logged)
loglevel notice
# 日志级别

# Specify the log file name. Also the empty string can be used to force
# Redis to log on the standard output. Note that if you use standard
# output for logging but daemonize, logs will be sent to /dev/null
logfile ""
# 指定日志文件的位置

# To enable logging to the system logger, just set 'syslog-enabled' to yes,
# and optionally update the other syslog parameters to suit your needs.
# syslog-enabled no

# Specify the syslog identity.
# syslog-ident redis

# Specify the syslog facility. Must be USER or between LOCAL0-LOCAL7.
# syslog-facility local0

# Set the number of databases. The default database is DB 0, you can select
# a different one on a per-connection basis using SELECT <dbid> where
# dbid is a number between 0 and 'databases'-1
databases 16
# database指定数据库数量

# By default Redis shows an ASCII art logo only when started to log to the
# standard output and if the standard output is a TTY. Basically this means
# that normally a logo is displayed only in interactive sessions.
#
# However it is possible to force the pre-4.0 behavior and always show a
# ASCII art logo in startup logs by setting the following option to yes.
always-show-logo yes
# 启动时显示logo ,默认开启

################################ SNAPSHOTTING  ################################
# 这是快照设置:持久化,在规定时间内,执行了多少次操作,则会持久化到文件.rdb.aof
#
# Save the DB on disk:
#
#   save <seconds> <changes>
#
#   Will save the DB if both the given number of seconds and the given
#   number of write operations against the DB occurred.
#
#   In the example below the behaviour will be to save:
#   after 900 sec (15 min) if at least 1 key changed
#   after 300 sec (5 min) if at least 10 keys changed
#   after 60 sec if at least 10000 keys changed
#
#   Note: you can disable saving completely by commenting out all "save" lines.
#
#   It is also possible to remove all the previously configured save
#   points by adding a save directive with a single empty string argument
#   like in the following example:
#
#   save ""

# 如果900秒内,如果至少一个key进行了修改,就会进行持久化操作
save 900 1
# 如果300秒内,有至少10个key进行了修改,就会持久化操作
save 300 10
# 如果60秒内,有至少10000个key进行了修改,就会持久化操作
save 60 10000
# 持久化规则

# By default Redis will stop accepting writes if RDB snapshots are enabled
# (at least one save point) and the latest background save failed.
# This will make the user aware (in a hard way) that data is not persisting
# on disk properly, otherwise chances are that no one will notice and some
# disaster will happen.
#
# If the background saving process will start working again Redis will
# automatically allow writes again.
#
# However if you have setup your proper monitoring of the Redis server
# and persistence, you may want to disable this feature so that Redis will
# continue to work as usual even if there are problems with disk,
# permissions, and so forth.
stop-writes-on-bgsave-error yes
# 持久化出错,依然继续工作

# Compress string objects using LZF when dump .rdb databases?
# For default that's set to 'yes' as it's almost always a win.
# If you want to save some CPU in the saving child set it to 'no' but
# the dataset will likely be bigger if you have compressible values or keys.
rdbcompression yes
# 是否压缩RBD文件

# Since version 5 of RDB a CRC64 checksum is placed at the end of the file.
# This makes the format more resistant to corruption but there is a performance
# hit to pay (around 10%) when saving and loading RDB files, so you can disable it
# for maximum performances.
#
# RDB files created with checksum disabled have a checksum of zero that will
# tell the loading code to skip the check.
rdbchecksum yes
# 保存rdb文件的时候进行错误校验

# The filename where to dump the DB
dbfilename dump.rdb
# rdb文件文件

# The working directory.
#
# The DB will be written inside this directory, with the filename specified
# above using the 'dbfilename' configuration directive.
#
# The Append Only File will also be created inside this directory.
#
# Note that you must specify a directory here, not a file name.
dir ./
# rdb文件保存的目录

################################# REPLICATION #################################
# 

# Master-Replica replication. Use replicaof to make a Redis instance a copy of
# another Redis server. A few things to understand ASAP about Redis replication.
#
#   +------------------+      +---------------+
#   |      Master      | ---> |    Replica    |
#   | (receive writes) |      |  (exact copy) |
#   +------------------+      +---------------+
#
# 1) Redis replication is asynchronous, but you can configure a master to
#    stop accepting writes if it appears to be not connected with at least
#    a given number of replicas.
# 2) Redis replicas are able to perform a partial resynchronization with the
#    master if the replication link is lost for a relatively small amount of
#    time. You may want to configure the replication backlog size (see the next
#    sections of this file) with a sensible value depending on your needs.
# 3) Replication is automatic and does not need user intervention. After a
#    network partition replicas automatically try to reconnect to masters
#    and resynchronize with them.
#
# replicaof <masterip> <masterport>

# If the master is password protected (using the "requirepass" configuration
# directive below) it is possible to tell the replica to authenticate before
# starting the replication synchronization process, otherwise the master will
# refuse the replica request.
#
# masterauth <master-password>

# When a replica loses its connection with the master, or when the replication
# is still in progress, the replica can act in two different ways:
#
# 1) if replica-serve-stale-data is set to 'yes' (the default) the replica will
#    still reply to client requests, possibly with out of date data, or the
#    data set may just be empty if this is the first synchronization.
#
# 2) if replica-serve-stale-data is set to 'no' the replica will reply with
#    an error "SYNC with master in progress" to all the kind of commands
#    but to INFO, replicaOF, AUTH, PING, SHUTDOWN, REPLCONF, ROLE, CONFIG,
#    SUBSCRIBE, UNSUBSCRIBE, PSUBSCRIBE, PUNSUBSCRIBE, PUBLISH, PUBSUB,
#    COMMAND, POST, HOST: and LATENCY.
#
replica-serve-stale-data yes

