HashSet源码分析
1.第一次创建HashSet对象
//底层其实是hashMap
public HashSet() {
map = new HashMap<>();
}
//构造一个默认加载因子 (0.75) 的空 HashMap。
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
2.调用add方法
//PRESENT是一个虚拟值,固定对象
private static final Object PRESENT = new Object();
public boolean add(E e) {
return map.put(e, PRESENT)==null;
}
3.进入put方法
public V put(K key, V value) {
return putVal(hash(key), key, value, false, true);
}
4.hash(key)方法
//计算key的hash值
static final int hash(Object key) {
int h;
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
5.putVal方法
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
//第一次添加数组为空,数组长度为0
if ((tab = table) == null || (n = tab.length) == 0)
//进入resize()方法
n = (tab = resize()).length;
if ((p = tab[i = (n - 1) & hash]) == null)
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
++modCount;
if (++size > threshold)
resize();
afterNodeInsertion(evict);
return null;
}
6.第一次添加进入resize()方法扩容
final Node<K,V>[] resize() {
//此时table数组为空
Node<K,V>[] oldTab = table;
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
@SuppressWarnings({"rawtypes","unchecked"})
//第一次扩容到16
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
//赋值给table数组
table = newTab;
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
if (e.next == null)
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
next = e.next;
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
newTab[j + oldCap] = hiHead;
}
}
}
}
}
//最后返回
return newTab;
}
7.然后回到putVal方法
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
if ((tab = table) == null || (n = tab.length) == 0)
//此时tab等于16个大小容量
n = (tab = resize()).length;
//计算散落在索引的位置
if ((p = tab[i = (n - 1) & hash]) == null)
//新节点赋值到此位置
tab[i] = newNode(hash, key, value, null);
else {
Node<K,V> e; K k;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
for (int binCount = 0; ; ++binCount) {
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
//记录操作次数
++modCount;
if (++size > threshold)
//超过临界点扩容
resize();
afterNodeInsertion(evict);
//返回空带表成功
return null;
}
2.第二次添加
第一种情况:
添加元素相同
//原来的值的hash和新传的hash值一样
if (p.hash == hash &&
//并且满足原来的key和新加入的key一样或者不是一个对象但是值相同
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
第二种情况:
计算的索引位置一样,但是hash值不一样,判断是不是一个红黑树
else if (p instanceof TreeNode)
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
第三种情况:
计算的索引位置一样,但是hash值不一样,然后形成一个链表添加
else {
for (int binCount = 0; ; ++binCount) {
//如果p.next 下个节点e是空,只需要把节点添加到p.next即可
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
//如果链表大于等于8树化,
// 但是不会马上树化,直接数组扩容到64才会树化
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
treeifyBin(tab, hash);
break;
}
//如果下个节点e不是空,然后比较e.hash值和新进的hash不一样
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
//相同直接跳出循环
break;
//然后把p指向e回到上面循环在判断下个节点是否为空
p = e;
}
}