LeetCode Random()
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LeetCode Random常见的题型以及要注意的点
710 Random Pick with Blacklist 32.5% Hard 470 Implement Rand10() Using Rand7() 45.9% Medium 528 Random Pick with Weight 44.4% Medium 519 Random Flip Matrix 37.5% Medium 497 Random Point in Non-overlapping Rectangles 39.0% Medium 478 Generate Random Po原创 2020-12-10 05:24:55 · 265 阅读 · 0 评论 -
LeetCode 382 Linked List Random Node
Given a singly linked list, return a random node’s value from the linked list. Each node must have the same probability of being chosen.idea:uniformly random choose a node from linkedlist/** * Definition for singly-linked list. * public class ListNode原创 2020-12-10 05:17:50 · 260 阅读 · 0 评论 -
LeetCode 398 Random Pick Index(蓄水池抽样典型例题)
Given an array of integers with possible duplicates, randomly output the index of a given target number. You can assume that the given target number must exist in the array.就是说 给出一个array, 里面有Integers,可以带有重复。现在我们给定一个target,让随机输出array里面值等于target的元素对应的target原创 2020-12-10 01:29:57 · 199 阅读 · 0 评论 -
C/C++产生随机数的函数rand()/srand()
两个函数的头文件用stdlib.h即可直接调用rand()即可 不需要任何参数。rand()返回一随机数值的范围在0至RAND_MAX 间。RAND_MAX的范围最少是在32767之间(int)。用unsigned int 双字节是65535,四字节是4294967295的整数范围。0~RAND_MAX每个数字被选中的机率是相同的。用户未设定随机数种子时,系统默认的随机数种子为1。rand()与srand()的联系与区别:rand()产生的是伪随机数字,每次执行时是相同的;若要不同,用函数sran原创 2020-12-09 12:38:59 · 218 阅读 · 0 评论 -
LeetCode381 Insert Delete GetRandom O(1) - Duplicates allowed
this is the follow up of Leetcode380, which allows dupliciate values added in item pool.if you recall the solution we use to solve LC380, list and hashmap used in that. and list stores the elements and hashmap stores the value and its index as k-v pair. s原创 2020-06-13 03:18:05 · 166 阅读 · 0 评论 -
LeetCode380 Insert Delete GetRandom() in O(1)
implement a data structure that support insert() delete() and getRandom()and there are few points we should keep in mind:every method needs to be done in O(1)the getrandom() should return each item in our items pool with the same probabilitylet’s fir原创 2020-06-13 02:54:23 · 155 阅读 · 0 评论 -
LeetCode 497 Random Point in Non-overlapping Rectangles(TreeMap)
it is another design related problem.Given a list of non-overlapping axis-aligned rectangles rects, write a function pick which randomly and uniformily picks an integer point in the space covered by the rectangles.pay attention: ith rectangle = rects[i]原创 2020-12-09 03:03:08 · 185 阅读 · 0 评论 -
Java 如何取随机数(Random)?
Math.random()是令系统随机选[0.0, 1.0) 的伪随机 double 值虽然是伪随机 但是我们就默认为是unifom生成的真实随机数。所以 如果我们想在[0, 100]中随机产生整数(int)(Math.random()*101)这是因为类型转换中(int)会使得double向下取整,而且Math.random()*100中 100也是取不到的。我们想在[1, 100]中随机产生整数的话(int)(Math.random()*100 + 1)如果我们想在[1, 100)中随机产原创 2020-12-06 08:31:34 · 601 阅读 · 0 评论 -
LeetCode 519 Random Flip Matrix
You are given the number of rows n_rows and number of columns n_cols of a 2D binary matrix where all values are initially 0. Write a function flip which chooses a 0 value uniformly at random, changes it to 1, and then returns the position [row.id, col.id]原创 2020-12-08 23:09:36 · 157 阅读 · 0 评论 -
LeetCode528 Random Pick with Weight
the description of this problem is kind of vague.I will rephrase this problem in the following way:given [1, 9]now we have possibilities of 1/10 to choose index 0and we have possibilities of 9/10 to choose index 1.so each time we call pickIndex() meth原创 2020-06-07 02:38:24 · 162 阅读 · 0 评论 -
LeetCode 470 Implement Rand10() Using Rand7()
we are given the API rand7() that generates a uniform random integer in the range of [1, 7].now we need to implement rand10() just using this API.follow up: minimize the number of calls to rand7().idea:first, we need to think about how to generate rand原创 2020-12-08 10:06:08 · 134 阅读 · 0 评论 -
LeetCode 710 Random Pick with Blacklist
Given a blacklist B containing unique integers from [0, N), write a function to return a uniform random integer from [0, N) which is NOT in B.Optimize it such that it minimizes the call to system’s Math.random().idea:so this question asks us to random g原创 2020-12-08 06:05:10 · 231 阅读 · 0 评论