# You can configure a replica instance to accept writes or not. Writing against
# a replica instance may be useful to store some ephemeral data (because data
# written on a replica will be easily deleted after resync with the master) but
# may also cause problems if clients are writing to it because of a
# misconfiguration.
#
# Since Redis 2.6 by default replicas are read-only.
#
# Note: read only replicas are not designed to be exposed to untrusted clients
# on the internet. It's just a protection layer against misuse of the instance.
# Still a read only replica exports by default all the administrative commands
# such as CONFIG, DEBUG, and so forth. To a limited extent you can improve
# security of read only replicas using 'rename-command' to shadow all the
# administrative / dangerous commands.
replica-read-only yes

# Replication SYNC strategy: disk or socket.
#
# -------------------------------------------------------
# WARNING: DISKLESS REPLICATION IS EXPERIMENTAL CURRENTLY
# -------------------------------------------------------
#
# New replicas and reconnecting replicas that are not able to continue the replication
# process just receiving differences, need to do what is called a "full
# synchronization". An RDB file is transmitted from the master to the replicas.
# The transmission can happen in two different ways:
#
# 1) Disk-backed: The Redis master creates a new process that writes the RDB
#                 file on disk. Later the file is transferred by the parent
#                 process to the replicas incrementally.
# 2) Diskless: The Redis master creates a new process that directly writes the
#              RDB file to replica sockets, without touching the disk at all.
#
# With disk-backed replication, while the RDB file is generated, more replicas
# can be queued and served with the RDB file as soon as the current child producing
# the RDB file finishes its work. With diskless replication instead once
# the transfer starts, new replicas arriving will be queued and a new transfer
# will start when the current one terminates.
#
# When diskless replication is used, the master waits a configurable amount of
# time (in seconds) before starting the transfer in the hope that multiple replicas
# will arrive and the transfer can be parallelized.
#
# With slow disks and fast (large bandwidth) networks, diskless replication
# works better.
repl-diskless-sync no

# When diskless replication is enabled, it is possible to configure the delay
# the server waits in order to spawn the child that transfers the RDB via socket
# to the replicas.
#
# This is important since once the transfer starts, it is not possible to serve
# new replicas arriving, that will be queued for the next RDB transfer, so the server
# waits a delay in order to let more replicas arrive.
#
# The delay is specified in seconds, and by default is 5 seconds. To disable
# it entirely just set it to 0 seconds and the transfer will start ASAP.
repl-diskless-sync-delay 5

# Replicas send PINGs to server in a predefined interval. It's possible to change
# this interval with the repl_ping_replica_period option. The default value is 10
# seconds.
#
# repl-ping-replica-period 10

# The following option sets the replication timeout for:
#
# 1) Bulk transfer I/O during SYNC, from the point of view of replica.
# 2) Master timeout from the point of view of replicas (data, pings).
# 3) Replica timeout from the point of view of masters (REPLCONF ACK pings).
#
# It is important to make sure that this value is greater than the value
# specified for repl-ping-replica-period otherwise a timeout will be detected
# every time there is low traffic between the master and the replica.
#
# repl-timeout 60

# Disable TCP_NODELAY on the replica socket after SYNC?
#
# If you select "yes" Redis will use a smaller number of TCP packets and
# less bandwidth to send data to replicas. But this can add a delay for
# the data to appear on the replica side, up to 40 milliseconds with
# Linux kernels using a default configuration.
#
# If you select "no" the delay for data to appear on the replica side will
# be reduced but more bandwidth will be used for replication.
#
# By default we optimize for low latency, but in very high traffic conditions
# or when the master and replicas are many hops away, turning this to "yes" may
# be a good idea.
repl-disable-tcp-nodelay no

# Set the replication backlog size. The backlog is a buffer that accumulates
# replica data when replicas are disconnected for some time, so that when a replica
# wants to reconnect again, often a full resync is not needed, but a partial
# resync is enough, just passing the portion of data the replica missed while
# disconnected.
#
# The bigger the replication backlog, the longer the time the replica can be
# disconnected and later be able to perform a partial resynchronization.
#
# The backlog is only allocated once there is at least a replica connected.
#
# repl-backlog-size 1mb

# After a master has no longer connected replicas for some time, the backlog
# will be freed. The following option configures the amount of seconds that
# need to elapse, starting from the time the last replica disconnected, for
# the backlog buffer to be freed.
#
# Note that replicas never free the backlog for timeout, since they may be
# promoted to masters later, and should be able to correctly "partially
# resynchronize" with the replicas: hence they should always accumulate backlog.
#
# A value of 0 means to never release the backlog.
#
# repl-backlog-ttl 3600

# The replica priority is an integer number published by Redis in the INFO output.
# It is used by Redis Sentinel in order to select a replica to promote into a
# master if the master is no longer working correctly.
#
# A replica with a low priority number is considered better for promotion, so
# for instance if there are three replicas with priority 10, 100, 25 Sentinel will
# pick the one with priority 10, that is the lowest.
#
# However a special priority of 0 marks the replica as not able to perform the
# role of master, so a replica with priority of 0 will never be selected by
# Redis Sentinel for promotion.
#
# By default the priority is 100.
replica-priority 100

# It is possible for a master to stop accepting writes if there are less than
# N replicas connected, having a lag less or equal than M seconds.
#
# The N replicas need to be in "online" state.
#
# The lag in seconds, that must be <= the specified value, is calculated from
# the last ping received from the replica, that is usually sent every second.
#
# This option does not GUARANTEE that N replicas will accept the write, but
# will limit the window of exposure for lost writes in case not enough replicas
# are available, to the specified number of seconds.
#
# For example to require at least 3 replicas with a lag <= 10 seconds use:
#
# min-replicas-to-write 3
# min-replicas-max-lag 10
#
# Setting one or the other to 0 disables the feature.
#
# By default min-replicas-to-write is set to 0 (feature disabled) and
# min-replicas-max-lag is set to 10.

# A Redis master is able to list the address and port of the attached
# replicas in different ways. For example the "INFO replication" section
# offers this information, which is used, among other tools, by
# Redis Sentinel in order to discover replica instances.
# Another place where this info is available is in the output of the
# "ROLE" command of a master.
#
# The listed IP and address normally reported by a replica is obtained
# in the following way:
#
#   IP: The address is auto detected by checking the peer address
#   of the socket used by the replica to connect with the master.
#
#   Port: The port is communicated by the replica during the replication
#   handshake, and is normally the port that the replica is using to
#   listen for connections.
#
# However when port forwarding or Network Address Translation (NAT) is
# used, the replica may be actually reachable via different IP and port
# pairs. The following two options can be used by a replica in order to
# report to its master a specific set of IP and port, so that both INFO
# and ROLE will report those values.
#
# There is no need to use both the options if you need to override just
# the port or the IP address.
#
# replica-announce-ip 5.5.5.5
# replica-announce-port 1234

################################## SECURITY ###################################
# 安全配置说明
# Require clients to issue AUTH <PASSWORD> before processing any other
# commands.  This might be useful in environments in which you do not trust
# others with access to the host running redis-server.
#
# This should stay commented out for backward compatibility and because most
# people do not need auth (e.g. they run their own servers).
#
# Warning: since Redis is pretty fast an outside user can try up to
# 150k passwords per second against a good box. This means that you should
# use a very strong password otherwise it will be very easy to break.
#
# requirepass foobared
# 密码配置,但是一般是外面通过命令来配置。默认没有密码
# Command renaming.
#
# It is possible to change the name of dangerous commands in a shared
# environment. For instance the CONFIG command may be renamed into something
# hard to guess so that it will still be available for internal-use tools
# but not available for general clients.
#
# Example:
#
# rename-command CONFIG b840fc02d524045429941cc15f59e41cb7be6c52
#
# It is also possible to completely kill a command by renaming it into
# an empty string:
#
# rename-command CONFIG ""
#
# Please note that changing the name of commands that are logged into the
# AOF file or transmitted to replicas may cause problems.

################################### CLIENTS ####################################
# 客户端限制

# Set the max number of connected clients at the same time. By default
# this limit is set to 10000 clients, however if the Redis server is not
# able to configure the process file limit to allow for the specified limit
# the max number of allowed clients is set to the current file limit
# minus 32 (as Redis reserves a few file descriptors for internal uses).
#
# Once the limit is reached Redis will close all the new connections sending
# an error 'max number of clients reached'.
#
# maxclients 10000
# 客户端最大连接10000

############################## MEMORY MANAGEMENT ################################

# Set a memory usage limit to the specified amount of bytes.
# When the memory limit is reached Redis will try to remove keys
# according to the eviction policy selected (see maxmemory-policy).
#
# If Redis can't remove keys according to the policy, or if the policy is
# set to 'noeviction', Redis will start to reply with errors to commands
# that would use more memory, like SET, LPUSH, and so on, and will continue
# to reply to read-only commands like GET.
#
# This option is usually useful when using Redis as an LRU or LFU cache, or to
# set a hard memory limit for an instance (using the 'noeviction' policy).
#
# WARNING: If you have replicas attached to an instance with maxmemory on,
# the size of the output buffers needed to feed the replicas are subtracted
# from the used memory count, so that network problems / resyncs will
# not trigger a loop where keys are evicted, and in turn the output
# buffer of replicas is full with DELs of keys evicted triggering the deletion
# of more keys, and so forth until the database is completely emptied.
#
# In short... if you have replicas attached it is suggested that you set a lower
# limit for maxmemory so that there is some free RAM on the system for replica
# output buffers (but this is not needed if the policy is 'noeviction').
#
# maxmemory <bytes>
# reids最大内存 默认字节

# MAXMEMORY POLICY: how Redis will select what to remove when maxmemory
# is reached. You can select among five behaviors:
#
# volatile-lru -> Evict using approximated LRU among the keys with an expire set.
# allkeys-lru -> Evict any key using approximated LRU.
# volatile-lfu -> Evict using approximated LFU among the keys with an expire set.
# allkeys-lfu -> Evict any key using approximated LFU.
# volatile-random -> Remove a random key among the ones with an expire set.
# allkeys-random -> Remove a random key, any key.
# volatile-ttl -> Remove the key with the nearest expire time (minor TTL)
# noeviction -> Don't evict anything, just return an error on write operations.
#
# LRU means Least Recently Used
# LFU means Least Frequently Used
#
# Both LRU, LFU and volatile-ttl are implemented using approximated
# randomized algorithms.
#
# Note: with any of the above policies, Redis will return an error on write
#       operations, when there are no suitable keys for eviction.
#
#       At the date of writing these commands are: set setnx setex append
#       incr decr rpush lpush rpushx lpushx linsert lset rpoplpush sadd
#       sinter sinterstore sunion sunionstore sdiff sdiffstore zadd zincrby
#       zunionstore zinterstore hset hsetnx hmset hincrby incrby decrby
#       getset mset msetnx exec sort
#
# The default is:
#
# maxmemory-policy noeviction
# 内存到达上限后的策略

# LRU, LFU and minimal TTL algorithms are not precise algorithms but approximated
# algorithms (in order to save memory), so you can tune it for speed or
# accuracy. For default Redis will check five keys and pick the one that was
# used less recently, you can change the sample size using the following
# configuration directive.
#
# The default of 5 produces good enough results. 10 Approximates very closely
# true LRU but costs more CPU. 3 is faster but not very accurate.
#
# maxmemory-samples 5

