#define _CRT_SECURE_NO_WARNINGS
#include <stdio.h>
#include <stdlib.h>
#include <time.h>
int Menu() {
printf("=====================\n");
printf(" 1. 开始游戏\n");
printf(" 0. 结束游戏\n");
printf("=====================\n");
printf(" 请输入您的选择: \n");
int choice = 0;
scanf("%d",&choice);
return choice;
}
#define MAX_ROW 3
#define MAX_COL 3
char chess_board[MAX_ROW][MAX_COL];
void Init() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
chess_board[row][col] = ' ';
}
}
//设置随机种子
srand((unsigned int)time(0));
}
void Print() {
for (int row = 0; row < MAX_ROW; ++row) {
printf("| %c | %c | %c |\n", chess_board[row][0],
chess_board[row][1], chess_board[row][2]);
if (row != MAX_ROW - 1) {
printf("|---|---|---|\n");
}
}
//调试程序临时加的.最好加一个统一等个的注释
//TODO
//system("pause");
}
void PlayerMove() {
printf("玩家落子!\n");
while (1) {
printf("请输入落子位置的坐标(row col): ");
int row = 0;
int col = 0;
scanf("%d %d", &row, &col);
//检查用户输入坐标是否合法
if (row < 0 || row >= MAX_ROW || col < 0 || col >= MAX_COL) {
printf("您输入的坐标非法!请重新输入!\n");
continue;
}
if (chess_board[row][col] != ' ') {
printf("您要落子的位置已经被占用了!\n");
continue;
}
chess_board[row][col] = 'x';
break;
}
printf("玩家落子完毕!\n");
}
void ComputerMove() {
printf("电脑落子!\n");
while (1) {
int row = rand() % 3;
int col = rand() % 3;
if (chess_board[row][col] != ' ') {
continue;
}
chess_board[row][col] = 'o';
break;
}
printf("电脑落子完毕!\n");
}
//如果棋盘满了返回1,否则返回0
int IsFull() {
for (int row = 0; row < MAX_ROW; ++row) {
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[row][col] == ' ') {
return 0;
}
}
}
}
//用返回值表示胜利者是谁
//x 玩家胜
//o 电脑胜
//q 和棋
//' '胜负未分
char CheckWinner() {
//检查左右行列对角线是否连成一条线
for (int row = 0; row < MAX_ROW; ++row) {
if (chess_board[row][0] == chess_board[row][1]
&& chess_board[row][1] == chess_board[row][2]) {
return chess_board[row][0];
}
}
for (int col = 0; col < MAX_COL; ++col) {
if (chess_board[0][col] == chess_board[1][col]
&& chess_board[0][col] == chess_board[2][col]) {
return chess_board[0][col];
}
}
if (chess_board[0][0] == chess_board[1][1]
&& chess_board[0][0] == chess_board[2][2]) {
return chess_board[0][0];
}
if (chess_board[0][2] == chess_board[1][1]
&& chess_board[0][2] == chess_board[2][0]) {
return chess_board[0][2];
}
if (IsFull()) {
return 'q';
}
return ' ';
}
void Game() {
Init();
char winner = ' ';
while (1) {
Print();
PlayerMove();
winner = CheckWinner();
if (winner != ' ') {
break;
}
ComputerMove();
winner = CheckWinner();
if (winner != ' ') {
break;
}
}
Print();
if (winner == 'x') {
printf("您赢了!\n");
}
else if (winner == 'o') {
printf("您真菜,连电脑都下不过!\n");
}
else if (winner == 'q') {
printf("您和电脑五五开!\n");
}
else {
printf("电脑好像bug了!\n");
}
}
int main() {
while (1) {
int choice = Menu();
if (choice == 1) {
Game();
}
else if (choice == 0) {
printf("goodbye!\n");
break;
}
else {
printf("您的输入有误!\n");
}
}
system("pause");
return 0;
}