用C++写了个推箱子的代码
#include<stdio.h>
#include<conio.h>
#include<graphics.h>
int i = 0, j = 0;
IMAGE background, blank, wall, people, box, end, dbox;
int map[10][10] =
{
1,1,1,1,1,1,0,0,0,1,
1,0,2,0,0,0,0,0,1,1,
1,0,1,0,1,1,1,0,0,1,
1,0,1,0,0,1,0,0,1,1,
1,0,0,0,0,3,0,0,0,1,
0,0,1,1,1,1,0,4,0,1,
0,0,4,3,0,0,0,1,0,1,
1,0,0,0,1,0,3,0,0,1,
1,0,0,0,1,0,1,0,4,1,
1,1,1,1,1,1,1,0,0,1,
};
void drawmap()
{
int x, y;
for( int i=0;i<10;i++)//需要用int重新定义,不然无法移动
for ( int j = 0; j < 10; j++)//要用int定义
{
x = 64 * j;
y = 64 * i;
switch (map[i][j])
{
case 0:
putimage(x, y, &blank);
break;
case 1:
putimage(x, y, &wall);
break;
case 2:
putimage(x, y, &people);
break;
case 3:
putimage(x, y, &box);
break;
case 4:
putimage(x, y, &end);
break;
case 6:
putimage(x, y, &people);
break;
case 7:
putimage(x, y, &dbox);
break;
}
}
}
void playgame()
{
char user;
while (1)
{
for (i = 0; i < 10; i++)
{
for (j = 0; j < 10; j++)
{
if (map[i][j] == 2 || map[i][j] == 6)
break;
}
if (map[i][j] == 2 || map[i][j] == 6)
break;
}
drawmap();
user = _getch();
switch (user)
{
case 72:
case 'w':
case 'W':
if (map[i - 1][j] == 0 || map[i - 1][j] == 4)
{
map[i - 1][j] += 2;
map[i][j] -= 2;
}
else if (map[i - 1][j] == 3 || map[i - 1][j] == 7)
{
if (map[i - 2][j] == 0 || map[i - 2][j] == 4)
{
map[i - 2][j] += 3;
map[i - 1][j] -= 1;
map[i][j] -= 2;
}
}
break;
case 80:
case 's':
case 'S':
if (map[i + 1][j] == 0 || map[i + 1][j] == 4)
{
map[i + 1][j] += 2;
map[i][j] -= 2;
}
else if (map[i + 1][j] == 3 || map[i + 1][j] == 7)
{
if (map[i + 2][j] == 0 || map[i + 2][j] == 4)
{
map[i + 2][j] += 3;
map[i + 1][j] -= 1;
map[i][j] -= 2;
}
}
break;
case 75:
case 'a':
case 'A':
if (map[i][j-1] == 0 || map[i][j-1] == 4)
{
map[i][j-1] += 2;
map[i][j] -= 2;
}
else if (map[i][j-1] == 3 || map[i][j-1] == 7)
{
if (map[i][j-2] == 0 || map[i][j-2] == 4)
{
map[i][j-2] += 3;
map[i][j-1] -= 1;
map[i][j] -= 2;
}
}
break;
case 77:
case 'd':
case 'D':
if (map[i][j + 1] == 0 || map[i][j + 1] == 4)
{
map[i][j + 1] += 2;
map[i][j] -= 2;
}
else if (map[i][j + 1] == 3 || map[i][j + 1] == 7)
{
if (map[i][j + 2] == 0 || map[i][j + 2] == 4)
{
map[i][j + 2] += 3;
map[i][j + 1] -= 1;
map[i][j] -= 2;
}
}
break;
}
int win = 0;
for (int i = 0; i < 9; i++)
{
for (int j = 0; j < 9; j++)
{
if (map[i][j] == 7)
{
win++;
}
}
}
if (win == 3)
{
loadimage(&background, "background.jpg", 10 * 64, 10 * 64);
cleardevice();
putimage(0, 0, &background);
settextcolor(RGB(0, 128, 255));
setbkmode(TRANSPARENT);//TRANSPARENT是使用透明的输出,也就是文字的背景是不改变的
settextstyle(50, 0, "宋体");//设置图形文本当前字体、文本显示方向(水平显示或垂直显示)以及字符大小
outtextxy(128, 256, "恭喜你,过关了!");
break;
}
}
}
int main()
{
initgraph(64 * 10, 64 * 10);//设置界面大小
loadimage(&background, "background.jpg", 64 * 10, 64 * 10);
putimage(0, 0, &background);
loadimage(&blank, "blank.jpg", 64, 64);
loadimage(&wall, "wall.jpg", 64, 64);
loadimage(&people, "people.jpg", 64, 64);
loadimage(&box, "box.jpg", 64, 64);
loadimage(&end, "end.jpg", 64, 64);
loadimage(&dbox, "dbox.jpg", 64, 64);
playgame();
getchar();
closegraph();
return 0;
}