1.Hash算法
散列表,又叫哈希表,它是基于快速存取的角度设计的,也是一种典型的空间换时间的做法。
散列表是根据关键码值而直接进行访问的数据结构。
哈希冲突:即两个元素通过散列函数得到的地址相同。
2.源码分析
·构造方法
public HashMap() {
this.loadFactor = DEFAULT_LOAD_FACTOR; // all other fields defaulted
}
public HashMap(int initialCapacity) {
this(initialCapacity, DEFAULT_LOAD_FACTOR);
}
public HashMap(int initialCapacity, float loadFactor) {
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
this.threshold = tableSizeFor(initialCapacity);
}
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
○ int类型构造方法
//可以自定义负载因子
public HashMap(int initialCapacity, float loadFactor) {
//判断初始容量
if (initialCapacity < 0)
throw new IllegalArgumentException("Illegal initial capacity: " +
initialCapacity);
//判断容量最大值
if (initialCapacity > MAXIMUM_CAPACITY)
initialCapacity = MAXIMUM_CAPACITY;
//负载因子判断
if (loadFactor <= 0 || Float.isNaN(loadFactor))
throw new IllegalArgumentException("Illegal load factor: " +
loadFactor);
this.loadFactor = loadFactor;
//tableSizeFor
this.threshold = tableSizeFor(initialCapacity);
}
//计算初始容量,结果为比cap大的最小的2的指数幂
//cap=12-->结果为2^4=16
static final int tableSizeFor(int cap) {
int n = cap - 1;
n |= n >>> 1;
n |= n >>> 2;
n |= n >>> 4;
n |= n >>> 8;
n |= n >>> 16;
return (n < 0) ? 1 : (n >= MAXIMUM_CAPACITY) ? MAXIMUM_CAPACITY : n + 1;
}
○ 参数为 Map<? extends K, ? extends V> m 的构造方法
public HashMap(Map<? extends K, ? extends V> m) {
this.loadFactor = DEFAULT_LOAD_FACTOR;
putMapEntries(m, false);
}
final void putMapEntries(Map<? extends K, ? extends V> m, boolean evict) {
//传入集合大小
int s = m.size();
if (s > 0) {
//判断Node<K,V>[] table数组是否为null
if (table == null) { // pre-size
float ft = ((float)s / loadFactor) + 1.0F;
int t = ((ft < (float)MAXIMUM_CAPACITY) ?
(int)ft : MAXIMUM_CAPACITY);
if (t > threshold)
threshold = tableSizeFor(t);
}
else if (s > threshold)
//扩容
resize();
for (Map.Entry<? extends K, ? extends V> e : m.entrySet()) {
K key = e.getKey();
V value = e.getValue();
//计算hash值,放入map
putVal(hash(key), key, value, false, evict);
}
}
}
//获取key的hash值
static final int hash(Object key) {
int h;
//对象的hashcode值 ^(异或) 对象的hashcode值的高位(前16位)
//目的:尽可能降低hash冲突,提高hashcode的随机性
return (key == null) ? 0 : (h = key.hashCode()) ^ (h >>> 16);
}
例如:
hashcode = 1101 1001 , 容量 = 15
1101 1001
^ 0000 1101
-----------
1101 0100
& 0000 1111
-----------
0000 0100
○ put方法详解
public V put(K key, V value) {
// 根据传入参数key,获取hashcode
return putVal(hash(key), key, value, false, true);
}
final V putVal(int hash, K key, V value, boolean onlyIfAbsent,
boolean evict) {
Node<K,V>[] tab; Node<K,V> p; int n, i;
// 判断table数组是否为空或长度为0
if ((tab = table) == null || (n = tab.length) == 0)
// 初始化table
n = (tab = resize()).length;
// 16 - 1 = 15 & hasg值 = i
// i = 元素在tab中的位置
// p = tab[i], p链表 == null ?
