ThreadPoolExecutor线程池的非核心线程超时回收的问题

废话不多说,先抛出题目:

现在有一个线程池,核心线程2,最大线程3,超时时间30s,阻塞队列大小10,先往里面放5个任务,每个任务sleep1秒钟,把线程数扩到最大值3,然后每三秒往线程池里面添加一个休眠一秒钟的任务,60秒后,这个线程池还存活多少个线程

再给出代码:

package com.xiang.thread;

import io.netty.util.concurrent.DefaultThreadFactory;
import org.junit.Test;

import java.util.Date;
import java.util.concurrent.*;

/**
 * @author Xiang
 * @date 2023/5/25 - 17:03
 */
public class ThreadTest {

    @Test
    public void test() throws InterruptedException {

        ThreadPoolExecutor executorService = new ThreadPoolExecutor(2, 3, 30, TimeUnit.SECONDS,
                new LinkedBlockingQueue<>(2), new DefaultThreadFactory("test"),
                new ThreadPoolExecutor.DiscardPolicy());

        //每隔两秒打印线程池的信息
        ScheduledExecutorService scheduledExecutorService = Executors.newScheduledThreadPool(1);
        scheduledExecutorService.scheduleAtFixedRate(() -> {
            System.out.println("=====================================thread-pool-info:" + new Date() + "=====================================");
            System.out.println("CorePoolSize:" + executorService.getCorePoolSize());
            System.out.println("PoolSize:" + executorService.getPoolSize());
            System.out.println("ActiveCount:" + executorService.getActiveCount());
            System.out.println("KeepAliveTime:" + executorService.getKeepAliveTime(TimeUnit.SECONDS));
            System.out.println("QueueSize:" + executorService.getQueue().size());
        }, 0, 2, TimeUnit.SECONDS);

        try {
            //同时提交5个任务,模拟达到最大线程数
            for (int i = 0; i < 5; i++) {
                executorService.execute(new Task());
            }
        } catch (Exception e) {
            e.printStackTrace();
        }
        //休眠10秒,打印日志,观察线程池状态
        Thread.sleep(10000);

        //每隔3秒提交一个任务
        while (true) {
            Thread.sleep(3000);
            executorService.submit(new Task());
        }
    }

    static class Task implements Runnable {
        @Override
        public void run(){
            try {
                Thread.sleep(1000);
            } catch (InterruptedException e) {
                e.printStackTrace();
            }
            System.out.println(Thread.currentThread() + "-执行任务");
        }
    }

}

先给出我们的正常思路,最开始往里面推5个任务,将最大线程撑到3,之后,每3秒往里面推一个休眠1秒的任务,正常逻辑思维来说,最开始那五个任务执行完毕之后,只需要一个线程就可以满足后面的每3秒发布一个任务,这种情况下,核心线程存活,非核心线程销毁,30s过后,就只会保留2个核心线程。但是,上结果
在这里插入图片描述
结果是,60秒过后,甚至120s过后,三个线程都不会销毁,源码之下无秘密,最关键的在于他的阻塞队列。

首先我们需要知道不管是ArrayBlockQueue还是LinkedBlockQueue阻塞队列的offertake是需要加锁的。
在这里插入图片描述
我这里给出线程池的核心代码,给出注释说明

	// 这段代码是线程池的添加任务代码
    public void execute(Runnable command) {
        if (command == null)
            throw new NullPointerException();
        int c = ctl.get();
        if (workerCountOf(c) < corePoolSize) {
            if (addWorker(command, true))
                return;
            c = ctl.get();
        }
        if (isRunning(c) && workQueue.offer(command)) {
            int recheck = ctl.get();
            if (! isRunning(recheck) && remove(command))
                reject(command);
            else if (workerCountOf(recheck) == 0)
                addWorker(null, false);
        }
        else if (!addWorker(command, false))
            reject(command);
    }

    public boolean offer(E e) {
        return offerLast(e);
    }

    public boolean offerLast(E e) {
        if (e == null) throw new NullPointerException();
        Node<E> node = new Node<E>(e);
        final ReentrantLock lock = this.lock;
        lock.lock();
        try {
            return linkLast(node);
        } finally {
            lock.unlock();
        }
    }

    private boolean linkLast(Node<E> node) {
        // assert lock.isHeldByCurrentThread();
        if (count >= capacity)
            return false;
        Node<E> l = last;
        node.prev = l;
        last = node;
        if (first == null)
            first = node;
        else
            l.next = node;
        ++count;
        // 关键在于这里 notEmpty.signal(),有一个Condition的唤醒操作
        // 这里会唤醒因为获取任务线程而等待的线程,也就是ReentrantLock.lock()的获得者
        // 而其他锁竞争者则还是在AQS队列中等待,所以也就出现了之前结果图中的
        notEmpty.signal();
        return true;
    }

这里是线程池的获取任务

    final void runWorker(Worker w) {
        Thread wt = Thread.currentThread();
        Runnable task = w.firstTask;
        w.firstTask = null;
        w.unlock();
        boolean completedAbruptly = true;
        try {
        	// do getTask()
            while (task != null || (task = getTask()) != null) {
                w.lock();
                if ((runStateAtLeast(ctl.get(), STOP) ||
                     (Thread.interrupted() &&
                      runStateAtLeast(ctl.get(), STOP))) &&
                    !wt.isInterrupted())
                    wt.interrupt();
                try {
                    beforeExecute(wt, task);
                    try {
                        task.run();
                        afterExecute(task, null);
                    } catch (Throwable ex) {
                        afterExecute(task, ex);
                        throw ex;
                    }
                } finally {
                    task = null;
                    w.completedTasks++;
                    w.unlock();
                }
            }
            completedAbruptly = false;
        } finally {
            processWorkerExit(w, completedAbruptly);
        }
    }

    private Runnable getTask() {
        boolean timedOut = false;
        for (;;) {
            int c = ctl.get();
            if (runStateAtLeast(c, SHUTDOWN)
                && (runStateAtLeast(c, STOP) || workQueue.isEmpty())) {
                decrementWorkerCount();
                return null;
            }
            int wc = workerCountOf(c);
            boolean timed = allowCoreThreadTimeOut || wc > corePoolSize;
            if ((wc > maximumPoolSize || (timed && timedOut))
                && (wc > 1 || workQueue.isEmpty())) {
                if (compareAndDecrementWorkerCount(c))
                    return null;
                continue;
            }
            try {
                Runnable r = timed ?
                	// poll() 或者 take()
                    workQueue.poll(keepAliveTime, TimeUnit.NANOSECONDS) :
                    workQueue.take();
                if (r != null)
                    return r;
                timedOut = true;
            } catch (InterruptedException retry) {
                timedOut = false;
            }
        }
    }

    public E take() throws InterruptedException {
        return takeFirst();
    }

    public E takeFirst() throws InterruptedException {
        final ReentrantLock lock = this.lock;
        // 核心 获取Lock锁,A,B,C三个线程只会有一个线程获取到锁
        // 在获取到锁之后,相应的也只会有一个线程会获取到执行下面notEmpty.await()的执行权
        lock.lock();
        try {
            E x;
            while ( (x = unlinkFirst()) == null)
            	// 进行等待唤醒,因为现在没有任务执行
                notEmpty.await();
            return x;
        } finally {
            lock.unlock();
        }
    }
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