封装⼀个⽅法让多个物体共⽤,本节讲解变速运动
注意变速运动要做向上向下取整的操作
注意再重新启动定时器是要把之前的定时器清除
多物体运动每个物体要有⾃⼰的定时器,共⽤会出现bug
<!DOCTYPE html>
<html lang="en">
<head>
<meta charset="UTF-8">
<title>深度讲解多物体运动框架</title>
<style type="text/css">
#div1,div{
width:100px;
height:100px;
background:red;
float:left;
margin-right:50px;
}
</style>
</head>
<body>
<div id="div1"></div>
<div></div>
<div></div>
<script type="text/javascript">
var oDiv = document.getElementsByTagName('div')
//var timer = null
for(var i=0; i<oDiv.length; i++){
oDiv[i].timer = null
//添加鼠标移入事件
oDiv[i].onmouseover=function(){
moving(this,400)
}
//添加鼠标移出事件
oDiv[i].onmouseout=function(){
moving(this,100)
}
}
function moving(obj,target){
clearInterval(obj.timer)
obj.timer=setInterval(function(){
//变速变量
var speed = (target-obj.offsetHeight)/8
//做向上取整和向下取整处理
speed = speed>0?Math.ceil(speed):Math.floor(speed)
if(obj.offsetHeight==target){
clearInterval(obj.timer)
}else{
obj.style.height = obj.offsetHeight + speed + 'px'
}
},30)
}
</script>
</body>
</html>
效果图: