其实我还啥都没写!
真的!
它就已经自动生成了100多行的代码!
老白乍一看差点受精!!
过程如下:
使用vs code的快捷键ctrl+shift+p唤出命令行,输入Flutter: New Project之后,立刻生成好大一堆代码(111行),感觉很通畅有没有!
终端上的log信息显示很忙碌,今天统统记录在此备查。
代码窗口:
import 'package:flutter/material.dart';
void main() => runApp(MyApp());
class MyApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return MaterialApp(
title: 'Flutter Demo',
theme: ThemeData(
// This is the theme of your application.
//
// Try running your application with "flutter run". You'll see the
// application has a blue toolbar. Then, without quitting the app, try
// changing the primarySwatch below to Colors.green and then invoke
// "hot reload" (press "r" in the console where you ran "flutter run",
// or simply save your changes to "hot reload" in a Flutter IDE).
// Notice that the counter didn't reset back to zero; the application
// is not restarted.
primarySwatch: Colors.blue,
),
home: MyHomePage(title: 'Flutter Demo Home Page'),
);
}
}
class MyHomePage extends StatefulWidget {
MyHomePage({Key key, this.title}) : super(key: key);
// This widget is the home page of your application. It is stateful, meaning
// that it has a State object (defined below) that contains fields that affect
// how it looks.
// This class is the configuration for the state. It holds the values (in this
// case the title) provided by the parent (in this case the App widget) and
// used by the build method of the State. Fields in a Widget subclass are
// always marked "final".
final String title;
@override
_MyHomePageState createState() => _MyHomePageState();
}
class _MyHomePageState extends State<MyHomePage> {
int _counter = 0;
void _incrementCounter() {
setState(() {
// This call to setState tells the Flutter framework that something has
// changed in this State, which causes it to rerun the build method below
// so that the display can reflect the updated values. If we changed
// _counter without calling setState(), then the build method would not be
// called again, and so nothing would appear to happen.
_counter++;
});
}
@override
Widget build(BuildContext context) {
// This method is rerun every time setState is called, for instance as done
// by the _incrementCounter method above.
//
// The Flutter framework has been optimized to make rerunning build methods
// fast, so that you can just rebuild anything that needs updating rather
// than having to individually change instances of widgets.
return Scaffold(
appBar: AppBar(
// Here we take the value from the MyHomePage object that was created by
// the App.build method, and use it to set our appbar title.
title: Text(widget.title),
),
body: Center(
// Center is a layout widget. It takes a single child and positions it
// in the middle of the parent.
child: Column(
// Column is also a layout widget. It takes a list of children and
// arranges them vertically. By default, it sizes itself to fit its
// children horizontally, and tries to be as tall as its parent.
//
// Invoke "debug painting" (press "p" in the console, choose the
// "Toggle Debug Paint" action from the Flutter Inspector in Android
// Studio, or the "Toggle Debug Paint" command in Visual Studio Code)
// to see the wireframe for each widget.
//
// Column has various properties to control how it sizes itself and
// how it positions its children. Here we use mainAxisAlignment to
// center the children vertically; the main axis here is the vertical
// axis because Columns are vertical (the cross axis would be
// horizontal).
mainAxisAlignment: MainAxisAlignment.center,
children: <Widget>[
Text(
'You have pushed the button this many times:',
),
Text(
'$_counter',
style: Theme.of(context).textTheme.display1,
),
],
),
),
floatingActionButton: FloatingActionButton(
onPressed: _incrementCounter,
tooltip: 'Increment',
child: Icon(Icons.add),
), // This trailing comma makes auto-formatting nicer for build methods.
);
}
}
终端上:
[test_app] flutter create --ios-language swift --android-language kotlin .
Waiting for another flutter command to release the startup lock...
Creating project ....
.gitignore (created)
.idea\libraries\Dart_SDK.xml (created)
.idea\libraries\Flutter_for_Android.xml (created)
.idea\libraries\KotlinJavaRuntime.xml (created)
.idea\modules.xml (created)
.idea\runConfigurations\main_dart.xml (created)
.idea\workspace.xml (created)
.metadata (created)
android\app\build.gradle (created)
android\app\src\main\kotlin\com\example\test_app\MainActivity.kt (created)
android\build.gradle (created)
android\test_app_android.iml (created)
android\app\src\debug\AndroidManifest.xml (created)
android\app\src\main\AndroidManifest.xml (created)
android\app\src\main\res\drawable\launch_background.xml (created)
android\app\src\main\res\mipmap-hdpi\ic_launcher.png (created)
android\app\src\main\res\mipmap-mdpi\ic_launcher.png (created)
android\app\src\main\res\mipmap-xhdpi\ic_launcher.png (created)
android\app\src\main\res\mipmap-xxhdpi\ic_launcher.png (created)
android\app\src\main\res\mipmap-xxxhdpi\ic_launcher.png (created)
android\app\src\main\res\values\styles.xml (created)
android\app\src\profile\AndroidManifest.xml (created)
android\gradle\wrapper\gradle-wrapper.properties (created)
android\gradle.properties (created)
android\settings.gradle (created)
ios\Runner\AppDelegate.swift (created)
ios\Runner\Runner-Bridging-Header.h (created)
ios\Runner.xcodeproj\project.pbxproj (created)
ios\Runner.xcodeproj\xcshareddata\xcschemes\Runner.xcscheme (created)
ios\Flutter\AppFrameworkInfo.plist (created)
ios\Flutter\Debug.xcconfig (created)
ios\Flutter\Release.xcconfig (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Contents.json (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-1024x1024@1x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-20x20@1x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-20x20@2x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-20x20@3x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-29x29@1x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-29x29@2x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-29x29@3x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-40x40@1x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-40x40@2x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-40x40@3x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-60x60@2x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-60x60@3x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-76x76@1x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-76x76@2x.png (created)
ios\Runner\Assets.xcassets\AppIcon.appiconset\Icon-App-83.5x83.5@2x.png (created)
ios\Runner\Assets.xcassets\LaunchImage.imageset\Contents.json (created)
ios\Runner\Assets.xcassets\LaunchImage.imageset\LaunchImage.png (created)
ios\Runner\Assets.xcassets\LaunchImage.imageset\LaunchImage@2x.png (created)
ios\Runner\Assets.xcassets\LaunchImage.imageset\LaunchImage@3x.png (created)
ios\Runner\Assets.xcassets\LaunchImage.imageset\README.md (created)
ios\Runner\Base.lproj\LaunchScreen.storyboard (created)
ios\Runner\Base.lproj\Main.storyboard (created)
ios\Runner\Info.plist (created)
ios\Runner.xcodeproj\project.xcworkspace\contents.xcworkspacedata (created)
ios\Runner.xcworkspace\contents.xcworkspacedata (created)
lib\main.dart (created)
test_app.iml (created)
pubspec.yaml (created)
README.md (created)
test\widget_test.dart (created)
Running "flutter pub get" in test_app... 5.5s
Wrote 65 files.
All done!
[√] Flutter is fully installed. (Channel stable, v1.9.1+hotfix.2, on Microsoft Windows [Version 10.0.18362.356], locale zh-CN)
[√] Android toolchain - develop for Android devices is fully installed. (Android SDK version 29.0.2)
[√] Android Studio is fully installed. (version 3.5)
[√] VS Code, 64-bit edition is fully installed. (version 1.38.1)
[!] Connected device is not available.
Run "flutter doctor" for information about installing additional components.
In order to run your application, type:
$ cd .
$ flutter run
Your application code is in .\lib\main.dart.
exit code 0