qt+opengl QOpenglTexture
1.头文件#include 2.声明QOpenGLTexture *m_pTexture = nullptr;m_pTexture = new QOpenGLTexture(QImage(":/resc/texture/container.jpg").mirrored(true, true), QOpenGLTexture::GenerateMipMaps);3.paintgl部分m_pTexture->bind(0);m_shaderProgram.setUniformValue(“t
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2022-02-18 13:57:49 ·
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