自定义圆形进度条

自定义圆形进度条

//首先自定义样式

<?xml version="1.0" encoding="utf-8"?>

public class Yuan extends View {

private int mCurrent;//当前进度
private Paint mPaintOut;
private Paint mPaintCurrent;
private Paint mPaintText;
private float mPaintWidth;//画笔宽度
private int mPaintColor = Color.RED;//画笔颜色
private int mTextColor = Color.BLACK;//字体颜色
private float mTextSize;//字体大小
private int location;//从哪个位置开始
private float startAngle;//开始角度

private OnLoadingCompleteListener mLoadingCompleteListener;

public Yuan(Context context) {
    this(context, null);
}

public Yuan(Context context, AttributeSet attrs) {
    this(context, attrs, -1);
}

public Yuan(Context context, AttributeSet attrs, int defStyleAttr) {
    super(context, attrs, defStyleAttr);
    TypedArray array = context.obtainStyledAttributes(attrs, R.styleable.CircleProgressView);
    location = array.getInt(R.styleable.CircleProgressView_location, 1);
    mPaintWidth = array.getDimension(R.styleable.CircleProgressView_progress_paint_width, dip2px(context, 4));//默认4dp
    mPaintColor = array.getColor(R.styleable.CircleProgressView_progress_paint_color, mPaintColor);
    mTextSize = array.getDimension(R.styleable.CircleProgressView_progress_text_size, dip2px(context, 18));//默认18sp
    mTextColor = array.getColor(R.styleable.CircleProgressView_progress_text_color, mTextColor);
    array.recycle();

    //画笔->背景圆弧
    mPaintOut = new Paint();
    mPaintOut.setAntiAlias(true);
    mPaintOut.setStrokeWidth(mPaintWidth);
    mPaintOut.setStyle(Paint.Style.STROKE);
    mPaintOut.setColor(Color.GRAY);
    mPaintOut.setStrokeCap(Paint.Cap.ROUND);


    //画笔->进度圆弧
    mPaintCurrent = new Paint();
    mPaintCurrent.setAntiAlias(true);
    mPaintCurrent.setStrokeWidth(mPaintWidth);
    mPaintCurrent.setStyle(Paint.Style.STROKE);
    mPaintCurrent.setColor(mPaintColor);
    mPaintCurrent.setStrokeCap(Paint.Cap.ROUND);

    //画笔->绘制字体
    mPaintText = new Paint();
    mPaintText.setAntiAlias(true);
    mPaintText.setStyle(Paint.Style.FILL);
    mPaintText.setColor(mTextColor);
    mPaintText.setTextSize(mTextSize);

    if (location == 1) {
        startAngle = -180;
    } else if (location == 2) {
        startAngle = -90;
    } else if (location == 3) {
        startAngle = 0;
    } else if (location == 4) {
        startAngle = 90;
    }
}

@Override
protected void onMeasure(int widthMeasureSpec, int heightMeasureSpec) {
    int width = MeasureSpec.getSize(widthMeasureSpec);
    int height = MeasureSpec.getSize(heightMeasureSpec);
    int size = width > height ? height : width;
    setMeasuredDimension(size, size);
}

@Override
protected void onDraw(Canvas canvas) {
    super.onDraw(canvas);
    //绘制背景圆弧,因为画笔有一定的宽度,所有画圆弧的范围要比View本身的大小稍微小一些,不然画笔画出来的东西会显示不完整
    RectF rectF = new RectF(mPaintWidth / 2, mPaintWidth / 2, getWidth() - mPaintWidth / 2, getHeight() - mPaintWidth / 2);
    canvas.drawArc(rectF, 0, 360, false, mPaintOut);
    //绘制当前进度
    float sweepAngle = 360 * mCurrent / 100;
    canvas.drawArc(rectF, startAngle, sweepAngle, false, mPaintCurrent);
    //绘制进度数字
    String text = mCurrent + "%";
    //获取文字宽度
    float textWidth = mPaintText.measureText(text, 0, text.length());
    float dx = getWidth() / 2 - textWidth / 2;
    Paint.FontMetricsInt fontMetricsInt = mPaintText.getFontMetricsInt();
    float dy = (fontMetricsInt.bottom - fontMetricsInt.top) / 2 - fontMetricsInt.bottom;
    float baseLine = getHeight() / 2 + dy;
    canvas.drawText(text, dx, baseLine, mPaintText);
    if (mLoadingCompleteListener != null && mCurrent == 100) {
        mLoadingCompleteListener.complete();
    }
}


/**
 * 获取当前进度值
 *
 * @return
 */
public int getmCurrent() {
    return mCurrent;
}

/**
 * 设置当前进度并重新绘制界面
 *
 * @param mCurrent
 */
public void setmCurrent(int mCurrent) {
    this.mCurrent = mCurrent;
    invalidate();
}

public void setOnLoadingCompleteListener(OnLoadingCompleteListener loadingCompleteListener) {
    this.mLoadingCompleteListener = loadingCompleteListener;
}

public interface OnLoadingCompleteListener {
    void complete();
}

/**
 * 根据手机的分辨率从 dp 的单位 转成为 px(像素)
 */
public static int dip2px(Context context, float dpValue) {
    final float scale = context.getResources().getDisplayMetrics().density;
    return (int) (dpValue * scale + 0.5f);
}

}

//引入布局

<?xml version="1.0" encoding="utf-8"?>

<android.support.constraint.ConstraintLayout xmlns:android=“http://schemas.android.com/apk/res/android
xmlns:app=“http://schemas.android.com/apk/res-auto
xmlns:tools=“http://schemas.android.com/tools
android:layout_width=“match_parent”
android:layout_height=“match_parent”
tools:context=".MainActivity">

<com.qgs.gd.zdy.Yuan
    android:id="@+id/yuan"
    android:layout_width="wrap_content"
    android:layout_height="wrap_content" />

</android.support.constraint.ConstraintLayout>

//activity调用监听
public class MainActivity extends AppCompatActivity {

private Yuan yuan;

@Override
protected void onCreate(Bundle savedInstanceState) {
    super.onCreate(savedInstanceState);
    setContentView(R.layout.activity_main);
    yuan = findViewById(R.id.yuan);

    ValueAnimator animator = ValueAnimator.ofFloat(0,100);
    animator.setDuration(6000);
    animator.setInterpolator(new LinearInterpolator());
    animator.addUpdateListener(new ValueAnimator.AnimatorUpdateListener() {
        @Override
        public void onAnimationUpdate(ValueAnimator animation) {
            float current = (float) animation.getAnimatedValue();
            yuan.setmCurrent((int) current);
        }
    });
    animator.start();

    yuan.setOnLoadingCompleteListener(new Yuan.OnLoadingCompleteListener() {
        @Override
        public void complete() {
            Toast.makeText(MainActivity.this, "加载完成", Toast.LENGTH_SHORT).show();
        }
    });
}

}

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