# Starting from Redis 5, by default a replica will ignore its maxmemory setting
# (unless it is promoted to master after a failover or manually). It means
# that the eviction of keys will be just handled by the master, sending the
# DEL commands to the replica as keys evict in the master side.
#
# This behavior ensures that masters and replicas stay consistent, and is usually
# what you want, however if your replica is writable, or you want the replica to have
# a different memory setting, and you are sure all the writes performed to the
# replica are idempotent, then you may change this default (but be sure to understand
# what you are doing).
#
# Note that since the replica by default does not evict, it may end using more
# memory than the one set via maxmemory (there are certain buffers that may
# be larger on the replica, or data structures may sometimes take more memory and so
# forth). So make sure you monitor your replicas and make sure they have enough
# memory to never hit a real out-of-memory condition before the master hits
# the configured maxmemory setting.
#
# replica-ignore-maxmemory yes

############################# LAZY FREEING ####################################

# Redis has two primitives to delete keys. One is called DEL and is a blocking
# deletion of the object. It means that the server stops processing new commands
# in order to reclaim all the memory associated with an object in a synchronous
# way. If the key deleted is associated with a small object, the time needed
# in order to execute the DEL command is very small and comparable to most other
# O(1) or O(log_N) commands in Redis. However if the key is associated with an
# aggregated value containing millions of elements, the server can block for
# a long time (even seconds) in order to complete the operation.
#
# For the above reasons Redis also offers non blocking deletion primitives
# such as UNLINK (non blocking DEL) and the ASYNC option of FLUSHALL and
# FLUSHDB commands, in order to reclaim memory in background. Those commands
# are executed in constant time. Another thread will incrementally free the
# object in the background as fast as possible.
#
# DEL, UNLINK and ASYNC option of FLUSHALL and FLUSHDB are user-controlled.
# It's up to the design of the application to understand when it is a good
# idea to use one or the other. However the Redis server sometimes has to
# delete keys or flush the whole database as a side effect of other operations.
# Specifically Redis deletes objects independently of a user call in the
# following scenarios:
#
# 1) On eviction, because of the maxmemory and maxmemory policy configurations,
#    in order to make room for new data, without going over the specified
#    memory limit.
# 2) Because of expire: when a key with an associated time to live (see the
#    EXPIRE command) must be deleted from memory.
# 3) Because of a side effect of a command that stores data on a key that may
#    already exist. For example the RENAME command may delete the old key
#    content when it is replaced with another one. Similarly SUNIONSTORE
#    or SORT with STORE option may delete existing keys. The SET command
#    itself removes any old content of the specified key in order to replace
#    it with the specified string.
# 4) During replication, when a replica performs a full resynchronization with
#    its master, the content of the whole database is removed in order to
#    load the RDB file just transferred.
#
# In all the above cases the default is to delete objects in a blocking way,
# like if DEL was called. However you can configure each case specifically
# in order to instead release memory in a non-blocking way like if UNLINK
# was called, using the following configuration directives:

lazyfree-lazy-eviction no
lazyfree-lazy-expire no
lazyfree-lazy-server-del no
replica-lazy-flush no

############################## APPEND ONLY MODE ###############################
# AOF配置

# By default Redis asynchronously dumps the dataset on disk. This mode is
# good enough in many applications, but an issue with the Redis process or
# a power outage may result into a few minutes of writes lost (depending on
# the configured save points).
#
# The Append Only File is an alternative persistence mode that provides
# much better durability. For instance using the default data fsync policy
# (see later in the config file) Redis can lose just one second of writes in a
# dramatic event like a server power outage, or a single write if something
# wrong with the Redis process itself happens, but the operating system is
# still running correctly.
#
# AOF and RDB persistence can be enabled at the same time without problems.
# If the AOF is enabled on startup Redis will load the AOF, that is the file
# with the better durability guarantees.
#
# Please check http://redis.io/topics/persistence for more information.

appendonly no
# 默认不开启AOF,默认RDB,一般情况够用了

# The name of the append only file (default: "appendonly.aof")

appendfilename "appendonly.aof"
# 指定aof文件名。

# The fsync() call tells the Operating System to actually write data on disk
# instead of waiting for more data in the output buffer. Some OS will really flush
# data on disk, some other OS will just try to do it ASAP.
#
# Redis supports three different modes:
#
# no: don't fsync, just let the OS flush the data when it wants. Faster.
# always: fsync after every write to the append only log. Slow, Safest.
# everysec: fsync only one time every second. Compromise.
#
# The default is "everysec", as that's usually the right compromise between
# speed and data safety. It's up to you to understand if you can relax this to
# "no" that will let the operating system flush the output buffer when
# it wants, for better performances (but if you can live with the idea of
# some data loss consider the default persistence mode that's snapshotting),
# or on the contrary, use "always" that's very slow but a bit safer than
# everysec.
#
# More details please check the following article:
# http://antirez.com/post/redis-persistence-demystified.html
#
# If unsure, use "everysec".

# appendfsync always --每次执行都会asyc
appendfsync everysec -- 每秒执行一次asyc,可能会丢失这一秒的数据
# appendfsync no -- 不执行同步asyc

# When the AOF fsync policy is set to always or everysec, and a background
# saving process (a background save or AOF log background rewriting) is
# performing a lot of I/O against the disk, in some Linux configurations
# Redis may block too long on the fsync() call. Note that there is no fix for
# this currently, as even performing fsync in a different thread will block
# our synchronous write(2) call.
#
# In order to mitigate this problem it's possible to use the following option
# that will prevent fsync() from being called in the main process while a
# BGSAVE or BGREWRITEAOF is in progress.
#
# This means that while another child is saving, the durability of Redis is
# the same as "appendfsync none". In practical terms, this means that it is
# possible to lose up to 30 seconds of log in the worst scenario (with the
# default Linux settings).
#
# If you have latency problems turn this to "yes". Otherwise leave it as
# "no" that is the safest pick from the point of view of durability.

no-appendfsync-on-rewrite no

# Automatic rewrite of the append only file.
# Redis is able to automatically rewrite the log file implicitly calling
# BGREWRITEAOF when the AOF log size grows by the specified percentage.
#
# This is how it works: Redis remembers the size of the AOF file after the
# latest rewrite (if no rewrite has happened since the restart, the size of
# the AOF at startup is used).
#
# This base size is compared to the current size. If the current size is
# bigger than the specified percentage, the rewrite is triggered. Also
# you need to specify a minimal size for the AOF file to be rewritten, this
# is useful to avoid rewriting the AOF file even if the percentage increase
# is reached but it is still pretty small.
#
# Specify a percentage of zero in order to disable the automatic AOF
# rewrite feature.

