public static class ConvertExtensions
{
#region 数据类型转换扩展方法
/// <summary>
/// object 转换成string 包括为空的情况
/// </summary>
/// <param name="obj"></param>
/// <returns>返回值不含空格</returns>
public static string ToStringEx(this object obj)
{
return obj == null ? string.Empty : obj.ToString().Trim();
}
/// <summary>
/// 时间object 转换成格式化的string 包括为空的情况
/// </summary>
/// <param name="obj"></param>
/// <param name="format"></param>
/// <returns>返回值不含空格</returns>
public static string TryToDateTimeToString(this object obj, string format)
{
if (obj == null)
return string.Empty;
DateTime dt;
if (DateTime.TryParse(obj.ToString(), out dt))
return dt.ToString(format);
else
return string.Empty;
}
/// <summary>
/// 字符转Int
/// </summary>
/// <param name="obj"></param>
/// <returns>成功:返回对应Int值;失败:返回0</returns>
public static int TryToInt32(this object obj)
{
int rel = 0;
if (!string.IsNullOrEmpty(obj.ToStringEx()))
{
int.TryParse(obj.ToStringEx(), out rel);
}
return rel;
}
/// <summary>
/// 字符转Int64
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public static Int64 TryToInt64(this object obj)
{
Int64 rel = 0;
if (!string.IsNullOrEmpty(obj.ToStringEx()))
{
Int64.TryParse(obj.ToStringEx(), out rel);
}
return rel;
}
/// <summary>
/// 字符转DateTime
/// </summary>
/// <param name="obj"></param>
/// <returns>成功:返回对应Int值;失败:时间初始值</returns>
public static DateTime TryToDateTime(this object obj)
{
DateTime rel = new DateTime();
if (!string.IsNullOrEmpty(obj.ToStringEx()))
{
DateTime.TryParse(obj.ToStringEx(), out rel);
}
return rel;
}
/// <summary>
/// 转换成Json
/// </summary>
/// <param name="obj"></param>
/// <returns></returns>
public static string TryToPostJson(this object obj)
{
string rel = string.Empty;
if (!string.IsNullOrEmpty(obj.ToStringEx()))
{
IsoDateTimeConverter iso = new IsoDateTimeConverter()
{
DateTimeFormat = "yyyy-MM-dd HH:mm:ss"
};
rel = JsonConvert.SerializeObject(obj, iso);
}
return rel;
}
#endregion
#region DataTable转换成List集合
/// <summary>
/// DataTable转换成List集合
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="dt"></param>
/// <returns></returns>
public static List<T> DataTableToList<T>(this DataTable dt) where T : new()
{
// 定义集合
IList<T> ts = new List<T>();
// 获得此模型的类型
Type type = typeof(T);
foreach (DataRow dr in dt.Rows)
{
T t = new T();
// 获得此模型的公共属性
PropertyInfo[] propertys = t.GetType().GetProperties();
foreach (PropertyInfo pi in propertys)
{
string tempName = pi.Name;
if (dt.Columns.Contains(tempName))
{
// 判断此属性是否有Setter
if (!pi.CanWrite) continue;
object value = dr[tempName];
if (value != DBNull.Value)
pi.SetValue(t, value, null);
}
}
ts.Add(t);
}
return ts.CastTo<List<T>>();
}
#endregion
#region List转换DataTable
/// <summary>
/// 将泛类型集合List类转换成DataTable
/// </summary>
/// <param name="entitys">泛类型集合</param>
/// <returns></returns>
public static DataTable ListToDataTable<T>(this List<T> entitys) where T : new()
{
//检查实体集合不能为空
if (entitys == null || entitys.Count < 1)
{
throw new Exception("需转换的集合为空");
}
//取出第一个实体的所有Propertie
Type entityType = entitys[0].GetType();
PropertyInfo[] entityProperties = entityType.GetProperties();
//生成DataTable的structure
//生产代码中,应将生成的DataTable结构Cache起来,此处略
DataTable dt = new DataTable();
for (int i = 0; i < entityProperties.Length; i++)
{
//dt.Columns.Add(entityProperties[i].Name, entityProperties[i].PropertyType);
