目录
1.蓝牙通信简介
1.1蓝牙
蓝牙(Bluetooth)是-种支持设备短距离(一般10 m内)通信的无线电技术,能在包括移动电话、PDA、无线耳机、笔记本电脑、相关外设等众多设备之间进行无线信息交换。蓝牙采用分散式网络结构以及快跳频和短包技术,支持点对点及一点对多点通信,工作在全球通用的2.4GHzISM (即工业、科学、医学)频段,其数据速率为1 Mbps。蓝牙采用时分双工传输方案实现全双工传输。
1.2蓝牙工作流程
2.核心代码
2.1布局文件
<?xml version="1.0" encoding="utf-8"?>
<LinearLayout xmlns:android="http://schemas.android.com/apk/res/android"
android:orientation="vertical"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:background="@color/bg01">
<!--新版Android支持的Toolbar,对标题栏布局-->
<android.support.v7.widget.Toolbar
android:id="@+id/toolbar"
android:layout_width="match_parent"
android:layout_height="wrap_content">
<LinearLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
android:orientation="horizontal">
<TextView
android:id="@+id/title_left_text"
style="?android:attr/windowTitleStyle"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_alignParentLeft="true"
android:layout_weight="1"
android:gravity="left"
android:ellipsize="end"
android:singleLine="true" />
<TextView
android:id="@+id/title_right_text"
android:layout_width="0dp"
android:layout_height="match_parent"
android:layout_alignParentRight="true"
android:layout_weight="1"
android:ellipsize="end"
android:gravity="right"
android:singleLine="true"
android:textColor="#fff" />
</LinearLayout>
</android.support.v7.widget.Toolbar>
<ListView android:id="@+id/in"
android:layout_width="match_parent"
android:layout_height="match_parent"
android:stackFromBottom="true"
android:transcriptMode="alwaysScroll"
android:layout_weight="1" />
<LinearLayout
android:orientation="horizontal"
android:layout_width="match_parent"
android:layout_height="wrap_content" >
<EditText android:id="@+id/edit_text_out"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:layout_weight="1"
android:layout_gravity="bottom" />
<Button android:id="@+id/button_send"
android:layout_width="wrap_content"
android:layout_height="wrap_content"
android:text="@string/send"/>
</LinearLayout>
</LinearLayout>
2.2服务组件ChatService
/*
本程序ChatService是蓝牙会话的服务程序
定义了3个内部类:AcceptThread(接受新连接)、ConnectThread(发出连接)和ConnectedThread (已连接)
*/
public class ChatService {
//本应用的主Activity组件名称
private static final String NAME = "BluetoothChat";
// UUID:通用唯一识别码,是一个128位长的数字,一般用十六进制表示
//算法的核心思想是结合机器的网卡、当地时间、一个随机数来生成
//在创建蓝牙连接
private static final UUID MY_UUID = UUID.fromString("fa87c0d0-afac-11de-8a39-0800200c9a66");
private final BluetoothAdapter mAdapter;
private final Handler mHandler;
private AcceptThread mAcceptThread;
private ConnectThread mConnectThread;
private ConnectedThread mConnectedThread;
private int mState;
public static final int STATE_NONE = 0;
public static final int STATE_LISTEN = 1;
public static final int STATE_CONNECTING = 2;
public static final int STATE_CONNECTED = 3;
//构造方法,接收UI主线程传递的对象
public ChatService(Context context, Handler handler) {
//构造方法完成蓝牙对象的创建
mAdapter = BluetoothAdapter.getDefaultAdapter();
mState = STATE_NONE;
mHandler = handler;
}
private synchronized void setState(int state) {
mState = state;
mHandler.obtainMessage(BluetoothChat.MESSAGE_STATE_CHANGE, state, -1).sendToTarget();
}
public synchronized int getState() {
return mState;
}
public synchronized void start() {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread == null) {
mAcceptThread = new AcceptThread();
mAcceptThread.start();
}
setState(STATE_LISTEN);
}
//取消 CONNECTING 和 CONNECTED 状态下的相关线程,然后运行新的 mConnectThread 线程
public synchronized void connect(BluetoothDevice device) {
if (mState == STATE_CONNECTING) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
mConnectThread = new ConnectThread(device);
mConnectThread.start();
setState(STATE_CONNECTING);
}
/*
开启一个 ConnectedThread 来管理对应的当前连接。之前先取消任意现存的 mConnectThread 、
mConnectedThread 、 mAcceptThread 线程,然后开启新 mConnectedThread ,传入当前刚刚接受的
socket 连接。最后通过 Handler来通知UI连接
*/
public synchronized void connected(BluetoothSocket socket, BluetoothDevice device) {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel();
mAcceptThread = null;
}
mConnectedThread = new ConnectedThread(socket);
mConnectedThread.start();
Message msg = mHandler.obtainMessage(BluetoothChat.MESSAGE_DEVICE_NAME);
Bundle bundle = new Bundle();
bundle.putString(BluetoothChat.DEVICE_NAME, device.getName());
msg.setData(bundle);
mHandler.sendMessage(msg);
setState(STATE_CONNECTED);
}
// 停止所有相关线程,设当前状态为 NONE
public synchronized void stop() {
if (mConnectThread != null) {
mConnectThread.cancel();
mConnectThread = null;
}
if (mConnectedThread != null) {
mConnectedThread.cancel();
mConnectedThread = null;
}
if (mAcceptThread != null) {
mAcceptThread.cancel(