auto-aof-rewrite-percentage 100
auto-aof-rewrite-min-size 64mb

# An AOF file may be found to be truncated at the end during the Redis
# startup process, when the AOF data gets loaded back into memory.
# This may happen when the system where Redis is running
# crashes, especially when an ext4 filesystem is mounted without the
# data=ordered option (however this can't happen when Redis itself
# crashes or aborts but the operating system still works correctly).
#
# Redis can either exit with an error when this happens, or load as much
# data as possible (the default now) and start if the AOF file is found
# to be truncated at the end. The following option controls this behavior.
#
# If aof-load-truncated is set to yes, a truncated AOF file is loaded and
# the Redis server starts emitting a log to inform the user of the event.
# Otherwise if the option is set to no, the server aborts with an error
# and refuses to start. When the option is set to no, the user requires
# to fix the AOF file using the "redis-check-aof" utility before to restart
# the server.
#
# Note that if the AOF file will be found to be corrupted in the middle
# the server will still exit with an error. This option only applies when
# Redis will try to read more data from the AOF file but not enough bytes
# will be found.
aof-load-truncated yes

# When rewriting the AOF file, Redis is able to use an RDB preamble in the
# AOF file for faster rewrites and recoveries. When this option is turned
# on the rewritten AOF file is composed of two different stanzas:
#
#   [RDB file][AOF tail]
#
# When loading Redis recognizes that the AOF file starts with the "REDIS"
# string and loads the prefixed RDB file, and continues loading the AOF
# tail.
aof-use-rdb-preamble yes

################################ LUA SCRIPTING  ###############################

# Max execution time of a Lua script in milliseconds.
#
# If the maximum execution time is reached Redis will log that a script is
# still in execution after the maximum allowed time and will start to
# reply to queries with an error.
#
# When a long running script exceeds the maximum execution time only the
# SCRIPT KILL and SHUTDOWN NOSAVE commands are available. The first can be
# used to stop a script that did not yet called write commands. The second
# is the only way to shut down the server in the case a write command was
# already issued by the script but the user doesn't want to wait for the natural
# termination of the script.
#
# Set it to 0 or a negative value for unlimited execution without warnings.
lua-time-limit 5000

################################ REDIS CLUSTER  ###############################

# Normal Redis instances can't be part of a Redis Cluster; only nodes that are
# started as cluster nodes can. In order to start a Redis instance as a
# cluster node enable the cluster support uncommenting the following:
#
# cluster-enabled yes

# Every cluster node has a cluster configuration file. This file is not
# intended to be edited by hand. It is created and updated by Redis nodes.
# Every Redis Cluster node requires a different cluster configuration file.
# Make sure that instances running in the same system do not have
# overlapping cluster configuration file names.
#
# cluster-config-file nodes-6379.conf

# Cluster node timeout is the amount of milliseconds a node must be unreachable
# for it to be considered in failure state.
# Most other internal time limits are multiple of the node timeout.
#
# cluster-node-timeout 15000

# A replica of a failing master will avoid to start a failover if its data
# looks too old.
#
# There is no simple way for a replica to actually have an exact measure of
# its "data age", so the following two checks are performed:
#
# 1) If there are multiple replicas able to failover, they exchange messages
#    in order to try to give an advantage to the replica with the best
#    replication offset (more data from the master processed).
#    Replicas will try to get their rank by offset, and apply to the start
#    of the failover a delay proportional to their rank.
#
# 2) Every single replica computes the time of the last interaction with
#    its master. This can be the last ping or command received (if the master
#    is still in the "connected" state), or the time that elapsed since the
#    disconnection with the master (if the replication link is currently down).
#    If the last interaction is too old, the replica will not try to failover
#    at all.
#
# The point "2" can be tuned by user. Specifically a replica will not perform
# the failover if, since the last interaction with the master, the time
# elapsed is greater than:
#
#   (node-timeout * replica-validity-factor) + repl-ping-replica-period
#
# So for example if node-timeout is 30 seconds, and the replica-validity-factor
# is 10, and assuming a default repl-ping-replica-period of 10 seconds, the
# replica will not try to failover if it was not able to talk with the master
# for longer than 310 seconds.
#
# A large replica-validity-factor may allow replicas with too old data to failover
# a master, while a too small value may prevent the cluster from being able to
# elect a replica at all.
#
# For maximum availability, it is possible to set the replica-validity-factor
# to a value of 0, which means, that replicas will always try to failover the
# master regardless of the last time they interacted with the master.
# (However they'll always try to apply a delay proportional to their
# offset rank).
#
# Zero is the only value able to guarantee that when all the partitions heal
# the cluster will always be able to continue.
#
# cluster-replica-validity-factor 10

# Cluster replicas are able to migrate to orphaned masters, that are masters
# that are left without working replicas. This improves the cluster ability
# to resist to failures as otherwise an orphaned master can't be failed over
# in case of failure if it has no working replicas.
#
# Replicas migrate to orphaned masters only if there are still at least a
# given number of other working replicas for their old master. This number
# is the "migration barrier". A migration barrier of 1 means that a replica
# will migrate only if there is at least 1 other working replica for its master
# and so forth. It usually reflects the number of replicas you want for every
# master in your cluster.
#
# Default is 1 (replicas migrate only if their masters remain with at least
# one replica). To disable migration just set it to a very large value.
# A value of 0 can be set but is useful only for debugging and dangerous
# in production.
#
# cluster-migration-barrier 1

