以下以例子来总结几种工厂模式,如有需要,请花点时间耐心阅读,谢谢。
2. 简单工厂设计模式:
情景:某人准备去买电脑,到电脑商城后发现两款电脑他很喜欢,一款是Macbook Pro,另一款是Surface Pro。
//创建接口电脑
interface Computer {
void printComputer();
}
//创建具体工厂MacbookComputer实现接口电脑
class MacbookProComputer implements Computer {
//覆写接口的抽象方法
public void printComputer() {
System.out.println("苹果电脑");
}
}
//创建具体工厂SurfaceBookComputer实现接口电脑
class SurfaceBookComputer() implements Computer{
//覆写接口的抽象方法
public void printComputer() {
System.out.println("微软电脑");
}
}
public class Client {
//创建买电脑的方法
public void buyComputer(Computer computer) {
computer.printComputer();
}
//选择电脑品牌
public Computer select(String str) {
if(str.equals("Mac") {
return new MacbookProComputer();
}else {
return new SurfaceBookComputer();
}
}
public static void main(String[] args) {
System.out.println("请输入你想要的电脑品牌:Mac or Surface");
Scanner scanner = new Scanner(System.in);
String str = scanner.nextLine();
Client client = new Client();
client.buyComputer(client.select(str));
}
}
工厂方法模式:
场景假设为:小明去买手机,手机品牌分为苹果手机和华为手机,而这两个手机都由各自的工厂生产,当需要购买哪种品牌的手机时,对应的工厂就生产手机,再输出给小明。
interface Phone {
void printPhone();
}
class Iphone implements Phone {
public void printPhone() {
System.out.println("苹果手机");
}
}
class HuaWei implements Phone {
public void printPhone() {
System.out.println("华为手机");
}
}
interface PhoneFactory {
Phone createPhone();
}
class IphoneFactory implements PhoneFactory {
public Phone createPhone() {
return new Iphone();
}
}
class HuaWeiFactory implements PhoneFactory {
public Phone createPhone() {
return new HuaWei();
}
}
public class Client {
public void buyPhone(Phone phone) {
phone.printPhone();
}
public Phone select(String str) {
if(str.equals("苹果")) {
return new IphoneFactory().createPhone();
}else {
return new HuaWeiFactory().createPhone();
}
}
public static void main(String[] args) {
System.out.println("请输入你想要的手机:苹果 or 华为");
Scanner scanner = new Scanner(System.in);
String str = scanner.nextLine();
Client client = new Client();
client.buyPhone(client.select(str));
}
}
运行结果: