iOS 录屏添加自定义水印

本文介绍了如何在iOS系统录屏功能的基础上,利用RPBroadcastSampleHandler和AVAssetWriter结合CIImage进行视频帧水印的实时添加,包括初始化方法、处理SampleBuffer以及水印渲染到视频帧的过程。
摘要由CSDN通过智能技术生成

iOS实现系统录屏 RPBroadcastSampleHandler 和 AVAssetWriter 结合使用便可实现,这两个类如何使用这里不做过多说明,文章内容是在已实现录屏功能的情况下如何为视频帧添加水印。

1、初始化方法里添加

#import <Metal/Metal.h>

- (instancetype)init{
    if(self = [super init]){

    //其它代码.......

       
    UIImage *image = [[UIImage alloc] initWithContentsOfFile:@"水印图片路径"];
    _watermarkImage = [CIImage imageWithCGImage:image.CGImage];
   
    id<MTLDevice> metalDevice = MTLCreateSystemDefaultDevice();
    CIContext *ciContext = [CIContext contextWithMTLDevice:metalDevice];
    _ciContext = ciContext;
}
    return self;
}

核心代码:

- (void)processSampleBuffer:(CMSampleBufferRef)sampleBuffer withType:(RPSampleBufferType)sampleBufferType{

    if(sampleBufferType == RPSampleBufferTypeVideo){
        AVAssetWriterStatus status = self.assetWriter.status;
        if (status == AVAssetWriterStatusFailed || status == AVAssetWriterStatusCompleted || status == AVAssetWriterStatusCancelled) {
            return;
        }
        if (status == AVAssetWriterStatusUnknown) {
            //初始化起始时间
            [self.assetWriter startWriting];
            CMTime time = CMSampleBufferGetPresentationTimeStamp(sampleBuffer);
            [self.assetWriter startSessionAtSourceTime:time];
            [self.videoInput appendSampleBuffer:[self addPortraitWatermarkWithBufferRef:sampleBuffer watermark:self.watermarkImage]];
        }
        if(status == AVAssetWriterStatusWriting && self.videoInput.isReadyForMoreMediaData){
            //添加水印处理
            [self.videoInput appendSampleBuffer:[self addPortraitWatermarkWithBufferRef:sampleBuffer watermark:self.watermarkImage]];
        }
    }

}


//水印渲染到视频帧
- (CMSampleBufferRef)addPortraitWatermarkWithBufferRef:(CMSampleBufferRef)sampleBufferRef
                                             watermark:(CIImage *)watermark{
    //核心代码如下:可以按照自己的需求调整水印位置,当前的水印是和屏幕比例相同的图片,并且图片是除了水印部分,其它为透明的图片,所以只需放缩到和视频帧画面大小即可
    CVPixelBufferRef curPixelBuffer = CMSampleBufferGetImageBuffer(sampleBufferRef);
    CVPixelBufferLockBaseAddress(curPixelBuffer, 0);
    CGFloat rrwidth = CVPixelBufferGetWidth(curPixelBuffer);
    CIImage *contentImage = [CIImage imageWithCVPixelBuffer:curPixelBuffer];
    CGFloat rate = rrwidth / contentImage.extent.size.width;
    contentImage = [contentImage imageByApplyingTransform:CGAffineTransformMakeScale(rate, rate)];
    CGFloat imageWidth = watermark.extent.size.width;
    CGFloat w_rate = rrwidth/imageWidth;
    CIImage *tempImage = [watermark imageByApplyingTransform:CGAffineTransformMakeScale(w_rate, w_rate)];
    tempImage = [tempImage imageByCompositingOverImage:contentImage];
    [_ciContext render:tempImage toCVPixelBuffer:curPixelBuffer];
    CVPixelBufferUnlockBaseAddress(curPixelBuffer, 0);
    return sampleBufferRef;
}
        