# By default Redis Cluster nodes stop accepting queries if they detect there
# is at least an hash slot uncovered (no available node is serving it).
# This way if the cluster is partially down (for example a range of hash slots
# are no longer covered) all the cluster becomes, eventually, unavailable.
# It automatically returns available as soon as all the slots are covered again.
#
# However sometimes you want the subset of the cluster which is working,
# to continue to accept queries for the part of the key space that is still
# covered. In order to do so, just set the cluster-require-full-coverage
# option to no.
#
# cluster-require-full-coverage yes

# This option, when set to yes, prevents replicas from trying to failover its
# master during master failures. However the master can still perform a
# manual failover, if forced to do so.
#
# This is useful in different scenarios, especially in the case of multiple
# data center operations, where we want one side to never be promoted if not
# in the case of a total DC failure.
#
# cluster-replica-no-failover no

# In order to setup your cluster make sure to read the documentation
# available at http://redis.io web site.

########################## CLUSTER DOCKER/NAT support  ########################

# In certain deployments, Redis Cluster nodes address discovery fails, because
# addresses are NAT-ted or because ports are forwarded (the typical case is
# Docker and other containers).
#
# In order to make Redis Cluster working in such environments, a static
# configuration where each node knows its public address is needed. The
# following two options are used for this scope, and are:
#
# * cluster-announce-ip
# * cluster-announce-port
# * cluster-announce-bus-port
#
# Each instruct the node about its address, client port, and cluster message
# bus port. The information is then published in the header of the bus packets
# so that other nodes will be able to correctly map the address of the node
# publishing the information.
#
# If the above options are not used, the normal Redis Cluster auto-detection
# will be used instead.
#
# Note that when remapped, the bus port may not be at the fixed offset of
# clients port + 10000, so you can specify any port and bus-port depending
# on how they get remapped. If the bus-port is not set, a fixed offset of
# 10000 will be used as usually.
#
# Example:
#
# cluster-announce-ip 10.1.1.5
# cluster-announce-port 6379
# cluster-announce-bus-port 6380

################################## SLOW LOG ###################################

# The Redis Slow Log is a system to log queries that exceeded a specified
# execution time. The execution time does not include the I/O operations
# like talking with the client, sending the reply and so forth,
# but just the time needed to actually execute the command (this is the only
# stage of command execution where the thread is blocked and can not serve
# other requests in the meantime).
#
# You can configure the slow log with two parameters: one tells Redis
# what is the execution time, in microseconds, to exceed in order for the
# command to get logged, and the other parameter is the length of the
# slow log. When a new command is logged the oldest one is removed from the
# queue of logged commands.

# The following time is expressed in microseconds, so 1000000 is equivalent
# to one second. Note that a negative number disables the slow log, while
# a value of zero forces the logging of every command.
slowlog-log-slower-than 10000

# There is no limit to this length. Just be aware that it will consume memory.
# You can reclaim memory used by the slow log with SLOWLOG RESET.
slowlog-max-len 128

################################ LATENCY MONITOR ##############################

# The Redis latency monitoring subsystem samples different operations
# at runtime in order to collect data related to possible sources of
# latency of a Redis instance.
#
# Via the LATENCY command this information is available to the user that can
# print graphs and obtain reports.
#
# The system only logs operations that were performed in a time equal or
# greater than the amount of milliseconds specified via the
# latency-monitor-threshold configuration directive. When its value is set
# to zero, the latency monitor is turned off.
#
# By default latency monitoring is disabled since it is mostly not needed
# if you don't have latency issues, and collecting data has a performance
# impact, that while very small, can be measured under big load. Latency
# monitoring can easily be enabled at runtime using the command
# "CONFIG SET latency-monitor-threshold <milliseconds>" if needed.
latency-monitor-threshold 0

############################# EVENT NOTIFICATION ##############################

# Redis can notify Pub/Sub clients about events happening in the key space.
# This feature is documented at http://redis.io/topics/notifications
#
# For instance if keyspace events notification is enabled, and a client
# performs a DEL operation on key "foo" stored in the Database 0, two
# messages will be published via Pub/Sub:
#
# PUBLISH __keyspace@0__:foo del
# PUBLISH __keyevent@0__:del foo
#
# It is possible to select the events that Redis will notify among a set
# of classes. Every class is identified by a single character:
#
#  K     Keyspace events, published with __keyspace@<db>__ prefix.
#  E     Keyevent events, published with __keyevent@<db>__ prefix.
#  g     Generic commands (non-type specific) like DEL, EXPIRE, RENAME, ...
#  $     String commands
#  l     List commands
#  s     Set commands
#  h     Hash commands
#  z     Sorted set commands
#  x     Expired events (events generated every time a key expires)
#  e     Evicted events (events generated when a key is evicted for maxmemory)
#  A     Alias for g$lshzxe, so that the "AKE" string means all the events.
#
#  The "notify-keyspace-events" takes as argument a string that is composed
#  of zero or multiple characters. The empty string means that notifications
#  are disabled.
#
#  Example: to enable list and generic events, from the point of view of the
#           event name, use:
#
#  notify-keyspace-events Elg
#
#  Example 2: to get the stream of the expired keys subscribing to channel
#             name __keyevent@0__:expired use:
#
#  notify-keyspace-events Ex
#
#  By default all notifications are disabled because most users don't need
#  this feature and the feature has some overhead. Note that if you don't
#  specify at least one of K or E, no events will be delivered.
notify-keyspace-events ""

############################### ADVANCED CONFIG ###############################

# Hashes are encoded using a memory efficient data structure when they have a
# small number of entries, and the biggest entry does not exceed a given
# threshold. These thresholds can be configured using the following directives.
hash-max-ziplist-entries 512
hash-max-ziplist-value 64

