实现上面逻辑的代码:
#include <event2/event.h>
#include <string.h>
#include <iostream>
#ifdef _WIN32
#else
#include <signal.h>
#endif
using namespace std;
void ListenCB(evutil_socket_t sock, short what, void *arg)
{
cout << "LisetenCB" << endl;
if (!(what & EV_READ))
{
cout << "not read" << endl;
return;
}
sockaddr_in sin;
memset(&sin, 0, sizeof(sin));
socklen_t size = sizeof(sin);
evutil_socket_t client_socket = accept(sock, (sockaddr*)&sin, &size);
if (client_socket <= 0)
{
cerr << "accept error" << endl;
return;
}
char ip[16] = { 0 };
evutil_inet_ntop(AF_INET, &sin.sin_addr, ip,sizeof(ip));
cout << "client ip is" << ip << endl;
}
int main(int argc,char *argv[])
{
int server_port = 20010;
if (argc > 1)
server_port = atoi(argv[1]);
#ifdef _WIN32
//初始化socket库
WSADATA wver;
WSAStartup(MAKEWORD(2,2),&wver);
#else
//使用断开连接的socket会发出此信号,造成程序的退出
if (signal(SIGPIPE, SIG_IGN) == SIG_ERR)
return 1;
#endif
std::cout << "test libevent!\n";
//创建libevent的上下文
//1、创建libevent的上下文,默认是创建base锁
event_base *base = event_base_new();
if (base)
{
cout << "event_base_new success" << endl;
}
//2.创建socket,绑定端口
evutil_socket_t sock = socket(AF_INET, SOCK_STREAM, 0);
if (sock < 0)
{
cerr << "socket error" << strerror(errno) << endl;
return -1;
}
//设置地址复用以及非阻塞
evutil_make_socket_nonblocking(sock);
evutil_make_listen_socket_reuseable(sock);
//绑定端口
sockaddr_in sin;
memset(&sin, 0, sizeof(sin));
sin.sin_family = AF_INET;
sin.sin_port = htons(server_port);
int re = ::bind(sock, (sockaddr*)&sin, sizeof(sin));
if (re != 0)
{
cerr << "bind port:" <<server_port <<"error"<< strerror(errno)<<endl;
return -1;
}
listen(sock, 10);
cout << "bind port success!" << server_port << endl;
//3. 注册socket的监听事件回调函数 EV_PERSIST持久化,不然只进入一次事件
//EV_ET(边缘触发) 默认水平触发(只要有数据没处理就一直触发)
//event_self_cbarg()出阿迪当前创建的event对象
event *ev = event_new(base, sock, EV_READ | EV_PERSIST,ListenCB,event_self_cbarg());
//开始监听事件 第二个参数,超时时间
event_add(ev, 0);
//事件主循环 监控事件是否发生,分发事件到回调函数
///如果没有事件注册则退出
event_base_dispatch(base);
evutil_closesocket(sock);
event_del(ev);
event_free(ev);
event_base_free(base);
return 0;
}