C++星空

//Star.h
#pragma once
#include <graphics.h>
#include <conio.h>
#include <ctime>

#define SCREEN_WIDTH 1920
#define SCREEN_HEIGHT 1080
#define MAXSTAR 1080

class Star
{
protected:
	double m_x = 0;
	int m_y;
	double m_step;
	int m_color;

	void Draw();
	void NewPos();
	void Remove();
public:
	Star(){}
	~Star(){}

	void Init();
	void Move();
};
//Star.cpp
#include "Star.h"
void Star::Init()
{
	if (m_x == 0)
	{
		m_x = rand() % SCREEN_WIDTH;
	}
	else
	{
		m_x = 0;
	}

	m_y = rand() % SCREEN_HEIGHT;
	m_step = (rand() % 5000) / 1000.0 + 1;
	m_color = (int)(m_step * 255 / 6.0 + 0.5);
	//m_color = RGB(m_color*255, 255, m_color * 255);//绿色
	//m_color = RGB(254, m_color * 255, m_color * 255);橘红
	
	m_color = RGB(m_color * 255, m_color * 255, 255);//蓝色
}

void Star::Move()
{
	Remove();

	NewPos();

	Draw();
}

void Star::Draw()
{
	putpixel((int)m_x, m_y, m_color);
}

void Star::NewPos()
{
	m_x += m_step;
	if (m_x > SCREEN_WIDTH)
	{
		this->Init();
	}
}

void Star::Remove()
{
	putpixel((int)m_x, m_y, 0);
}
//presentation.cpp
#include "Star.h"
int main()
{
	srand((unsigned)time(NULL));

	initgraph(SCREEN_WIDTH, SCREEN_HEIGHT);
	Star star[MAXSTAR];
	for (int i = 0; i < MAXSTAR; i++)
	{
		star[i].Init();
	}

	while (!_kbhit())
	{
		for (int i = 0; i < MAXSTAR; i++)
		{
			star[i].Move();
		}
		Sleep(30);
	}
	closegraph();
	return 0;
}
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