# Lists are also encoded in a special way to save a lot of space.
# The number of entries allowed per internal list node can be specified
# as a fixed maximum size or a maximum number of elements.
# For a fixed maximum size, use -5 through -1, meaning:
# -5: max size: 64 Kb  <-- not recommended for normal workloads
# -4: max size: 32 Kb  <-- not recommended
# -3: max size: 16 Kb  <-- probably not recommended
# -2: max size: 8 Kb   <-- good
# -1: max size: 4 Kb   <-- good
# Positive numbers mean store up to _exactly_ that number of elements
# per list node.
# The highest performing option is usually -2 (8 Kb size) or -1 (4 Kb size),
# but if your use case is unique, adjust the settings as necessary.
list-max-ziplist-size -2

# Lists may also be compressed.
# Compress depth is the number of quicklist ziplist nodes from *each* side of
# the list to *exclude* from compression.  The head and tail of the list
# are always uncompressed for fast push/pop operations.  Settings are:
# 0: disable all list compression
# 1: depth 1 means "don't start compressing until after 1 node into the list,
#    going from either the head or tail"
#    So: [head]->node->node->...->node->[tail]
#    [head], [tail] will always be uncompressed; inner nodes will compress.
# 2: [head]->[next]->node->node->...->node->[prev]->[tail]
#    2 here means: don't compress head or head->next or tail->prev or tail,
#    but compress all nodes between them.
# 3: [head]->[next]->[next]->node->node->...->node->[prev]->[prev]->[tail]
# etc.
list-compress-depth 0

# Sets have a special encoding in just one case: when a set is composed
# of just strings that happen to be integers in radix 10 in the range
# of 64 bit signed integers.
# The following configuration setting sets the limit in the size of the
# set in order to use this special memory saving encoding.
set-max-intset-entries 512

# Similarly to hashes and lists, sorted sets are also specially encoded in
# order to save a lot of space. This encoding is only used when the length and
# elements of a sorted set are below the following limits:
zset-max-ziplist-entries 128
zset-max-ziplist-value 64

# HyperLogLog sparse representation bytes limit. The limit includes the
# 16 bytes header. When an HyperLogLog using the sparse representation crosses
# this limit, it is converted into the dense representation.
#
# A value greater than 16000 is totally useless, since at that point the
# dense representation is more memory efficient.
#
# The suggested value is ~ 3000 in order to have the benefits of
# the space efficient encoding without slowing down too much PFADD,
# which is O(N) with the sparse encoding. The value can be raised to
# ~ 10000 when CPU is not a concern, but space is, and the data set is
# composed of many HyperLogLogs with cardinality in the 0 - 15000 range.
hll-sparse-max-bytes 3000

# Streams macro node max size / items. The stream data structure is a radix
# tree of big nodes that encode multiple items inside. Using this configuration
# it is possible to configure how big a single node can be in bytes, and the
# maximum number of items it may contain before switching to a new node when
# appending new stream entries. If any of the following settings are set to
# zero, the limit is ignored, so for instance it is possible to set just a
# max entires limit by setting max-bytes to 0 and max-entries to the desired
# value.
stream-node-max-bytes 4096
stream-node-max-entries 100

# Active rehashing uses 1 millisecond every 100 milliseconds of CPU time in
# order to help rehashing the main Redis hash table (the one mapping top-level
# keys to values). The hash table implementation Redis uses (see dict.c)
# performs a lazy rehashing: the more operation you run into a hash table
# that is rehashing, the more rehashing "steps" are performed, so if the
# server is idle the rehashing is never complete and some more memory is used
# by the hash table.
#
# The default is to use this millisecond 10 times every second in order to
# actively rehash the main dictionaries, freeing memory when possible.
#
# If unsure:
# use "activerehashing no" if you have hard latency requirements and it is
# not a good thing in your environment that Redis can reply from time to time
# to queries with 2 milliseconds delay.
#
# use "activerehashing yes" if you don't have such hard requirements but
# want to free memory asap when possible.
activerehashing yes

# The client output buffer limits can be used to force disconnection of clients
# that are not reading data from the server fast enough for some reason (a
# common reason is that a Pub/Sub client can't consume messages as fast as the
# publisher can produce them).
#
# The limit can be set differently for the three different classes of clients:
#
# normal -> normal clients including MONITOR clients
# replica  -> replica clients
# pubsub -> clients subscribed to at least one pubsub channel or pattern
#
# The syntax of every client-output-buffer-limit directive is the following:
#
# client-output-buffer-limit <class> <hard limit> <soft limit> <soft seconds>
#
# A client is immediately disconnected once the hard limit is reached, or if
# the soft limit is reached and remains reached for the specified number of
# seconds (continuously).
# So for instance if the hard limit is 32 megabytes and the soft limit is
# 16 megabytes / 10 seconds, the client will get disconnected immediately
# if the size of the output buffers reach 32 megabytes, but will also get
# disconnected if the client reaches 16 megabytes and continuously overcomes
# the limit for 10 seconds.
#
# By default normal clients are not limited because they don't receive data
# without asking (in a push way), but just after a request, so only
# asynchronous clients may create a scenario where data is requested faster
# than it can read.
#
# Instead there is a default limit for pubsub and replica clients, since
# subscribers and replicas receive data in a push fashion.
#
# Both the hard or the soft limit can be disabled by setting them to zero.
client-output-buffer-limit normal 0 0 0
client-output-buffer-limit replica 256mb 64mb 60
client-output-buffer-limit pubsub 32mb 8mb 60

# Client query buffers accumulate new commands. They are limited to a fixed
# amount by default in order to avoid that a protocol desynchronization (for
# instance due to a bug in the client) will lead to unbound memory usage in
# the query buffer. However you can configure it here if you have very special
# needs, such us huge multi/exec requests or alike.
#
# client-query-buffer-limit 1gb

# In the Redis protocol, bulk requests, that are, elements representing single
# strings, are normally limited ot 512 mb. However you can change this limit
# here.
#
# proto-max-bulk-len 512mb

