<template>
<view>
<movable-area class="movable-area">
<movable-view class="movable-view" :x="left" :y="top" direction="all">
<view
id="_drag_action"
class="drag"
:style="'left: ' + left + 'px; top:' + top + 'px;'"
@touchstart="touchstart"
@touchmove="touchmove"
@touchend="touchend"
@click="click"
:class="{transition: isDock && !isMove }"
>
</view>
</movable-view>
</movable-area>
</view>
</template>
css代码
<style lang="scss">
.movable-area {
// top: 0;
position: fixed;
pointer-events: none; //此处要加,鼠标事件可以渗透
z-index: 100;
.movable-view {
pointer-events: auto; //恢复鼠标事件
}
}
.drag {
display: flex;
justify-content: center;
align-items: center;
background: url('./icon/dragIcon.png');
background-repeat: no-repeat;
background-size: cover;
color: $uni-text-color-inverse;
width: 150upx;
height: 150upx;
border-radius: 50%;
font-size: $uni-font-size-sm;
position: fixed;
z-index: 999999;
&.transition {
transition: left .3s ease,top .3s ease;
}
}
</style>
js代码
<script>
export default {
name: 'card-drag',
props: {
isDock:{
type: Boolean,
default: false
},
existTabBar:{
type: Boolean,
default: false
},
location: {
type: String, // topLeft, topRight, bottomLeft, bottomRight
default: 'topRight'
}
},
data() {
return {
top:0,
left:0,
width: 0,
height: 0,
offsetWidth: 0,
offsetHeight: 0,
windowWidth: 0,
windowHeight: 0,
isMove: true,
edge: 10
}
},
mounted() {
const sys = uni.getSystemInfoSync();
this.windowWidth = sys.windowWidth;
this.windowHeight = sys.windowHeight;
// #ifdef APP-PLUS
this.existTabBar && (this.windowHeight -= 50);
// #endif
if (sys.windowTop) {
this.windowHeight += sys.windowTop;
}
console.log(sys)
const query = uni.createSelectorQuery().in(this);
query.select('#_drag_action').boundingClientRect(data => {
this.width = data.width;
this.height = data.height;
this.offsetWidth = data.width / 2;
this.offsetHeight = data.height / 2;
switch(this.location) {
case 'topLeft':
this.left = this.width - this.edge;
this.top = this.height - this.edge;
break;
case 'topRight':
this.left = this.windowWidth - this.width - this.edge;
this.top = this.height - this.edge;
break;
case 'bottomLeft':
this.left = this.width - this.edge;
this.top = this.windowHeight - this.height - this.edge;
break;
case 'bottomRight':
this.left = this.windowWidth - this.width - this.edge;
this.top = this.windowHeight - this.height - this.edge;
break;
}
}).exec();
},
methods: {
click() {
this.$emit('btnClick');
},
touchstart(e){
this.$emit('btnTouchstart');
},
touchmove(e) {
// 单指触摸
if (e.touches.length !== 1) {
return false;
}
this.isMove = true;
this.left = e.touches[0].clientX - this.offsetWidth;
let clientY = e.touches[0].clientY - this.offsetHeight;
// #ifdef H5
clientY += this.height;
// #endif
let edgeBottom = this.windowHeight - this.height - this.edge;
// 上下触及边界
if (clientY < this.edge) {
this.top = this.edge;
} else if (clientY > edgeBottom) {
this.top = edgeBottom;
} else {
this.top = clientY
}
},
touchend(e) {
if (this.isDock) {
let edgeRigth = this.windowWidth - this.width - this.edge;
if (this.left < this.windowWidth / 2 - this.offsetWidth) {
this.left = this.edge;
} else {
this.left = edgeRigth;
}
}
this.isMove = false;
this.$emit('btnTouchend');
},
}}
</script>
效果如下:
悬浮按钮,可拖动,点击实现菜单功能,希望可以帮助你。