// (n - 1) & hash 取余运算,优化计算速度
if ((p = tab[i = (n - 1) & hash]) == null)
// 创建节点,直接存放到tab[i]位置
tab[i] = newNode(hash, key, value, null);
else {
// tab[i]有元素
Node<K,V> e; K k;
// hash值相同
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
e = p;
// 判断 p 是否为树节点, jdk1.8优化HashMap存储方案,链表长度超过8自动转为红黑树
else if (p instanceof TreeNode)
// 基于红黑树的插入逻辑
e = ((TreeNode<K,V>)p).putTreeVal(this, tab, hash, key, value);
else {
// 非树结构,链表插入元素
for (int binCount = 0; ; ++binCount) {
// 判断p的下一个元素是否为null
if ((e = p.next) == null) {
p.next = newNode(hash, key, value, null);
// 判断当前链表长度是否大于树结构的阈值
if (binCount >= TREEIFY_THRESHOLD - 1) // -1 for 1st
// 链表转红黑树
treeifyBin(tab, hash);
break;
}
// 当前链表包含要插入的值,结束遍历
if (e.hash == hash &&
((k = e.key) == key || (key != null && key.equals(k))))
break;
p = e;
}
}
// 判断插入的值是否存在hashmap中
if (e != null) { // existing mapping for key
V oldValue = e.value;
if (!onlyIfAbsent || oldValue == null)
e.value = value;
afterNodeAccess(e);
return oldValue;
}
}
// 修改次数 +1
++modCount;
// 判断数组大小是否大于阈值
if (++size > threshold)
// 扩容
resize();
afterNodeInsertion(evict);
return null;
}
// 扩容
final Node<K,V>[] resize() {
// 数组初始化
Node<K,V>[] oldTab = table;
// 扩容前变量的初始化
int oldCap = (oldTab == null) ? 0 : oldTab.length;
int oldThr = threshold;
// 扩容后的变量初始化
int newCap, newThr = 0;
if (oldCap > 0) {
if (oldCap >= MAXIMUM_CAPACITY) {
threshold = Integer.MAX_VALUE;
return oldTab;
}
// oldCap << 1 即当前容量乘以2 = 新的容量
else if ((newCap = oldCap << 1) < MAXIMUM_CAPACITY &&
oldCap >= DEFAULT_INITIAL_CAPACITY)
// 阈值容量
newThr = oldThr << 1; // double threshold
}
else if (oldThr > 0) // initial capacity was placed in threshold
newCap = oldThr;
else { // zero initial threshold signifies using defaults
newCap = DEFAULT_INITIAL_CAPACITY;
// 负载因子 * 初始容量 = 阈值
newThr = (int)(DEFAULT_LOAD_FACTOR * DEFAULT_INITIAL_CAPACITY);
}
if (newThr == 0) {
float ft = (float)newCap * loadFactor;
newThr = (newCap < MAXIMUM_CAPACITY && ft < (float)MAXIMUM_CAPACITY ?
(int)ft : Integer.MAX_VALUE);
}
threshold = newThr;
// 创建一个新的容器
@SuppressWarnings({"rawtypes","unchecked"})
Node<K,V>[] newTab = (Node<K,V>[])new Node[newCap];
table = newTab;
// 对元素重新排位
if (oldTab != null) {
for (int j = 0; j < oldCap; ++j) {
Node<K,V> e;
// 获取第j个位置的元素
if ((e = oldTab[j]) != null) {
oldTab[j] = null;
// 判断原有j位置是否有元素
if (e.next == null)
// 重新计算位置保存元素
newTab[e.hash & (newCap - 1)] = e;
else if (e instanceof TreeNode)
// 红黑树拆分
((TreeNode<K,V>)e).split(this, newTab, j, oldCap);
else { // preserve order
Node<K,V> loHead = null, loTail = null;
Node<K,V> hiHead = null, hiTail = null;
Node<K,V> next;
do {
// 遍历链表,将链表节点按照顺序进行分组
next = e.next;
// 扩容后在原位的
if ((e.hash & oldCap) == 0) {
if (loTail == null)
loHead = e;
else
loTail.next = e;
loTail = e;
}
// 扩容后不再原位的
else {
if (hiTail == null)
hiHead = e;
else
hiTail.next = e;
hiTail = e;
}
} while ((e = next) != null);
if (loTail != null) {
loTail.next = null;
newTab[j] = loHead;
}
if (hiTail != null) {
hiTail.next = null;
// 原索引+oldCap
newTab[j + oldCap] = hiHead;
}
}
}
}
}
return newTab;
}
○ remove方法
public V remove(Object key) {
Node<K,V> e;
return (e = removeNode(hash(key), key, null, false, true)) == null ?
null : e.value;
}
final Node<K,V> removeNode(int hash, Object key, Object value,
boolean matchValue, boolean movable) {
Node<K,V>[] tab; Node<K,V> p; int n, index;
// p是元素要存储的位置
if ((tab = table) != null && (n = tab.length) > 0 &&
(p = tab[index = (n - 1) & hash]) != null) {
Node<K,V> node = null, e; K k; V v;
if (p.hash == hash &&
((k = p.key) == key || (key != null && key.equals(k))))
// 定位删除的节点node
node = p;
// 有冲突,不只是一个元素在同一个位置
else if ((e = p.next) != null) {
if (p instanceof TreeNode)
// 红黑树的查找,定位元素
node = ((TreeNode<K,V>)p).getTreeNode(hash, key);
else {
//链表
do {
if (e.hash == hash &&
((k = e.key) == key ||
(key != null && key.equals(k)))) {
node = e;
break;
}
p = e;
} while ((e = e.next) != null);
}
}
//node,要删除的元素
if (node != null && (!matchValue || (v = node.value) == value ||
(value != null && value.equals(v)))) {
if (node instanceof TreeNode)
// 红黑树结构的移除
((TreeNode<K,V>)node).removeTreeNode(this, tab, movable);
else if (node == p)
// 链表结构删除节点
tab[index] = node.next;
else
// 数组中p位置的对象下一个元素 = 删除的元素的下一个元素,即直接将其覆盖掉
p.next = node.next;
++modCount;
--size;
afterNodeRemoval(node);
return node;
}
}
return null;
}
○ HashMap遍历
final Node<K,V> nextNode() {
Node<K,V>[] t;
Node<K,V> e = next;
if (modCount != expectedModCount)
throw new ConcurrentModificationException();
if (e == null)
throw new NoSuchElementException();
if ((next = (current = e).next) == null && (t = table) != null) {
// 寻找数组中下一个hash表中不为空的节点
do {} while (index < t.length && (next = t[index++]) == null);
}
return e;
}