# Redis calls an internal function to perform many background tasks, like
# closing connections of clients in timeout, purging expired keys that are
# never requested, and so forth.
#
# Not all tasks are performed with the same frequency, but Redis checks for
# tasks to perform according to the specified "hz" value.
#
# By default "hz" is set to 10. Raising the value will use more CPU when
# Redis is idle, but at the same time will make Redis more responsive when
# there are many keys expiring at the same time, and timeouts may be
# handled with more precision.
#
# The range is between 1 and 500, however a value over 100 is usually not
# a good idea. Most users should use the default of 10 and raise this up to
# 100 only in environments where very low latency is required.
hz 10

# Normally it is useful to have an HZ value which is proportional to the
# number of clients connected. This is useful in order, for instance, to
# avoid too many clients are processed for each background task invocation
# in order to avoid latency spikes.
#
# Since the default HZ value by default is conservatively set to 10, Redis
# offers, and enables by default, the ability to use an adaptive HZ value
# which will temporary raise when there are many connected clients.
#
# When dynamic HZ is enabled, the actual configured HZ will be used as
# as a baseline, but multiples of the configured HZ value will be actually
# used as needed once more clients are connected. In this way an idle
# instance will use very little CPU time while a busy instance will be
# more responsive.
dynamic-hz yes

# When a child rewrites the AOF file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
aof-rewrite-incremental-fsync yes

# When redis saves RDB file, if the following option is enabled
# the file will be fsync-ed every 32 MB of data generated. This is useful
# in order to commit the file to the disk more incrementally and avoid
# big latency spikes.
rdb-save-incremental-fsync yes

# Redis LFU eviction (see maxmemory setting) can be tuned. However it is a good
# idea to start with the default settings and only change them after investigating
# how to improve the performances and how the keys LFU change over time, which
# is possible to inspect via the OBJECT FREQ command.
#
# There are two tunable parameters in the Redis LFU implementation: the
# counter logarithm factor and the counter decay time. It is important to
# understand what the two parameters mean before changing them.
#
# The LFU counter is just 8 bits per key, it's maximum value is 255, so Redis
# uses a probabilistic increment with logarithmic behavior. Given the value
# of the old counter, when a key is accessed, the counter is incremented in
# this way:
#
# 1. A random number R between 0 and 1 is extracted.
# 2. A probability P is calculated as 1/(old_value*lfu_log_factor+1).
# 3. The counter is incremented only if R < P.
#
# The default lfu-log-factor is 10. This is a table of how the frequency
# counter changes with a different number of accesses with different
# logarithmic factors:
#
# +--------+------------+------------+------------+------------+------------+
# | factor | 100 hits   | 1000 hits  | 100K hits  | 1M hits    | 10M hits   |
# +--------+------------+------------+------------+------------+------------+
# | 0      | 104        | 255        | 255        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 1      | 18         | 49         | 255        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 10     | 10         | 18         | 142        | 255        | 255        |
# +--------+------------+------------+------------+------------+------------+
# | 100    | 8          | 11         | 49         | 143        | 255        |
# +--------+------------+------------+------------+------------+------------+
#
# NOTE: The above table was obtained by running the following commands:
#
#   redis-benchmark -n 1000000 incr foo
#   redis-cli object freq foo
#
# NOTE 2: The counter initial value is 5 in order to give new objects a chance
# to accumulate hits.
#
# The counter decay time is the time, in minutes, that must elapse in order
# for the key counter to be divided by two (or decremented if it has a value
# less <= 10).
#
# The default value for the lfu-decay-time is 1. A Special value of 0 means to
# decay the counter every time it happens to be scanned.
#
# lfu-log-factor 10
# lfu-decay-time 1

########################### ACTIVE DEFRAGMENTATION #######################
#
# WARNING THIS FEATURE IS EXPERIMENTAL. However it was stress tested
# even in production and manually tested by multiple engineers for some
# time.
#
# What is active defragmentation?
# -------------------------------
#
# Active (online) defragmentation allows a Redis server to compact the
# spaces left between small allocations and deallocations of data in memory,
# thus allowing to reclaim back memory.
#
# Fragmentation is a natural process that happens with every allocator (but
# less so with Jemalloc, fortunately) and certain workloads. Normally a server
# restart is needed in order to lower the fragmentation, or at least to flush
# away all the data and create it again. However thanks to this feature
# implemented by Oran Agra for Redis 4.0 this process can happen at runtime
# in an "hot" way, while the server is running.
#
# Basically when the fragmentation is over a certain level (see the
# configuration options below) Redis will start to create new copies of the
# values in contiguous memory regions by exploiting certain specific Jemalloc
# features (in order to understand if an allocation is causing fragmentation
# and to allocate it in a better place), and at the same time, will release the
# old copies of the data. This process, repeated incrementally for all the keys
# will cause the fragmentation to drop back to normal values.
#
# Important things to understand:
#
# 1. This feature is disabled by default, and only works if you compiled Redis
#    to use the copy of Jemalloc we ship with the source code of Redis.
#    This is the default with Linux builds.
#
# 2. You never need to enable this feature if you don't have fragmentation
#    issues.
#
# 3. Once you experience fragmentation, you can enable this feature when
#    needed with the command "CONFIG SET activedefrag yes".
#
# The configuration parameters are able to fine tune the behavior of the
# defragmentation process. If you are not sure about what they mean it is
# a good idea to leave the defaults untouched.

# Enabled active defragmentation
# activedefrag yes

# Minimum amount of fragmentation waste to start active defrag
# active-defrag-ignore-bytes 100mb

# Minimum percentage of fragmentation to start active defrag
# active-defrag-threshold-lower 10

# Maximum percentage of fragmentation at which we use maximum effort
# active-defrag-threshold-upper 100

# Minimal effort for defrag in CPU percentage
# active-defrag-cycle-min 5

# Maximal effort for defrag in CPU percentage
# active-defrag-cycle-max 75

# Maximum number of set/hash/zset/list fields that will be processed from
# the main dictionary scan
# active-defrag-max-scan-fields 1000

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