<!DOCTYPE html>
<html>
<head>
<meta charset="UTF-8">
<title>Websocket 推送音频文件流,前端播放及下载</title>
<script src="PCMPlayer.js"></script>
<script src="base64.min.js"></script>
<script src="pcmtoWav.js"></script>
</head>
<body>
<button onclick="sendMessage()">开始</button>
<button onclick="down()">下载</button>
<script>
var ws= null
var files = []
var player = new PCMPlayer({
encoding: "16bitInt",
channels: 1,
sampleRate: 8000,
flushingTime: 2000
});
window.onload = function() {
openWebSocket()
}
function openWebSocket() {
ws = new WebSocket("ws://*.*.*.*:*/**")
ws.binaryType = 'arraybuffer';
ws.onopen = connectionOpen;
ws.onmessage = messageReceived;
ws.onerror = errorOccurred;
ws.onclose = connectionClosed;
}
function connectionOpen (e) {
console.log("Websocket 连接成功")
}
function messageReceived (msg) {
console.log("Websocket 返回信息")
const data = msg.data;
const dataAudio = new Uint8Array(data)
player.feed(dataAudio)
files.push(dataAudio)
}
function errorOccurred (e) {
console.log("WebSocket 异常")
}
function connectionClosed (e) {
console.log("WebSocket 连接断开")
ws = null
}
function sendMessage () {
files = []
ws.send("开始")
}
function down() {
let length = 0;
files.forEach(item => {
length += item.length;
});
let mergedArray = new Uint8Array(length);
let offset = 0;
files.forEach(item => {
mergedArray.set(item, offset);
offset += item.length;
});
const link = document.createElement('a');
link.href = pcmtoWav(window.btoa(String.fromCharCode(...mergedArray)), 8000, 1)
link.download = new Date().getTime() + '.wav'
link.click();
}
</script>
</body>
function PCMPlayer(option) {
this.init(option);
}
PCMPlayer.prototype.init = function (option) {
var defaults = {
encoding: '16bitInt',
channels: 1,
sampleRate: 8000,
flushingTime: 1000
};
this.option = Object.assign({}, defaults, option);
this.samples = new Float32Array();
this.flush = this.flush.bind(this);
this.interval = setInterval(this.flush, this.option.flushingTime);
this.maxValue = this.getMaxValue();
this.typedArray = this.getTypedArray();
this.createContext();
};
PCMPlayer.prototype.getMaxValue = function () {
var encodings = {
'8bitInt': 128,
'16bitInt': 32768,
'32bitInt': 2147483648,
'32bitFloat': 1
}
return encodings[this.option.encoding] ? encodings[this.option.encoding] : encodings['16bitInt'];
};
PCMPlayer.prototype.getTypedArray = function () {
var typedArrays = {
'8bitInt': Int8Array,
'16bitInt': Int16Array,
'32bitInt': Int32Array,
'32bitFloat': Float32Array
}
return typedArrays[this.option.encoding] ? typedArrays[this.option.encoding] : typedArrays['16bitInt'];
};
PCMPlayer.prototype.createContext = function () {
this.audioCtx = new (window.AudioContext || window.webkitAudioContext)();
this.gainNode = this.audioCtx.createGain();
this.gainNode.gain.value = 1;
this.gainNode.connect(this.audioCtx.destination);
this.startTime = this.audioCtx.currentTime;
};
PCMPlayer.prototype.isTypedArray = function (data) {
return (data.byteLength && data.buffer && data.buffer.constructor == ArrayBuffer);
};
PCMPlayer.prototype.feed = function (data) {
if (!this.isTypedArray(data)) return;
data = this.getFormatedValue(data);
var tmp = new Float32Array(this.samples.length + data.length);
tmp.set(this.samples, 0);
tmp.set(data, this.samples.length);
this.samples = tmp;
};
PCMPlayer.prototype.getFormatedValue = function (data) {
var data = new this.typedArray(data.buffer),
float32 = new Float32Array(data.length),
i;
for (i = 0; i < data.length; i++) {
float32[i] = data[i] / this.maxValue;
}
return float32;
};
PCMPlayer.prototype.volume = function (volume) {
this.gainNode.gain.value = volume;
};
PCMPlayer.prototype.destroy = function () {
if (this.interval) {
clearInterval(this.interval);
}
this.samples = null;
this.audioCtx.close();
this.audioCtx = null;
};
PCMPlayer.prototype.flush = function () {
if (!this.samples.length) return;
var bufferSource = this.audioCtx.createBufferSource(),
length = this.samples.length / this.option.channels,
audioBuffer = this.audioCtx.createBuffer(this.option.channels, length, this.option.sampleRate),
audioData,
channel,
offset,
i,
decrement;
for (channel = 0; channel < this.option.channels; channel++) {
audioData = audioBuffer.getChannelData(channel);
offset = channel;
decrement = 50;
for (i = 0; i < length; i++) {
audioData[i] = this.samples[offset];
if (i < 50) {
audioData[i] = (audioData[i] * i) / 50;
}
if (i >= (length - 51)) {
audioData[i] = (audioData[i] * decrement--) / 50;
}
offset += this.option.channels;
}
}
if (this.startTime < this.audioCtx.currentTime) {
this.startTime = this.audioCtx.currentTime;
}
bufferSource.buffer = audioBuffer;
bufferSource.connect(this.gainNode);
bufferSource.start(this.startTime);
this.startTime += audioBuffer.duration;
this.samples = new Float32Array();
};
function pcmtoWav(pcmsrt, sampleRate, numChannels, bitsPerSample) {
let header = {
chunkId: [0x52, 0x49, 0x46, 0x46],
chunkSize: 0,
format: [0x57, 0x41, 0x56, 0x45],
subChunk1Id: [0x66, 0x6d, 0x74, 0x20],
subChunk1Size: 16,
audioFormat: 1,
numChannels: numChannels || 1,
sampleRate: sampleRate || 16000,
byteRate: 0,
blockAlign: 0,
bitsPerSample: bitsPerSample || 16,
subChunk2Id: [0x64, 0x61, 0x74, 0x61],
subChunk2Size: 0,
}
function u32ToArray(i) {
return [i & 0xff, (i >> 8) & 0xff, (i >> 16) & 0xff, (i >> 24) & 0xff]
}
function u16ToArray(i) {
return [i & 0xff, (i >> 8) & 0xff]
}
let pcm = Base64.toUint8Array(pcmsrt)
header.blockAlign = (header.numChannels * header.bitsPerSample) >> 3
header.byteRate = header.blockAlign * header.sampleRate
header.subChunk2Size = pcm.length * (header.bitsPerSample >> 3)
header.chunkSize = 36 + header.subChunk2Size
let wavHeader = header.chunkId.concat(
u32ToArray(header.chunkSize),
header.format,
header.subChunk1Id,
u32ToArray(header.subChunk1Size),
u16ToArray(header.audioFormat),
u16ToArray(header.numChannels),
u32ToArray(header.sampleRate),
u32ToArray(header.byteRate),
u16ToArray(header.blockAlign),
u16ToArray(header.bitsPerSample),
header.subChunk2Id,
u32ToArray(header.subChunk2Size)
)
let wavHeaderUnit8 = new Uint8Array(wavHeader)
let mergedArray = new Uint8Array(wavHeaderUnit8.length + pcm.length)
mergedArray.set(wavHeaderUnit8)
mergedArray.set(pcm, wavHeaderUnit8.length)
let blob = new Blob([mergedArray], { type: 'audio/wav' })
let blobUrl = window.URL.createObjectURL(blob)
return blobUrl
}
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