unity 错误处理:‘Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)‘ is obsolete
问题:
问题具体描述:'Graphics.DrawProceduralIndirect(MeshTopology, ComputeBuffer, int)' is obsolete: 'Method DrawProceduralIndirect has been deprecated. Use Graphics.DrawProceduralIndirectNow instead.
出现此问题的主要原因:此语句已过时
解决方法:找到路径中的文件名,比如我的叫DepthOfField.cs,在pro.
原创
2020-10-05 14:17:09 ·
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