dt.Columns.Add(entityProperties[i].Name);
}
//将所有entity添加到DataTable中
foreach (object entity in entitys)
{
//检查所有的的实体都为同一类型
if (entity.GetType() != entityType)
{
throw new Exception("要转换的集合元素类型不一致");
}
object[] entityValues = new object[entityProperties.Length];
for (int i = 0; i < entityProperties.Length; i++)
{
entityValues[i] = entityProperties[i].GetValue(entity, null);
}
dt.Rows.Add(entityValues);
}
return dt;
}
#endregion
#region IList转成List<T>
/// <summary>
/// IList如何转成List<T>
/// </summary>
/// <typeparam name="T"></typeparam>
/// <param name="list"></param>
/// <returns></returns>
public static List<T> IListToList<T>(this IList list) where T : new()
{
T[] array = new T[list.Count];
list.CopyTo(array, 0);
return new List<T>(array);
}
#endregion
#region DataTable根据条件过滤表的内容
/// <summary>
/// 根据条件过滤表的内容
/// </summary>
/// <param name="dt"></param>
/// <param name="condition"></param>
/// <returns></returns>
public static DataTable GetNewDataTable(this DataTable dt, string condition)
{
if (!IsExistRows(dt))
{
if (condition.Trim() == "")
{
return dt;
}
else
{
DataTable newdt = new DataTable();
newdt = dt.Clone();
DataRow[] dr = dt.Select(condition);
for (int i = 0; i < dr.Length; i++)
{
newdt.ImportRow((DataRow)dr[i]);
}
return newdt;
}
}
else
{
return null;
}
}
#endregion
#region 检查DataTable 是否有数据行
/// <summary>
/// 检查DataTable 是否有数据行
/// </summary>
/// <param name="dt">DataTable</param>
/// <returns></returns>
public static bool IsExistRows(this DataTable dt)
{
if (dt != null && dt.Rows.Count > 0)
return false;
return true;
}
#endregion
#region DataTable 转 DataTableToHashtable
/// <summary>
/// DataTable 转 DataTableToHashtable
/// </summary>
/// <param name="dt"></param>
/// <returns></returns>
public static Hashtable DataTableToHashtable(this DataTable dt)
{
Hashtable ht = new Hashtable();
foreach (DataRow dr in dt.Rows)
{
for (int i = 0; i < dt.Columns.Count; i++)
{
string key = dt.Columns[i].ColumnName;
ht[key] = dr[key];
}
}
return ht;
}
#endregion
#region DataTable/DataSet 转 XML
/// <summary>
/// DataTable 转 XML
/// </summary>
/// <param name="dt"></param>
/// <returns></returns>
public static string DataTableToXml(this DataTable dt)
{
if (dt != null)
{
if (dt.Rows.Count > 0)
{
System.IO.StringWriter writer = new System.IO.StringWriter();
dt.WriteXml(writer);
return writer.ToString();
}
}
return String.Empty;
}
/// <summary>
/// DataSet 转 XML
/// </summary>
/// <param name="ds"></param>
/// <returns></returns>
public static string DataSetToXml(this DataSet ds)
{
if (ds != null)
{
System.IO.StringWriter writer = new System.IO.StringWriter();
ds.WriteXml(writer);
return writer.ToString();
}
return String.Empty;
}
#endregion
#region 将byte[]转换成int
/// <summary>
/// 将byte[]转换成int
/// </summary>
/// <param name="data">需要转换成整数的byte数组</param>
public static int BytesToInt32(this byte[] data)
{
//如果传入的字节数组长度小于4,则返回0
if (data.Length < 4)
{
return 0;
}
//定义要返回的整数
int num = 0;
//如果传入的字节数组长度大于4,需要进行处理
if (data.Length >= 4)
{
//创建一个临时缓冲区
byte[] tempBuffer = new byte[4];
//将传入的字节数组的前4个字节复制到临时缓冲区
Buffer.BlockCopy(data, 0, tempBuffer, 0, 4);
//将临时缓冲区的值转换成整数,并赋给num
num = BitConverter.ToInt32(tempBuffer, 0);
}
//返回整数
return num;
}
#endregion
#region 补足位数
/// <summary>
/// 指定字符串的固定长度,如果字符串小于固定长度,
/// 则在字符串的前面补足零,可设置的固定长度最大为9位
/// </summary>
/// <param name="text">原始字符串</param>
/// <param name="limitedLength">字符串的固定长度</param>
public static string RepairZero(this string text, int limitedLength)
{
//补足0的字符串
string temp = "";
//补足0
for (int i = 0; i < limitedLength - text.Length; i++)
{
temp += "0";
}
//连接text
temp += text;
//返回补足0的字符串
return temp;
}
/// <summary>
/// 小时、分钟、秒小于10补足0
/// </summary>
/// <param name="text">原始字符串</param>
/// <returns></returns>
public static string RepairZero(this int text)
{
string res = string.Empty;
if (text >= 0 && text < 10)
{
res += "0" + text;
}
else
{
res = text.ToString();
}
return res;
}
#endregion
#region 各进制数间转换
/// <summary>
/// 实现各进制数间的转换。ConvertBase("15",10,16)表示将十进制数15转换为16进制的数。
/// </summary>
/// <param name="value">要转换的值,即原值</param>
/// <param name="from">原值的进制,只能是2,8,10,16四个值。</param>
/// <param name="to">要转换到的目标进制,只能是2,8,10,16四个值。</param>
public static string ConvertBase(this string value, int from, int to)
{
try
{
int intValue = Convert.ToInt32(value, from); //先转成10进制
string result = Convert.ToString(intValue, to); //再转成目标进制
if (to == 2)
{
int resultLength = result.Length; //获取二进制的长度
switch (resultLength)
{
case 7:
result = "0" + result;
break;
case 6:
result = "00" + result;
break;
case 5:
result = "000" + result;
break;
case 4:
result = "0000" + result;
break;
case 3:
result = "00000" + result;
break;
}
}
return result;
}
catch
{
//LogHelper.WriteTraceLog(TraceLogLevel.Error, ex.Message);
return "0";
}
}
#endregion
#region 使用指定字符集将string转换成byte[]
/// <summary>
/// 使用指定字符集将string转换成byte[]
/// </summary>
/// <param name="text">要转换的字符串</param>
/// <param name="encoding">字符编码</param>
public static byte[] StringToBytes(this string text, Encoding encoding)
{
return encoding.GetBytes(text);
}
#endregion
#region 使用指定字符集将byte[]转换成string
/// <summary>
/// 使用指定字符集将byte[]转换成string
/// </summary>
/// <param name="bytes">要转换的字节数组</param>
/// <param name="encoding">字符编码</param>
public static string BytesToString(this byte[] bytes, Encoding encoding)
{
return encoding.GetString(bytes);
}
#endregion
#region 隐藏敏感信息
/// <summary>
/// 隐藏敏感信息
/// </summary>
/// <param name="info">信息实体</param>
/// <param name="left">左边保留的字符数</param>
/// <param name="right">右边保留的字符数</param>
/// <param name="basedOnLeft">当长度异常时,是否显示左边
/// <code>true</code>显示左边,<code>false</code>显示右边
/// </param>
/// <returns></returns>
public static string HideSensitiveInfo(string info, int left, int right, bool basedOnLeft = true)
{
if (String.IsNullOrEmpty(info))
{
return "";
}
StringBuilder sbText = new StringBuilder();
int hiddenCharCount = info.Length - left - right;
if (hiddenCharCount > 0)
{
string prefix = info.Substring(0, left), suffix = info.Substring(info.Length - right);
sbText.Append(prefix);
for (int i = 0; i < hiddenCharCount; i++)
{
sbText.Append("*");
}
sbText.Append(suffix);
}
else
{
if (basedOnLeft)
{
if (info.Length > left && left > 0)
{
sbText.Append(info.Substring(0, left) + "****");
}
else
{
sbText.Append(info.Substring(0, 1) + "****");
}
}
else
{
if (info.Length > right && right > 0)
{
sbText.Append("****" + info.Substring(info.Length - right));
}
else
{
sbText.Append("****" + info.Substring(info.Length - 1));
}
}
}
return sbText.ToString();
}
#endregion
}
常用处理数据类型转换、数据源转换、数制转换、编码转换相关的扩展
最新推荐文章于 2023-02-24 11:10:20 发布