  • 1
    点赞
  • 0
    收藏
    觉得还不错? 一键收藏
  • 0
    评论
实现 Android 录屏添加水印的一种方法是使用 MediaProjection API 和 Canvas 绘图。以下是实现的步骤: 1. 获取 MediaProjection 对象,在 Android 5.0 及以上版本中,需要用户授权获取 MediaProjection 对象,可以使用 startActivityForResult() 方法获取。 2. 创建 VirtualDisplay 对象,将 MediaProjection 对象传入,设置录制的屏幕宽高和 dpi。 3. 创建 Surface 对象,将 VirtualDisplay 对象的 surface 传入。 4. 在 Surface 上绘制屏幕内容,可以使用 Canvas 绘图实现。 5. 绘制水印,可以使用 Bitmap、Paint、Canvas 等方法实现。 6. 将绘制好的帧数据传入 MediaCodec 编码成视频数据。 7. 最后将视频数据保存到文件或者上传到服务器。 以下是示例代码: ```java // 获取 MediaProjection 对象 private void startScreenCapture() { MediaProjectionManager mediaProjectionManager = (MediaProjectionManager) getSystemService(MEDIA_PROJECTION_SERVICE); startActivityForResult(mediaProjectionManager.createScreenCaptureIntent(), REQUEST_MEDIA_PROJECTION); } // 获取 MediaProjection 授权结果 @Override protected void onActivityResult(int requestCode, int resultCode, @Nullable Intent data) { if (requestCode == REQUEST_MEDIA_PROJECTION) { if (resultCode == RESULT_OK) { // 创建 VirtualDisplay 对象 mediaProjection = ((MediaProjectionManager) getSystemService(MEDIA_PROJECTION_SERVICE)).getMediaProjection(resultCode, data); virtualDisplay = mediaProjection.createVirtualDisplay("ScreenCapture", screenWidth, screenHeight, screenDensity, DisplayManager.VIRTUAL_DISPLAY_FLAG_AUTO_MIRROR, surface, null, null); } } } // 在 Surface 上绘制屏幕内容和水印 private void drawOnSurface(Canvas canvas) { // 绘制屏幕内容 canvas.drawBitmap(screenBitmap, 0, 0, null); // 绘制水印 Paint paint = new Paint(); paint.setColor(Color.WHITE); paint.setTextSize(24); paint.setAntiAlias(true); canvas.drawText("Watermark", 10, 30, paint); } // 将帧数据传入 MediaCodec 编码成视频数据 private void encodeFrame() { try { mediaCodec = MediaCodec.createEncoderByType("video/avc"); MediaFormat mediaFormat = MediaFormat.createVideoFormat("video/avc", screenWidth, screenHeight); mediaFormat.setInteger(MediaFormat.KEY_BIT_RATE, bitrate); mediaFormat.setInteger(MediaFormat.KEY_FRAME_RATE, framerate); mediaFormat.setInteger(MediaFormat.KEY_COLOR_FORMAT, MediaCodecInfo.CodecCapabilities.COLOR_FormatSurface); mediaFormat.setInteger(MediaFormat.KEY_I_FRAME_INTERVAL, 1); mediaCodec.configure(mediaFormat, null, null, MediaCodec.CONFIGURE_FLAG_ENCODE); surface = mediaCodec.createInputSurface(); mediaCodec.start(); ByteBuffer[] inputBuffers = mediaCodec.getInputBuffers(); ByteBuffer[] outputBuffers = mediaCodec.getOutputBuffers(); MediaCodec.BufferInfo bufferInfo = new MediaCodec.BufferInfo(); boolean isEOS = false; while (!isEOS) { int inputBufferIndex = mediaCodec.dequeueInputBuffer(-1); if (inputBufferIndex >= 0) { long presentationTimeUs = System.nanoTime() / 1000; Bitmap bitmap = getBitmapFromSurface(); if (bitmap != null) { Canvas canvas = surface.lockCanvas(null); drawOnSurface(canvas); surface.unlockCanvasAndPost(canvas); } ByteBuffer inputBuffer = inputBuffers[inputBufferIndex]; inputBuffer.clear(); inputBuffer.put(screenBuffer); if (isEOS) { mediaCodec.queueInputBuffer(inputBufferIndex, 0, 0, presentationTimeUs, MediaCodec.BUFFER_FLAG_END_OF_STREAM); } else { mediaCodec.queueInputBuffer(inputBufferIndex, 0, screenBuffer.length, presentationTimeUs, 0); } int outputBufferIndex = mediaCodec.dequeueOutputBuffer(bufferInfo, 0); while (outputBufferIndex >= 0) { ByteBuffer outputBuffer = outputBuffers[outputBufferIndex]; byte[] outData = new byte[bufferInfo.size]; outputBuffer.get(outData); if (bufferInfo.flags == MediaCodec.BUFFER_FLAG_CODEC_CONFIG) { configByte = new byte[bufferInfo.size]; configByte = outData; } else if (bufferInfo.flags == MediaCodec.BUFFER_FLAG_KEY_FRAME) { byte[] keyframe = new byte[bufferInfo.size + configByte.length]; System.arraycopy(configByte, 0, keyframe, 0, configByte.length); System.arraycopy(outData, 0, keyframe, configByte.length, outData.length); outData = keyframe; } if (outData != null) { // 保存视频数据 } mediaCodec.releaseOutputBuffer(outputBufferIndex, false); outputBufferIndex = mediaCodec.dequeueOutputBuffer(bufferInfo, 0); } } } } catch (Exception e) { e.printStackTrace(); } } // 从 Surface 中获取 Bitmap private Bitmap getBitmapFromSurface() { Bitmap bitmap = null; try { bitmap = Bitmap.createBitmap(screenWidth, screenHeight, Bitmap.Config.ARGB_8888); surface.lockCanvas(null).drawBitmap(bitmap, 0, 0, null); surface.unlockCanvasAndPost(canvas); } catch (Exception e) { e.printStackTrace(); } return bitmap; } ``` 需要注意的是,由于 Android 中录屏功能和实现方式在不同的版本中有所不同,因此上述代码仅供参考,实际应用中可能需要根据具体情况进行调整。
评论
添加红包

请填写红包祝福语或标题

红包个数最小为10个

红包金额最低5元

当前余额3.43前往充值 >
需支付:10.00
成就一亿技术人!
领取后你会自动成为博主和红包主的粉丝 规则
hope_wisdom
发出的红包
实付
使用余额支付
点击重新获取
扫码支付
钱包余额 0

抵扣说明:

1.余额是钱包充值的虚拟货币,按照1:1的比例进行支付金额的抵扣。
2.余额无法直接购买下载,可以购买VIP、付费专栏及课程。

余额充值