作用:
用于一个执行单元等待另一个执行单元执行完某事,解决某些同步问题,提供一种比信号量更好的同步机制。
1. 定义completion结构体
动态定义:
struct completion my_completion; //定义类型为completion 的结构体my_completion
静态定义:
DECLARE_COMPLETION(my_completion);
2.初始化completion
init_completion(&my_completion);
reinit_completion(&my_completion);
初始化和重新初始化my_completion,使其值为0,即处于未完成状态。
3.等待执行单元被唤醒
void wait_for_completion(struct completion *c);
4.唤醒等待的执行单元
void complete(struct completion *c); // 只唤醒一个等待的执行单元
void complete_all(struct completion *c); // 唤醒所有等待同一完成量的执行单元
使用 complete_all, 然而, 你必须在重新使用前重新初始化 completion 结构. 宏定义:
INIT_COMPLETION(struct completion c); 可用来快速进行这个初始化.
5.同步流程
6.complete使用例子
#include <linux/module.h>
#include <linux/init.h>
#include <linux/sched.h>
#include <linux/kernel.h>
#include <linux/fs.h>
#include <linux/types.h> /
#include <linux/completion.h>
MODULE_LICENSE("Dual BSD/GPL");
MODULE_AUTHOR("NAME_XXX");
static int complete_major = 100;
DECLARE_COMPLETION(my_completion);
ssize_t complete_read (struct file *filp, char __user *buf, size_t count, loff_t *pos)
{
printk(KERN_DEBUG "process %i (%s) going to sleep/n", current->pid, current->comm);
wait_for_completion(&my_completion);
printk(KERN_DEBUG "awoken %i (%s)/n", current->pid, current->comm);
return 0;
}
ssize_t complete_write (struct file *filp, const char __user *buf, size_t count, loff_t *pos)
{
printk(KERN_DEBUG "process %i (%s) awakening the readers.../n",current->pid, current->comm);
complete(&my_completion);
return count;
}
struct file_operations complete_fops = {
.owner = THIS_MODULE,
.read = complete_read,
.write = complete_write,
};
int complete_init(void)
{
int result;
result = register_chrdev(complete_major, "complete", &complete_fops);
if (result < 0)
return result;
if (complete_major == 0)
complete_major = result;
return 0;
}
void complete_cleanup(void)
{
unregister_chrdev(complete_major, "complete");
}
module_init(complete_init);
module_exit(complete_cleanup);